Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Jungle Deeps and Ocean Depths Characters
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="flyingricepaddy" data-source="post: 1414982" data-attributes="member: 15946"><p><strong>Tholon Hazevo</strong></p><p><strong>Male Human Cleric 5/Harper Priest 5</strong></p><p><strong>Region:</strong> Sliverymoon</p><p><strong>Patron Diety:</strong> Selune</p><p><strong>Alignment:</strong> Neutral Good</p><p><strong>Height:</strong> 5' 10''</p><p><strong>Weight:</strong> 155lbs</p><p><strong>Hair:</strong> Bald, but his eyebrows and beard are brown</p><p><strong>Eyes:</strong> Very pale blue</p><p><strong>Age:</strong> 27</p><p></p><p><strong>Str:</strong> 12 (+1) [4 points] </p><p><strong>Dex:</strong> 12 (+1) [4 points]</p><p><strong>Con:</strong> 12 (+1) [4 points] </p><p><strong>Int:</strong> 14 (+2) [6 points] </p><p><strong>Wis:</strong> 18 (+4) [10 points, +2 levels] </p><p><strong>Cha:</strong> 12 (+1) [4 points] </p><p></p><p><strong>Class and Racial Abilties:</strong></p><p>1 feat at first level, 4 skill points at first level and 1 skill point at each additional level, Turn undead (+2, 4/day), Turn lycanthropes (+2, 4/day), Freedom of movement 10r/day, Milil's Voice (+1 Cha checks), Mielikki's Step (+10 speed), Lliira's Heart (+2 vs comp, fear), Selune's Radiance (low light vision), Mystra's Grace (+2 vs magic), Harper Lore (+11)</p><p></p><p><strong>Hit Dice:</strong> 10d8+10</p><p><strong>HP:</strong> 72</p><p><strong>AC:</strong> 19 (+1 Dex, +5 Armor, +3 Shield)</p><p><strong>Init:</strong> +1 (+1 Dex)</p><p><strong>Speed:</strong> 80ft (+10 Mielikki's Step, x2 Boots)</p><p><strong>Armor Check Penalty:</strong> 0</p><p></p><p><strong>Saves:</strong></p><p>Fortitude +10 [+8 base, +1 Con, +1 Survivor]</p><p>Reflex +3 [+2 base, +1 Dex]</p><p>Will +14 [+8 base, +4 Wis, +2 Iron Will]</p><p></p><p><strong>BAB:</strong> +6/+1</p><p><strong>Melee Atk:</strong> +8/+3 (1d8+2+1fire+1elec, x2, +1 hizagkuur heavy Moon's Hand)</p><p><strong>Ranged Atk:</strong> +8 (1d8, 19-20 x2, 80ft. range, mw light xbow)</p><p></p><p><strong>Skills:</strong></p><p>Concentration +8 [7 ranks, +1 Con]</p><p>Diplomacy +17 [13 ranks, +1 Cha, +2 Sense Motive, +1 Milil's Voice]</p><p>Knowledge (arcana) +6 [4 ranks, +2 Int]</p><p>Knowledge (religion) +15 [13 ranks, +2 Int]</p><p>Listen +11 [5 ranks, +4 Wis, +2 Alertness]</p><p>Sense Motive +9 [5 ranks, +4 Wis]</p><p>Spellcraft +12 [10 ranks, +2 Int]</p><p>Spot +11 [5 ranks, +4 Wis, +2 Alertness]</p><p>Wilderness Lore +19 [13 ranks, +4 Wis, +2 Survivor]</p><p></p><p><strong>Feats:</strong></p><p>Survivor (region)</p><p>Alertness (human)</p><p>Track (1st level)</p><p>Iron Will (3rd level)</p><p>Extend Spell (6th level)</p><p>Jack of all Trades (9th level)</p><p></p><p><strong>Languages</strong></p><p>Common, Chondathan, Illuskan, Elven, Celestial</p><p></p><p><strong>Spells</strong></p><p></p><p><strong>Equipment:</strong></p><p>Hizagkuur heavy Moon's Hand +1 [5312], Masterwork Light Xbow [335], 2 daggers [4], Mithril Shirt +1 [2100gp], Darkwood Shield+1 [1257], Travel Cloak [1200], Boots of Striding and Springing [6000], Armband of Maximized Healing [7200], Headband of the Binder [2600], Medallion of Thoughts [12000], Handy Haversack [2000], Moonsalve (2) [5000], Moonmote [180], CLW wand [750], Potion of haste [750], Potion of wisdom [300]</p><p></p><p><strong>Appearance:</strong></p><p></p><p>Tholon is of slim build, and his face is fine-featured--this gives him a bit of an effeminate look, which is off-set by his neatly trimmed beard and his scarred and hairless scalp (owing to a regrettable wrestling match with an angry Efreet a few years back). His face is tanned and weathered, and his large eyes are remarkable (for a human, at least). The irises are a very light blue, contrasting dramatically with his pupils, and in certain lights they look almost luminous.</p><p></p><p>He wears a utilitarian cloak over a fine mithral shirt and sturdy looking travel clothes. On his back is a haversack, the centerpiece of a complex of straps securing a Moon's Hand, a crossbow, and a wooden shield stained black. A blue-green circlet sits over his brow, and around his neck is a silver medallion engraved with the image of seven stars around a pair of eyes, the symbol of Selune.</p><p></p><p><strong>Personality:</strong></p><p></p><p>Tholon usually acts quite practically, willing to do whatever it takes to get the job done. The jobs with which he preoccupies himself are typically altruistic ones, as one might expect from his vocation. His pragmatism and his altruism are not always in happy agreement, however, as in the past he has on occasion been accused of letting "the ends justify the means". When Tholon is in a contemplative mood, these accusations (and the question of whether they have any merit) never fail to enter his thoughts. He does his best to fulfill the demands of his chosen ideals, but because of his family background he is (even compared to his fellow Selunites) especially sympathetic towards those touched by madness.</p><p></p><p>In speech and demeanor, Tholon's behaviour can vary widely, although he always exhibits a sense of some sort of humour. At times of leisure, he is given to frivolity and flights of fancy; when times are dire, he is full of grim, gallows humour. At heart, he is a dreamer and a romantic, but this idealism has been worn thin by the often gritty nature of his work in his church and with the Harpers.</p><p></p><p>He is always eager for word from... well, just about anywhere. No news is too distant to be beyond his concern, or, for that matter, his potential involvement.</p><p></p><p><strong>Background:</strong></p><p></p><p>Tholon's parents once ran a small business in the spice trade in Silverymoon. Or so he has been told; he has no personal recollection of them himself.</p><p></p><p>Shortly before his first birthday (the story goes), Tholon's father was killed confronting a thief who was attempting to rob the family in the dead of night. Tholon's mother was witness to her husband's death, and the grief and shock drove her mad.</p><p></p><p>The Church of Selune took her and Tholon in, thinking that they might be able to care for her mind. Mother and child were given separate rooms (for the protection of the latter), but during her first night there Tholon's mother hanged herself.</p><p></p><p>And so Tholon was raised almost entirely by the Church of Selune. They saw to all his basic needs, as well as his mental and physical education. So it was only natural that he became a cleric of Selune when he came of age. And as a devout cleric of Selune, based in Silverymoon, it was just as natural that he be initiated into the Harpers fairly early in his career.</p><p></p><p>Within the clergy and the ranks of the Harpers, he played the role of a wanderer. Throughout his childhood and adolescence, he had known only Silverymoon, but had heard a great deal about other lands across Faerun and beyond, and this had filled him with a terrible wanderlust. He travelled first to the High Forest, then to Waterdeep, then to the Anauroch, and so on and so forth, always seeking a more distant and more exotic land in which to do the work of Selune. Periodically, he would return to Silverymoon, but always he would set out again after a month or two of rest.</p><p></p><p>Always, that is, until just over two years ago, when he returned to Silverymoon, and just <em>settled in</em>. After having been to the Dragonwall, the cities of Luiren, the markets of Calimshan, and any number of places in between, the energy and enthusiasm for the great journeys he used to enjoy seemed to have disappeared. He spent his time serving his church in Silverymoon, and working for the Harpers within the Silver Marches. He found himself content with this.</p><p></p><p>This sense of contentment was shattered a few moons ago, when a Windwalker of Shaundakul wounded his pride, and prompted him to do some research on the distant jungles of Chult. Armed with three arguably unrelated pieces of lore which he nonetheless believes to point to a prophecy concerning a great army of undead, Tholon now brushes off his travelling gear, and sets off for Chult....</p></blockquote><p></p>
[QUOTE="flyingricepaddy, post: 1414982, member: 15946"] [b]Tholon Hazevo Male Human Cleric 5/Harper Priest 5 Region:[/b] Sliverymoon [b]Patron Diety:[/b] Selune [b]Alignment:[/b] Neutral Good [b]Height:[/b] 5' 10'' [b]Weight:[/b] 155lbs [b]Hair:[/b] Bald, but his eyebrows and beard are brown [b]Eyes:[/b] Very pale blue [b]Age:[/b] 27 [b]Str:[/b] 12 (+1) [4 points] [b]Dex:[/b] 12 (+1) [4 points] [b]Con:[/b] 12 (+1) [4 points] [b]Int:[/b] 14 (+2) [6 points] [b]Wis:[/b] 18 (+4) [10 points, +2 levels] [b]Cha:[/b] 12 (+1) [4 points] [b]Class and Racial Abilties:[/b] 1 feat at first level, 4 skill points at first level and 1 skill point at each additional level, Turn undead (+2, 4/day), Turn lycanthropes (+2, 4/day), Freedom of movement 10r/day, Milil's Voice (+1 Cha checks), Mielikki's Step (+10 speed), Lliira's Heart (+2 vs comp, fear), Selune's Radiance (low light vision), Mystra's Grace (+2 vs magic), Harper Lore (+11) [b]Hit Dice:[/b] 10d8+10 [b]HP:[/b] 72 [b]AC:[/b] 19 (+1 Dex, +5 Armor, +3 Shield) [b]Init:[/b] +1 (+1 Dex) [b]Speed:[/b] 80ft (+10 Mielikki's Step, x2 Boots) [b]Armor Check Penalty:[/b] 0 [b]Saves:[/b] Fortitude +10 [+8 base, +1 Con, +1 Survivor] Reflex +3 [+2 base, +1 Dex] Will +14 [+8 base, +4 Wis, +2 Iron Will] [b]BAB:[/b] +6/+1 [b]Melee Atk:[/b] +8/+3 (1d8+2+1fire+1elec, x2, +1 hizagkuur heavy Moon's Hand) [b]Ranged Atk:[/b] +8 (1d8, 19-20 x2, 80ft. range, mw light xbow) [b]Skills:[/b] Concentration +8 [7 ranks, +1 Con] Diplomacy +17 [13 ranks, +1 Cha, +2 Sense Motive, +1 Milil's Voice] Knowledge (arcana) +6 [4 ranks, +2 Int] Knowledge (religion) +15 [13 ranks, +2 Int] Listen +11 [5 ranks, +4 Wis, +2 Alertness] Sense Motive +9 [5 ranks, +4 Wis] Spellcraft +12 [10 ranks, +2 Int] Spot +11 [5 ranks, +4 Wis, +2 Alertness] Wilderness Lore +19 [13 ranks, +4 Wis, +2 Survivor] [b]Feats:[/b] Survivor (region) Alertness (human) Track (1st level) Iron Will (3rd level) Extend Spell (6th level) Jack of all Trades (9th level) [b]Languages[/b] Common, Chondathan, Illuskan, Elven, Celestial [b]Spells[/b] [b]Equipment:[/b] Hizagkuur heavy Moon's Hand +1 [5312], Masterwork Light Xbow [335], 2 daggers [4], Mithril Shirt +1 [2100gp], Darkwood Shield+1 [1257], Travel Cloak [1200], Boots of Striding and Springing [6000], Armband of Maximized Healing [7200], Headband of the Binder [2600], Medallion of Thoughts [12000], Handy Haversack [2000], Moonsalve (2) [5000], Moonmote [180], CLW wand [750], Potion of haste [750], Potion of wisdom [300] [b]Appearance:[/b] Tholon is of slim build, and his face is fine-featured--this gives him a bit of an effeminate look, which is off-set by his neatly trimmed beard and his scarred and hairless scalp (owing to a regrettable wrestling match with an angry Efreet a few years back). His face is tanned and weathered, and his large eyes are remarkable (for a human, at least). The irises are a very light blue, contrasting dramatically with his pupils, and in certain lights they look almost luminous. He wears a utilitarian cloak over a fine mithral shirt and sturdy looking travel clothes. On his back is a haversack, the centerpiece of a complex of straps securing a Moon's Hand, a crossbow, and a wooden shield stained black. A blue-green circlet sits over his brow, and around his neck is a silver medallion engraved with the image of seven stars around a pair of eyes, the symbol of Selune. [b]Personality:[/b] Tholon usually acts quite practically, willing to do whatever it takes to get the job done. The jobs with which he preoccupies himself are typically altruistic ones, as one might expect from his vocation. His pragmatism and his altruism are not always in happy agreement, however, as in the past he has on occasion been accused of letting "the ends justify the means". When Tholon is in a contemplative mood, these accusations (and the question of whether they have any merit) never fail to enter his thoughts. He does his best to fulfill the demands of his chosen ideals, but because of his family background he is (even compared to his fellow Selunites) especially sympathetic towards those touched by madness. In speech and demeanor, Tholon's behaviour can vary widely, although he always exhibits a sense of some sort of humour. At times of leisure, he is given to frivolity and flights of fancy; when times are dire, he is full of grim, gallows humour. At heart, he is a dreamer and a romantic, but this idealism has been worn thin by the often gritty nature of his work in his church and with the Harpers. He is always eager for word from... well, just about anywhere. No news is too distant to be beyond his concern, or, for that matter, his potential involvement. [b]Background:[/b] Tholon's parents once ran a small business in the spice trade in Silverymoon. Or so he has been told; he has no personal recollection of them himself. Shortly before his first birthday (the story goes), Tholon's father was killed confronting a thief who was attempting to rob the family in the dead of night. Tholon's mother was witness to her husband's death, and the grief and shock drove her mad. The Church of Selune took her and Tholon in, thinking that they might be able to care for her mind. Mother and child were given separate rooms (for the protection of the latter), but during her first night there Tholon's mother hanged herself. And so Tholon was raised almost entirely by the Church of Selune. They saw to all his basic needs, as well as his mental and physical education. So it was only natural that he became a cleric of Selune when he came of age. And as a devout cleric of Selune, based in Silverymoon, it was just as natural that he be initiated into the Harpers fairly early in his career. Within the clergy and the ranks of the Harpers, he played the role of a wanderer. Throughout his childhood and adolescence, he had known only Silverymoon, but had heard a great deal about other lands across Faerun and beyond, and this had filled him with a terrible wanderlust. He travelled first to the High Forest, then to Waterdeep, then to the Anauroch, and so on and so forth, always seeking a more distant and more exotic land in which to do the work of Selune. Periodically, he would return to Silverymoon, but always he would set out again after a month or two of rest. Always, that is, until just over two years ago, when he returned to Silverymoon, and just [i]settled in[/i]. After having been to the Dragonwall, the cities of Luiren, the markets of Calimshan, and any number of places in between, the energy and enthusiasm for the great journeys he used to enjoy seemed to have disappeared. He spent his time serving his church in Silverymoon, and working for the Harpers within the Silver Marches. He found himself content with this. This sense of contentment was shattered a few moons ago, when a Windwalker of Shaundakul wounded his pride, and prompted him to do some research on the distant jungles of Chult. Armed with three arguably unrelated pieces of lore which he nonetheless believes to point to a prophecy concerning a great army of undead, Tholon now brushes off his travelling gear, and sets off for Chult.... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Jungle Deeps and Ocean Depths Characters
Top