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Story Hour
Justicar's Bastion - Eagle Elf [Updated 5th Dec 06]
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<blockquote data-quote="PieAndDragon" data-source="post: 3139178" data-attributes="member: 18108"><p><strong>Cavern Combat</strong></p><p></p><p>Troglodytes. Burc knew of these creatures, vermin to many a dwarf settlement in the hills and mountains of his homeland. Primitive at best, they were only dangerous due to overwhelming stench they exuded and the strange beasts they served or formed alliances alongside. Granted the duty of point alongside Snarf, the dwarf stared into the darkness and tried to find any more of their foes. The humans could only see as far as the lantern lit, with the halfelf and berserker able to make out things nearly double as far. Burc, the tiefling and halforc were gifted with darksight, able to deal with the eternal night below for a short distance.</p><p></p><p>Marching past the giant mushrooms which cast disturbing shadows from the noble's lantern, Burc lead his fellow adventurers toward the bonfire at the far end of the cavern. They paused to ponder a six foot wide disc of black stone on the cavern floor, before continuing toward the fire, having found no use for it. Gazes looked upward at a large stalactite almost twenty feet above the ground, carved into the shape of a gaping maw. Krunk thought it looked like something called an ethereal marauder, a foe Burc knew nothing of. Derris and Snarf told them of a hut and a stone throne at the edge of their vision on the group's left, but their path did not deviate from the fire ahead.</p><p></p><p>At the sight of nearly two dozen troglodytes working in the firelight, Burc and his companions paused, retreating slowly back out of sight and sound. The reptilian creatures had been loading a wagon drawn by two giant lizards, chanting some sort of song as they went about their tasks. A passageway beyond lead out of the cavern, probably where the creatures intended to go. Having managed to go unseen and unheard by the troglodytes, Burc was glad when his fellow adventurers saw sense and headed to investigate the throne of stone.</p><p></p><p>The dwarf considered his companions carefully. He had yet to see their mettle tested, but they appeared fairly competent, with minimal infighting and little complaining. Burc had left his home in the Iron Hills, seeking allies and resources to make his clan strong once more. Barely a score of his family lived, whittled down by the constant wars with the Yeteker Empire and creatures seeking refuge from the expanding Beholder Lands. Most of his adult years had been spent patrolling the edge of Kinsblood Rift, a haunted chasm cursed by the ancient feud between four dwarven brothers. So to be underground and fighting troglodytes held little fear for him.</p><p></p><p>The throne of black stone stood fifteen feet off the ground, carved into the back of the cavern and sparkling with several gemstones. Snarf carefully started climbed to the throne, hoping to pry free the gems. However, Burc was more interested in the decaying octopoid head placed on a stake near the base of the throne. No one was quite sure what it belonged too, but Krunk discovered something magical covering the eyes, and further investigation yielded a pair of goggles. Burc collected the decaying eyes of the dead creature, taking his grisly tally to three. Some of his companion gave him strange glance as he did so.</p><p></p><p>Bats exploded from the top of the throne, swarming around the berserker and forcing him to leap to the cavern floor. Burc and the several others rushed to his aid, but found swords and axes of little use against the thousands of little creatures. Their vicious bites left running wounds more painful than deadly. Bolts of eldritch energy from Zorbaka and blasts of fire from the halforc dispersed the multitude of flying pests, leaving wounds on Burc and several others for the priest’s healing magics to deal with.</p><p></p><p>A few minutes later, having stripped the throne of six moonstones, the unnamed adventuring party approached a strange sight to find in an underground cavern. A wooden hut on stilts sat in a shallow pool, covered in what Burc thought to be lamp oil and reachable by a wooden ramp. As they pondered why such a thing was in an underground cavern, a flaming torch was thrown from the other side, lighting the roof and illuminating much of the cavern. Two troglodytes came out of hiding, shouting insults in draconic followed by a thrown spear from one and spellcasting from the other. </p><p></p><p>The first of their foes wore the crude hide from a subterranean creature and wielded an axe fused to its arm. Burc ran to meet his foe alongside Snarf and Sam. It stood before their onslaught, howling words only the halforc understood, fighting ferociously until felled by several blows from the warriors surrounding it. The dwarf saw the other troglodyte, most likely a shaman, send Derris fleeing into the cavern under a fell enchantment. Then his companions surrounded it too, it’s crude dagger of little use against skilled combatants. Krunk had forced his way into the hut, ignoring the heat of the fire to drag clear a large oak coffin. </p><p></p><p>Their respite lasted only seconds, disturbed by the war-cries of more savage reptile warriors. Seven rushed from the darkness just as the noble returned, lead by growling troglodyte with some lizard’s horn grafted to its head. Snarf charged forward to meet them as Berc formed a fighting wall alongside the nomad, halforc and priest. The noble joined them, slightly out of breath, with warlock and enchantress working their magic in safety behind them. </p><p></p><p>Two fell into a slumber from Layla’s spell, and the rest of their foes chased Snarf as he retreated to the wall. Met by determined and prepared warriors, troglodytes fared badly, claws and teeth overcome by steel and armour. With their last foe fallen, they made sure the lizards stayed dead and set about finding what valuables they could, watching the darkness for the rest of the troglodyte clan to come for them.</p></blockquote><p></p>
[QUOTE="PieAndDragon, post: 3139178, member: 18108"] [B]Cavern Combat[/B] Troglodytes. Burc knew of these creatures, vermin to many a dwarf settlement in the hills and mountains of his homeland. Primitive at best, they were only dangerous due to overwhelming stench they exuded and the strange beasts they served or formed alliances alongside. Granted the duty of point alongside Snarf, the dwarf stared into the darkness and tried to find any more of their foes. The humans could only see as far as the lantern lit, with the halfelf and berserker able to make out things nearly double as far. Burc, the tiefling and halforc were gifted with darksight, able to deal with the eternal night below for a short distance. Marching past the giant mushrooms which cast disturbing shadows from the noble's lantern, Burc lead his fellow adventurers toward the bonfire at the far end of the cavern. They paused to ponder a six foot wide disc of black stone on the cavern floor, before continuing toward the fire, having found no use for it. Gazes looked upward at a large stalactite almost twenty feet above the ground, carved into the shape of a gaping maw. Krunk thought it looked like something called an ethereal marauder, a foe Burc knew nothing of. Derris and Snarf told them of a hut and a stone throne at the edge of their vision on the group's left, but their path did not deviate from the fire ahead. At the sight of nearly two dozen troglodytes working in the firelight, Burc and his companions paused, retreating slowly back out of sight and sound. The reptilian creatures had been loading a wagon drawn by two giant lizards, chanting some sort of song as they went about their tasks. A passageway beyond lead out of the cavern, probably where the creatures intended to go. Having managed to go unseen and unheard by the troglodytes, Burc was glad when his fellow adventurers saw sense and headed to investigate the throne of stone. The dwarf considered his companions carefully. He had yet to see their mettle tested, but they appeared fairly competent, with minimal infighting and little complaining. Burc had left his home in the Iron Hills, seeking allies and resources to make his clan strong once more. Barely a score of his family lived, whittled down by the constant wars with the Yeteker Empire and creatures seeking refuge from the expanding Beholder Lands. Most of his adult years had been spent patrolling the edge of Kinsblood Rift, a haunted chasm cursed by the ancient feud between four dwarven brothers. So to be underground and fighting troglodytes held little fear for him. The throne of black stone stood fifteen feet off the ground, carved into the back of the cavern and sparkling with several gemstones. Snarf carefully started climbed to the throne, hoping to pry free the gems. However, Burc was more interested in the decaying octopoid head placed on a stake near the base of the throne. No one was quite sure what it belonged too, but Krunk discovered something magical covering the eyes, and further investigation yielded a pair of goggles. Burc collected the decaying eyes of the dead creature, taking his grisly tally to three. Some of his companion gave him strange glance as he did so. Bats exploded from the top of the throne, swarming around the berserker and forcing him to leap to the cavern floor. Burc and the several others rushed to his aid, but found swords and axes of little use against the thousands of little creatures. Their vicious bites left running wounds more painful than deadly. Bolts of eldritch energy from Zorbaka and blasts of fire from the halforc dispersed the multitude of flying pests, leaving wounds on Burc and several others for the priest’s healing magics to deal with. A few minutes later, having stripped the throne of six moonstones, the unnamed adventuring party approached a strange sight to find in an underground cavern. A wooden hut on stilts sat in a shallow pool, covered in what Burc thought to be lamp oil and reachable by a wooden ramp. As they pondered why such a thing was in an underground cavern, a flaming torch was thrown from the other side, lighting the roof and illuminating much of the cavern. Two troglodytes came out of hiding, shouting insults in draconic followed by a thrown spear from one and spellcasting from the other. The first of their foes wore the crude hide from a subterranean creature and wielded an axe fused to its arm. Burc ran to meet his foe alongside Snarf and Sam. It stood before their onslaught, howling words only the halforc understood, fighting ferociously until felled by several blows from the warriors surrounding it. The dwarf saw the other troglodyte, most likely a shaman, send Derris fleeing into the cavern under a fell enchantment. Then his companions surrounded it too, it’s crude dagger of little use against skilled combatants. Krunk had forced his way into the hut, ignoring the heat of the fire to drag clear a large oak coffin. Their respite lasted only seconds, disturbed by the war-cries of more savage reptile warriors. Seven rushed from the darkness just as the noble returned, lead by growling troglodyte with some lizard’s horn grafted to its head. Snarf charged forward to meet them as Berc formed a fighting wall alongside the nomad, halforc and priest. The noble joined them, slightly out of breath, with warlock and enchantress working their magic in safety behind them. Two fell into a slumber from Layla’s spell, and the rest of their foes chased Snarf as he retreated to the wall. Met by determined and prepared warriors, troglodytes fared badly, claws and teeth overcome by steel and armour. With their last foe fallen, they made sure the lizards stayed dead and set about finding what valuables they could, watching the darkness for the rest of the troglodyte clan to come for them. [/QUOTE]
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