Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Keep on the Borderlands - your experiences?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Blue Sky" data-source="post: 1508218" data-attributes="member: 12230"><p>I played it once, but we never got all the way through it. Let's see if I can remember the highlights. These may not be in order of occurance...</p><p></p><p>I remember the CN Drow in our party talked to a farmer, barely beat an ogre one on one that was menacing him, and and then stole the farmer's bracelet.</p><p></p><p>There was the time my dwarven cleric was having a ... difference of faith with the dwarven fighter. Botching my knowledge (religion) roll <em>twice</em> I decided that whatever he had done was a capital offense, and tried to kill him. The party was nice enough to have me raised, afterwards.</p><p></p><p>Then the kender wild mage botched a charm, and me and the party barbarian both fell in love with her, prompting me to challenge him for her hand. There's another raise dead.</p><p></p><p>I remember the wild hermit, and his pet cougar. We quickly were taken down to negatives, only to be saved by the kender's pet goat, Fluffy. The DM rolled a crit on the cougar for her. We loved that goat, after that. Oh, and that's another raise dead.</p><p></p><p>Ran into a party of ogres, once. Yep, there's another raise dead.</p><p></p><p>We spent more time in the temple, for healing, than we did on the actual adventure itself. The guards started mocking us each time we left, telling us they would keep the light on in the temple for us.</p><p></p><p>I remember the party once, after the barbarian botched his survival check, had to turn to my trusty dwarf for directions. We ended up camped on the tundra for 3 days, and barely made it back to town alive. Of course, this is after we leave, travel south for 2 hours, and only then realize that we didn't know where the caves were, forcing us to return to town and ask directions.</p><p></p><p>The <strong><em>one</em></strong> time we actually made it to the caves, the kender wildsurged and polymorphed the goblins and kobolds we were fighting into trolls and ghasts. We only got out alive because the DM allowed us to call upon Moradin to transport us to the keep.</p><p></p><p>And if you think all that was bad, just wait until the <em>Castle Amber</em> thread starts up...</p></blockquote><p></p>
[QUOTE="Blue Sky, post: 1508218, member: 12230"] I played it once, but we never got all the way through it. Let's see if I can remember the highlights. These may not be in order of occurance... I remember the CN Drow in our party talked to a farmer, barely beat an ogre one on one that was menacing him, and and then stole the farmer's bracelet. There was the time my dwarven cleric was having a ... difference of faith with the dwarven fighter. Botching my knowledge (religion) roll [I]twice[/I] I decided that whatever he had done was a capital offense, and tried to kill him. The party was nice enough to have me raised, afterwards. Then the kender wild mage botched a charm, and me and the party barbarian both fell in love with her, prompting me to challenge him for her hand. There's another raise dead. I remember the wild hermit, and his pet cougar. We quickly were taken down to negatives, only to be saved by the kender's pet goat, Fluffy. The DM rolled a crit on the cougar for her. We loved that goat, after that. Oh, and that's another raise dead. Ran into a party of ogres, once. Yep, there's another raise dead. We spent more time in the temple, for healing, than we did on the actual adventure itself. The guards started mocking us each time we left, telling us they would keep the light on in the temple for us. I remember the party once, after the barbarian botched his survival check, had to turn to my trusty dwarf for directions. We ended up camped on the tundra for 3 days, and barely made it back to town alive. Of course, this is after we leave, travel south for 2 hours, and only then realize that we didn't know where the caves were, forcing us to return to town and ask directions. The [B][I]one[/I][/B] time we actually made it to the caves, the kender wildsurged and polymorphed the goblins and kobolds we were fighting into trolls and ghasts. We only got out alive because the DM allowed us to call upon Moradin to transport us to the keep. And if you think all that was bad, just wait until the [I]Castle Amber[/I] thread starts up... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Keep on the Borderlands - your experiences?
Top