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Jungle Deeps and Ocean Depths Characters
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<blockquote data-quote="Velenne" data-source="post: 1146568" data-attributes="member: 1856"><p><strong><u><span style="font-size: 12px"><span style="color: Olive">Whisper</span></span></u></strong></p><p><em>Male Finhead Saurial Fighter 4 / Rogue 4 </em></p><p><span style="font-size: 9px">Height: 5'5" </span></p><p><span style="font-size: 9px">Weight: 165lbs </span></p><p><span style="font-size: 9px">Scales: Forest green fading into a russet underbelly </span></p><p><span style="font-size: 9px">Eyes: Yellow</span></p><p><span style="font-size: 9px">Age: 18</span></p><p><span style="font-size: 9px">Alignment: Chaotic Good</span></p><p><span style="font-size: 9px">Homeland: Dalelands (Lost Vale)</span></p><p><span style="font-size: 9px">Patron Diety: Finder Wyvernspur - the savior and preferred god of Saurials</span></p><p></p><p><strong>Attributes</strong></p><p><span style="font-size: 9px"><strong>Str:</strong> 10 (0) </span></p><p><span style="font-size: 9px"><strong>Dex:</strong> 20 (+5) [22 (+6) with <em>Gloves</em>]</span></p><p><span style="font-size: 9px"><strong>Con:</strong> 12 (+1)</span></p><p><span style="font-size: 9px"><strong>Int: </strong> 14 (+2)</span></p><p><span style="font-size: 9px"><strong>Wis: </strong> 17 (+3)</span></p><p><span style="font-size: 9px"><strong>Cha: </strong> 10 (0)</span></p><p></p><p><strong>Hit Dice:</strong> 4d10+4d6+2d8+10</p><p><strong>HP:</strong> 64 <span style="font-size: 9px">[Max@1st+75%after]</span></p><p><strong>AC:</strong> 26 [10 + 5 Armor + 6 Dex + 4 Natural + 1 Deflection]</p><p><strong>Initiative:</strong> +12 [+6 Dex, +4 I.I., +2 Blooded]</p><p><strong>BAB:</strong> +8/+3 <span style="font-size: 9px"><strong>Grapple:</strong> +8</span></p><p><strong>Melee:</strong> +8 [+0 Strength]</p><p><strong>Ranged:</strong> +14 [+6 Dex]</p><p><strong>Speed:</strong> 30’ </p><p></p><p><strong>Saves</strong></p><p><strong>Fort:</strong> +6 [+5 base, +1 Con] (-5 vs. cold environments, -4 vs. gas)</p><p><strong>Ref: </strong> +12 [+6 base, +6 Dex]</p><p><strong>Will: </strong> +5 [+2 base, +3 Wis]</p><p>+4 save vs. Sonic spells and effects</p><p></p><p><u><strong>Attacks-Weapons</strong>:</u><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"><strong><em>Claw/Claw/Tail</em></strong> +8/+8/+3 melee [1d3 (Claws), 1d4 (Tail) damage 20, x2, 5', P/S]</span></p><p><span style="font-size: 9px"><strong>Firecracker</strong> +15/+10 ranged [1d8 + 1 Enh. + 1d6 Fire + 1d6 Shock, 19-20, x2, 80' (+1 atk & dmg w/in 30'), P]</span></p><p><span style="font-size: 9px">--- 5 Bolt Clips (Loaded, In belt, 50 bolts)</span></p><p><span style="font-size: 9px">--- Rapid Shot AB +13/+13/+8</span></p><p><span style="font-size: 9px">--- Rapid Shot w/in 30' +14/+14/+9 [1d8+2+1d6(Fire)+1d6(Shock)]</span></p><p><span style="font-size: 9px">--- Rapid Shot + Sneak Attack w/in 30' +14/+14/+9 [1d8+2+1d6(Fire)+1d6(Shock)+2d6(Sneak Attack)]</span></p><p><span style="font-size: 9px"></span></p><p></p><p><strong>Feats:</strong> <span style="font-size: 9px">Point Blank Shot (Racial), Blooded (Regional[Dalelands]), Exotic Weapon Proficiency: Repeating Crossbow (1st), Rapid Shot (F 1st), Rapid Reload (F 2nd), Quickdraw (3rd), Precise Shot (F 4th), Improved Initiative (6th)</span></p><p></p><p><strong><u>Skills:</u></strong> (Saurial - 7, Rogue - 60, Fighter - 16)</p><p><span style="font-size: 9px">Balance +12 [4 ranks, 2 synergy]</span></p><p><span style="font-size: 9px">Disguise +10 [+10 Hat, 0 ranks, 0 CHA]</span></p><p><span style="font-size: 9px">Hide +12 [6 ranks]</span></p><p><span style="font-size: 9px">Move Silently +22 [6 ranks, +10 Boots]</span></p><p><span style="font-size: 9px">Swim +8 [8 ranks]</span></p><p><span style="font-size: 9px">Climb +9 [9 ranks]</span></p><p><span style="font-size: 9px">Spot +11 [6 ranks, +2 Blooded]</span></p><p><span style="font-size: 9px">Listen +9 [6 ranks]</span></p><p><span style="font-size: 9px">Search +8 [6 ranks]</span></p><p><span style="font-size: 9px">Open Locks +9 [3 ranks]</span></p><p><span style="font-size: 9px">Disable Device +8 [6 ranks]</span></p><p><span style="font-size: 9px">Intuit Direction +5 [2 ranks]</span></p><p><span style="font-size: 9px">Escape Artist +13 [7 ranks]</span></p><p><span style="font-size: 9px">Handle Animal +4 [4 ranks]</span></p><p><span style="font-size: 9px">Ride +10 [4 ranks]</span></p><p><span style="font-size: 9px">Tumble +12 [6 ranks]</span></p><p></p><p><strong>Languages</strong> - Draconic, Common, Elven</p><p></p><p><strong>Racial qualities:</strong> Cold Turpor, Protection From Sonics, Vulnerability to Gas, Scent, Low-light Vision.</p><p></p><p><strong>Class qualities:</strong> </p><p>Sneak Attack +2d6, Evasion, Uncanny Dodge(AC)</p><p></p><p><strong>Possessions:</strong></p><p><em><u>Wearing/Carrying</u></em></p><p><em>Firecracker</em> +1 Flaming Repeating Crossbow of Shock- 16lbs [18,250gp]</p><p><em>Mithral Chain Shirt +1</em> - 10lbs [2,100gp]</p><p><em>Gloves of Dexterity +2</em> - 1lb [4,000gp]</p><p><em>Cape of the mountebank</em> [12,960gp] </p><p><em>Boots of elvenkind</em> [2,000gp] </p><p><em>Dusty rose prism ioun stone</em> [+1 deflection bonus to AC, 4,000gp] </p><p><em>Hat of disguise</em> [2,000gp] </p><p><em>Ring of feather falling</em> [2,200gp] </p><p><em>3 silent portal disks</em> [Magic of Faerun, 1,080gp] </p><p><em>Potion of sneaking (150gp), 2 potions of spider climb</em> [100gp] </p><p><em>1 garnet cut into the shape of a cardinal</em> [10gp]</p><p></p><p></p><p><em><u>In backpack </u></em> backpack - 2lbs [2gp]</p><p>masterwork thieves' tools - 2 lbs [100gp]</p><p></p><p><strong>Coin:</strong> 48gp</p><p></p><p><strong>Appearance:</strong> As <a href="http://elfwood.lysator.liu.se/loth/i/s/isabelle/lizardman2_pc.jpg.html" target="_blank">pic</a>, but add a grey-to-black suit of extremely fine mithral armor made to fit his Saurial form. He also carries a crossbow strapped loosely to his back that he can draw at a moment's notice. It is black with a yellow crossbar. Bolts fired from <em>Firecracker</em> leave telling smoke trail and burst loudly upon impact, showering a small area with sparks.</p><p><strong>Personality:</strong> Whisper is loyal to those that are good to him. Fiercely loyal. He also has little respect for laws and rules- if he or a friend needs something, he'll steal it. If someone starts causing trouble, a well-placed crossbow bolt solves the problem. His concience is a seemingly fickle thing, drawn from the darker side of a culture most races on Faerun would not understand. He prefers to avoid killing, especially innocents, but doing so to protect himself or his allies would not disturb him in the least.</p><p><strong>Backstory: </strong> Whisper grew disenfranchised with the Lost Vale and the culture there. He wanted something more exciting and the lure of the outside world led him to the surrounding Dalelands. A group of elven bandits had a fence in Darrowdale that eyed Whisper practicing with his crossbow one day. He connected the Saurial to their leader and he fell in with their ways.</p><p></p><p>It was there that he began to earn a name for himself in their ranks. Still, it wasn't the adventure he sought, and their ways did always sit well with his concience. One day, they bit off a bit more than they could chew attacking a Spellcaster-carrying caravan. Whisper made off with Halark's spellbook before the carnage began. When he found out they were hunting for it, he located them and made his presence known. </p><p></p><p>It was then that he pleaded with them to give him another chance. They could have their treasure back if he could join them. He would even lead them to the bandit's hideout for he had the feeling that they would hunt him down if he left with their secrets. Besides, he decided, they deserved as much. </p><p></p><p>Whisper follows the new group loyally during their travels. He has a tendency to stoop to what others may consider "questionable" means when hearing that a friend is in need of something. He finds a true friend in Halark and has come to look up to the sea elf as a sort of big brother-figure.</p></blockquote><p></p>
[QUOTE="Velenne, post: 1146568, member: 1856"] [b][u][SIZE=3][COLOR=Olive]Whisper[/color][/SIZE][/u][/b] [I]Male Finhead Saurial Fighter 4 / Rogue 4 [/i] [SIZE=1]Height: 5'5" Weight: 165lbs Scales: Forest green fading into a russet underbelly Eyes: Yellow Age: 18 Alignment: Chaotic Good Homeland: Dalelands (Lost Vale) Patron Diety: Finder Wyvernspur - the savior and preferred god of Saurials[/SIZE] [b]Attributes[/b] [SIZE=1][B]Str:[/B] 10 (0) [B]Dex:[/B] 20 (+5) [22 (+6) with [i]Gloves[/i]] [B]Con:[/B] 12 (+1) [B]Int: [/B] 14 (+2) [B]Wis: [/B] 17 (+3) [B]Cha: [/B] 10 (0)[/SIZE] [B]Hit Dice:[/B] 4d10+4d6+2d8+10 [B]HP:[/B] 64 [size=1][Max@1st+75%after][/size] [B]AC:[/B] 26 [10 + 5 Armor + 6 Dex + 4 Natural + 1 Deflection] [B]Initiative:[/B] +12 [+6 Dex, +4 I.I., +2 Blooded] [B]BAB:[/B] +8/+3 [size=1][b]Grapple:[/b] +8[/size] [B]Melee:[/B] +8 [+0 Strength] [B]Ranged:[/B] +14 [+6 Dex] [B]Speed:[/B] 30’ [B]Saves[/B] [B]Fort:[/B] +6 [+5 base, +1 Con] (-5 vs. cold environments, -4 vs. gas) [B]Ref: [/B] +12 [+6 base, +6 Dex] [B]Will: [/B] +5 [+2 base, +3 Wis] +4 save vs. Sonic spells and effects [u][B]Attacks-Weapons[/B]:[/u][Size=1] [B][i]Claw/Claw/Tail[/i][/B] +8/+8/+3 melee [1d3 (Claws), 1d4 (Tail) damage 20, x2, 5', P/S] [b]Firecracker[/b] +15/+10 ranged [1d8 + 1 Enh. + 1d6 Fire + 1d6 Shock, 19-20, x2, 80' (+1 atk & dmg w/in 30'), P] --- 5 Bolt Clips (Loaded, In belt, 50 bolts) --- Rapid Shot AB +13/+13/+8 --- Rapid Shot w/in 30' +14/+14/+9 [1d8+2+1d6(Fire)+1d6(Shock)] --- Rapid Shot + Sneak Attack w/in 30' +14/+14/+9 [1d8+2+1d6(Fire)+1d6(Shock)+2d6(Sneak Attack)] [/size] [B]Feats:[/B] [size=1]Point Blank Shot (Racial), Blooded (Regional[Dalelands]), Exotic Weapon Proficiency: Repeating Crossbow (1st), Rapid Shot (F 1st), Rapid Reload (F 2nd), Quickdraw (3rd), Precise Shot (F 4th), Improved Initiative (6th)[/size] [b][u]Skills:[/u][/b][u][/u] (Saurial - 7, Rogue - 60, Fighter - 16) [SIZE=1]Balance +12 [4 ranks, 2 synergy] Disguise +10 [+10 Hat, 0 ranks, 0 CHA] Hide +12 [6 ranks] Move Silently +22 [6 ranks, +10 Boots] Swim +8 [8 ranks] Climb +9 [9 ranks] Spot +11 [6 ranks, +2 Blooded] Listen +9 [6 ranks] Search +8 [6 ranks] Open Locks +9 [3 ranks] Disable Device +8 [6 ranks] Intuit Direction +5 [2 ranks] Escape Artist +13 [7 ranks] Handle Animal +4 [4 ranks] Ride +10 [4 ranks] Tumble +12 [6 ranks][/SIZE] [b]Languages[/b] - Draconic, Common, Elven [b]Racial qualities:[/b] Cold Turpor, Protection From Sonics, Vulnerability to Gas, Scent, Low-light Vision. [b]Class qualities:[/b] Sneak Attack +2d6, Evasion, Uncanny Dodge(AC) [b]Possessions:[/b] [i][u]Wearing/Carrying[/u][/i][u][/u] [i]Firecracker[/i] +1 Flaming Repeating Crossbow of Shock- 16lbs [18,250gp] [i]Mithral Chain Shirt +1[/i] - 10lbs [2,100gp] [i]Gloves of Dexterity +2[/i] - 1lb [4,000gp] [i]Cape of the mountebank[/i] [12,960gp] [i]Boots of elvenkind[/i] [2,000gp] [i]Dusty rose prism ioun stone[/i] [+1 deflection bonus to AC, 4,000gp] [i]Hat of disguise[/i] [2,000gp] [i]Ring of feather falling[/i] [2,200gp] [i]3 silent portal disks[/i] [Magic of Faerun, 1,080gp] [i]Potion of sneaking (150gp), 2 potions of spider climb[/i] [100gp] [i]1 garnet cut into the shape of a cardinal[/i] [10gp] [i][u]In backpack [/u][/i][u][/u] backpack - 2lbs [2gp] masterwork thieves' tools - 2 lbs [100gp] [b]Coin:[/b] 48gp [b]Appearance:[/b] As [url=http://elfwood.lysator.liu.se/loth/i/s/isabelle/lizardman2_pc.jpg.html]pic[/url], but add a grey-to-black suit of extremely fine mithral armor made to fit his Saurial form. He also carries a crossbow strapped loosely to his back that he can draw at a moment's notice. It is black with a yellow crossbar. Bolts fired from [i]Firecracker[/i] leave telling smoke trail and burst loudly upon impact, showering a small area with sparks. [b]Personality:[/b] Whisper is loyal to those that are good to him. Fiercely loyal. He also has little respect for laws and rules- if he or a friend needs something, he'll steal it. If someone starts causing trouble, a well-placed crossbow bolt solves the problem. His concience is a seemingly fickle thing, drawn from the darker side of a culture most races on Faerun would not understand. He prefers to avoid killing, especially innocents, but doing so to protect himself or his allies would not disturb him in the least. [b]Backstory: [/b] Whisper grew disenfranchised with the Lost Vale and the culture there. He wanted something more exciting and the lure of the outside world led him to the surrounding Dalelands. A group of elven bandits had a fence in Darrowdale that eyed Whisper practicing with his crossbow one day. He connected the Saurial to their leader and he fell in with their ways. It was there that he began to earn a name for himself in their ranks. Still, it wasn't the adventure he sought, and their ways did always sit well with his concience. One day, they bit off a bit more than they could chew attacking a Spellcaster-carrying caravan. Whisper made off with Halark's spellbook before the carnage began. When he found out they were hunting for it, he located them and made his presence known. It was then that he pleaded with them to give him another chance. They could have their treasure back if he could join them. He would even lead them to the bandit's hideout for he had the feeling that they would hunt him down if he left with their secrets. Besides, he decided, they deserved as much. Whisper follows the new group loyally during their travels. He has a tendency to stoop to what others may consider "questionable" means when hearing that a friend is in need of something. He finds a true friend in Halark and has come to look up to the sea elf as a sort of big brother-figure. [/QUOTE]
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