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Justicar's Bastion - Eagle Elf [Updated 5th Dec 06]
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<blockquote data-quote="PieAndDragon" data-source="post: 3118190" data-attributes="member: 18108"><p><strong>Locksmith in Need</strong></p><p></p><p>Cade kept to the edges of the crowd, watching for trouble or unwanted attention. Layla and the half-elf had been working the factors and others looking for adventurers. They had avoided the really dangerous stuff, like dragon-slaying in the Greydon Marsh or retrieving loved ones from the Elemental Plane of Fire. They were looking at the lower end of the scale where the risk and reward were far smaller. Tasks such as delivering a waraxe for a mad old dwarf to Lundhek, or delivering a box to Athlakat only a hundred miles away. Most likely they were going to be helping out a local locksmith, once they paid off a go-between to lead them there.</p><p></p><p>Mercenary's Square was packed with those hunting work, those offering work and the vermin which fed off both. Informants, spies, hired killers, beggars, con-artists, pickpockets, buskers, fences, drug-pushers, whores, pimps, drunks, palm-readers, prophets and other scum. All had a place here and he recognised many for what they were. It was little different the other side of the Bitter Ocean. But there he had had the Family. Here he had few allies, and no reliable one as yet. </p><p></p><p>One of the agents here was working for the Enjant Adventurer's Guild, offering membership for over a little over a hundred pieces of gold. There were a couple other adventuring groups in the Square, one already belonging to the Guild. Called themselves the Black Talon and they were looking for the same kinds of job as Cade and his companions. The halfling disliked competition, as it always added complications. They had talked of joining the Guild, but were putting it off until they had some work under their belts.</p><p></p><p>The halfling watched as Derris gave over some gold and his companions started to follow a ragged-looking human into the backstreets of Junnis. Looked like they were finding out the troubles of the locksmith. A short walk later and they were into a quiet street where their guide pointed out the shop of the locksmith. Cade could see two thugs inside, who seemed to be ransacking the place. </p><p></p><p>Losing no time, the thugs found themselves the target of seven novice adventurers. One dozed into a slumber as Layla worked her magic and the second fell soon after, beaten unconscious by De Marco and the Olman brute Bjorn. The group quickly determined that the locksmith was not around and bound their captives securely. Cade was fairly impressed, not expected efficiency from his companions.</p><p></p><p>The locksmith, a portly coppery-skinned man with a long moustache, turned up shortly after, looking aghast at the damage caused by the thugs and desperately searching for something among the wreckage of his shop. "My thanks for defending my shop strangers, but do these thugs have a key upon their person? It is rather valuable to me a a family heirloom", the locksmith watched hopefully as the thugs were searched and no key forthcoming. Cade noted approvingly as Krunk too custody of the few valuables of their prisoners. </p><p></p><p>"I am Theldrat" the locksmith spoke hurriedly, "and I need that key for I am lost without it. Please help me". </p><p>"What's in it for us?" spoke up Krunk, echoing Cade's thoughts and those of others too.</p><p>"Please, I have nothing to offer you but my everlasting thanks" Theldrat pleaded.</p><p>"Not good enough" answered Krunk, as heads shook among those gathered.</p><p>The locksmith sighed and bowed his head. "The key is more than it seems, for it is magical and vital to my business"</p><p>Cade tried not to laugh.</p><p></p><p>After a couple minutes of wrangling, with arguments from all gathered, the party came to an agreement with the locksmith, helping him for as long as their profit outweighed the danger involved. Theldrat still refused to tell them more of the key and so they turned to their captives.</p><p></p><p>Some not so gentle prodding later by Bjorn and the thugs were speaking. A halforc by the name of Irontusk hired them in Barge End, a shanty town of Junnis, to ransack the place of valuables, as he had already taken what he wanted. There was more but Cade was only paying a little attention to him. The rest was watching for unwanted attention. He spied the watch in enough time to hunker down between some boxes, out of sight.</p><p></p><p>But there was no trouble as the watch sergeant took custody of the looters. They questioned Cade's allies and Theldrat briefly, accepting their version of events. The sergeant did ask one question out of the ether, wanting to know if anyone present had been near the Great Library the night before as there had been a robbery there. No one had so they ask no more questions, leaving quickly and without fuss. Cade was almost impressed that no one had needed to be bribed.</p><p></p><p>A short while later and they were off to Barge End, with the description of the key and looking for a halforc named Irontusk. Sounded easy!</p></blockquote><p></p>
[QUOTE="PieAndDragon, post: 3118190, member: 18108"] [B]Locksmith in Need[/B] Cade kept to the edges of the crowd, watching for trouble or unwanted attention. Layla and the half-elf had been working the factors and others looking for adventurers. They had avoided the really dangerous stuff, like dragon-slaying in the Greydon Marsh or retrieving loved ones from the Elemental Plane of Fire. They were looking at the lower end of the scale where the risk and reward were far smaller. Tasks such as delivering a waraxe for a mad old dwarf to Lundhek, or delivering a box to Athlakat only a hundred miles away. Most likely they were going to be helping out a local locksmith, once they paid off a go-between to lead them there. Mercenary's Square was packed with those hunting work, those offering work and the vermin which fed off both. Informants, spies, hired killers, beggars, con-artists, pickpockets, buskers, fences, drug-pushers, whores, pimps, drunks, palm-readers, prophets and other scum. All had a place here and he recognised many for what they were. It was little different the other side of the Bitter Ocean. But there he had had the Family. Here he had few allies, and no reliable one as yet. One of the agents here was working for the Enjant Adventurer's Guild, offering membership for over a little over a hundred pieces of gold. There were a couple other adventuring groups in the Square, one already belonging to the Guild. Called themselves the Black Talon and they were looking for the same kinds of job as Cade and his companions. The halfling disliked competition, as it always added complications. They had talked of joining the Guild, but were putting it off until they had some work under their belts. The halfling watched as Derris gave over some gold and his companions started to follow a ragged-looking human into the backstreets of Junnis. Looked like they were finding out the troubles of the locksmith. A short walk later and they were into a quiet street where their guide pointed out the shop of the locksmith. Cade could see two thugs inside, who seemed to be ransacking the place. Losing no time, the thugs found themselves the target of seven novice adventurers. One dozed into a slumber as Layla worked her magic and the second fell soon after, beaten unconscious by De Marco and the Olman brute Bjorn. The group quickly determined that the locksmith was not around and bound their captives securely. Cade was fairly impressed, not expected efficiency from his companions. The locksmith, a portly coppery-skinned man with a long moustache, turned up shortly after, looking aghast at the damage caused by the thugs and desperately searching for something among the wreckage of his shop. "My thanks for defending my shop strangers, but do these thugs have a key upon their person? It is rather valuable to me a a family heirloom", the locksmith watched hopefully as the thugs were searched and no key forthcoming. Cade noted approvingly as Krunk too custody of the few valuables of their prisoners. "I am Theldrat" the locksmith spoke hurriedly, "and I need that key for I am lost without it. Please help me". "What's in it for us?" spoke up Krunk, echoing Cade's thoughts and those of others too. "Please, I have nothing to offer you but my everlasting thanks" Theldrat pleaded. "Not good enough" answered Krunk, as heads shook among those gathered. The locksmith sighed and bowed his head. "The key is more than it seems, for it is magical and vital to my business" Cade tried not to laugh. After a couple minutes of wrangling, with arguments from all gathered, the party came to an agreement with the locksmith, helping him for as long as their profit outweighed the danger involved. Theldrat still refused to tell them more of the key and so they turned to their captives. Some not so gentle prodding later by Bjorn and the thugs were speaking. A halforc by the name of Irontusk hired them in Barge End, a shanty town of Junnis, to ransack the place of valuables, as he had already taken what he wanted. There was more but Cade was only paying a little attention to him. The rest was watching for unwanted attention. He spied the watch in enough time to hunker down between some boxes, out of sight. But there was no trouble as the watch sergeant took custody of the looters. They questioned Cade's allies and Theldrat briefly, accepting their version of events. The sergeant did ask one question out of the ether, wanting to know if anyone present had been near the Great Library the night before as there had been a robbery there. No one had so they ask no more questions, leaving quickly and without fuss. Cade was almost impressed that no one had needed to be bribed. A short while later and they were off to Barge End, with the description of the key and looking for a halforc named Irontusk. Sounded easy! [/QUOTE]
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Justicar's Bastion - Eagle Elf [Updated 5th Dec 06]
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