Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Jumpgate Is An Overhaul of the Roll20 VTT
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Nathaniel Lee" data-source="post: 9205707" data-attributes="member: 6948827"><p>I've enjoyed the nearly four years that I've been using Roll20. It's a helluva lot easier to set up and run sessions there than in person, for sure (although I <em>do</em> miss in-person play). Of course some quirks here and there, but especially with the Beyond20 plugin, things tend to run pretty smoothly for the most part.</p><p></p><p>I've been trying to get any of my three groups to try out Alchemy RPG, though, as there's definitely a huge uptick in user experience, immersion, etc. there for a more "cinematic" feel of play, especially good if your group is less about the tactical combat and more about the social interaction and exploration aspects (and theater of mind for combat). BUT even that team has realized the need for tactical combat features and have been working hard to get the grid system and such up to snuff. Unfortunately, Alchemy RPG is still not <em>quite</em> there yet in comparison to Roll20 which has made most of my players balk at switching over, so my year subscription with the Founder's Box is almost done with exactly 0 games played. LOL</p><p></p><p>If Roll20 decides to try to compete with Alchemy RPG in any of those aspects, though, that would be interesting for sure. It doesn't seem like they have a massive dev team, though, so I don't know that they'd even be able to (not that Alchemy RPG themselves are a massive team).</p></blockquote><p></p>
[QUOTE="Nathaniel Lee, post: 9205707, member: 6948827"] I've enjoyed the nearly four years that I've been using Roll20. It's a helluva lot easier to set up and run sessions there than in person, for sure (although I [I]do[/I] miss in-person play). Of course some quirks here and there, but especially with the Beyond20 plugin, things tend to run pretty smoothly for the most part. I've been trying to get any of my three groups to try out Alchemy RPG, though, as there's definitely a huge uptick in user experience, immersion, etc. there for a more "cinematic" feel of play, especially good if your group is less about the tactical combat and more about the social interaction and exploration aspects (and theater of mind for combat). BUT even that team has realized the need for tactical combat features and have been working hard to get the grid system and such up to snuff. Unfortunately, Alchemy RPG is still not [I]quite[/I] there yet in comparison to Roll20 which has made most of my players balk at switching over, so my year subscription with the Founder's Box is almost done with exactly 0 games played. LOL If Roll20 decides to try to compete with Alchemy RPG in any of those aspects, though, that would be interesting for sure. It doesn't seem like they have a massive dev team, though, so I don't know that they'd even be able to (not that Alchemy RPG themselves are a massive team). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Jumpgate Is An Overhaul of the Roll20 VTT
Top