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Just About Sick Of Darkvision.
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<blockquote data-quote="TornadoCreator" data-source="post: 6625982" data-attributes="member: 6672078"><p>At which point I question why even bother...</p><p></p><p>I'd argue that those evaluations don't really make sense though... you can see in black and white, so why would you not be able to read? You can't discern colour sure, but you can still see textures, you can see consistency, you can see viscosity; oil would still have a shimmer; where as blood and sewage would be obvious by their smell. Hell, blood would look black, where as water would look grey, so even sight alone would make that one clear.</p><p></p><p>Now, if indeed, darkvision is as limited as you say, and you can only really make out basic shapes; in a combat situation it's basically useless, and from an adventurers point of view it's so unreliable that you'd never use it. Even if the entire team had darkvision, you'll still have a lantern or candle to light the way because, what's the use in seeing twice as far if you can't tell the difference between a vaguely humanoid statue, and an actual person.</p><p></p><p>With such limitations, I question why it's mentioned at all. Darkvision as it's described in 3e was at least useful; and without the distinction, creatures like Drow, are stuck with the muddy situation of being up for interpretation on exactly how good their Darkvision really is.</p></blockquote><p></p>
[QUOTE="TornadoCreator, post: 6625982, member: 6672078"] At which point I question why even bother... I'd argue that those evaluations don't really make sense though... you can see in black and white, so why would you not be able to read? You can't discern colour sure, but you can still see textures, you can see consistency, you can see viscosity; oil would still have a shimmer; where as blood and sewage would be obvious by their smell. Hell, blood would look black, where as water would look grey, so even sight alone would make that one clear. Now, if indeed, darkvision is as limited as you say, and you can only really make out basic shapes; in a combat situation it's basically useless, and from an adventurers point of view it's so unreliable that you'd never use it. Even if the entire team had darkvision, you'll still have a lantern or candle to light the way because, what's the use in seeing twice as far if you can't tell the difference between a vaguely humanoid statue, and an actual person. With such limitations, I question why it's mentioned at all. Darkvision as it's described in 3e was at least useful; and without the distinction, creatures like Drow, are stuck with the muddy situation of being up for interpretation on exactly how good their Darkvision really is. [/QUOTE]
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Just About Sick Of Darkvision.
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