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<blockquote data-quote="Arnwyn" data-source="post: 1139852" data-attributes="member: 7701"><p>Ah yes, I read where that popped up in that previous thread. Grazzt had suspected that "newer" DMs (Psion suggested "5 years" in that thread, I'd say 4 years - from August 2000 onwards) might be less inclined to "make things up" (I'm paraphrasing here).</p><p></p><p>I've DMed for more than a decade, and I have no problems making things up - on the fly or otherwise. Now, I have done a bit of work to make my life easier (because, IMO, 3e has made it more difficult to wing it) such as making up a bunch of generic NPCs/thugs that better fit my campaign than the ones in the DMG does.</p><p></p><p>But, other than NPCs (major pain-in-the-butt in 3e, even when using some of the tips suggested by ENWorlders), everything else can be entirely made up - storylines, encounters, locations. Obviously, I've always preferred to have the details (I'm anal, so it's my problem), but don't need 'em.</p></blockquote><p></p>
[QUOTE="Arnwyn, post: 1139852, member: 7701"] Ah yes, I read where that popped up in that previous thread. Grazzt had suspected that "newer" DMs (Psion suggested "5 years" in that thread, I'd say 4 years - from August 2000 onwards) might be less inclined to "make things up" (I'm paraphrasing here). I've DMed for more than a decade, and I have no problems making things up - on the fly or otherwise. Now, I have done a bit of work to make my life easier (because, IMO, 3e has made it more difficult to wing it) such as making up a bunch of generic NPCs/thugs that better fit my campaign than the ones in the DMG does. But, other than NPCs (major pain-in-the-butt in 3e, even when using some of the tips suggested by ENWorlders), everything else can be entirely made up - storylines, encounters, locations. Obviously, I've always preferred to have the details (I'm anal, so it's my problem), but don't need 'em. [/QUOTE]
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