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<blockquote data-quote="Atanatotatos" data-source="post: 4334411" data-attributes="member: 46957"><p>So... drothgery, you said you wanted to start from scatch, does this mean we'll also make new characters if we want or we have to keep the ones we applied with originally?</p><p>If we can change i'd like to play a warforged fighter (so not much of a difference from Baern, a dwarf fighter). I'll post stats and a short background, tell me if it's enough for you.</p><p></p><p>Titan, Warforged male personality Fighter 1</p><p></p><p>Str 18 (+2 race) </p><p>Dex 13 </p><p>Con 16 (+2 race)</p><p>Int 10</p><p>Wis 14</p><p>Cha 8</p><p></p><p>AC 17 </p><p>For 15</p><p>Ref 11 </p><p>Will 13</p><p></p><p>HP: 31</p><p>Healing surges/day: 12</p><p></p><p>Init: +1</p><p>Senses:normal vision perception:12 insight:12</p><p>Speed: 5</p><p></p><p>Languages:Common</p><p>Alignment: Good</p><p>Patron Deity: Dol Dorn</p><p></p><p>Racial features: Living construt features</p><p> Warforged mind</p><p> +2 to Intimidate, Endurance</p><p></p><p>Class features: Combat challenge</p><p> Combat superiority (+2)</p><p> Fighter weapon talent (two-handed) </p><p></p><p>Skills (*trained):</p><p>Acrobatics +1</p><p>Arcana +0</p><p>Athletics* +9</p><p>Bluff -1 </p><p>Diplomacy -1</p><p>Dungeoneering +2</p><p>Endurance* +10</p><p>Heal* +7 </p><p>History +0</p><p>Insight +2</p><p>Intimidate +1</p><p>Nature +2</p><p>Perception +2</p><p>Religion +2</p><p>Stealth +1</p><p>Streetwise -1</p><p>Thievery +1</p><p></p><p>Feats: Weapon focus (hammers) +1 </p><p></p><p>Basic Attack: Melee Maul +7 vs AC, 2d6+5 dmg</p><p> Ranged Throwing hammer +6 vs AC, 1d6+5 dmg, rng 5/10 </p><p>Powers:</p><p>-at will:</p><p>Cleave</p><p>Reaping strike</p><p></p><p>-encounter:</p><p>Warforged resolve </p><p>steel serpent strike </p><p></p><p>-daily: brute strike </p><p> </p><p>-utility: </p><p></p><p></p><p>Item daily:</p><p></p><p>Equipment:</p><p>Standard adventuring kit 15gp</p><p>Scale armor 45gp</p><p>Maul 30gp</p><p>2 Throwing hammers 10gp</p><p></p><p></p><p>Will:</p><p>Cleave +7 vs AC 2d6+5 dmg +3 dmg adjacent foe</p><p>Reaping strike +7 vs AC 2d6+5 dmg; miss 3 dmg</p><p></p><p>Encounter:</p><p>Warforged resolve<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" />minor)temp hp 3+half lvl;immediate save vs ongoing dmg;if bloodied heal 3+half lvl.</p><p>steel serpent strike:4d6+str + slow and no shift till end next turn</p><p></p><p>Daily:</p><p>brute strike:6d6+str (reliable)</p><p></p><p>Titan is a young warforged who fought for less than a year during the Last War. He and a few companions from his warforged unity fighting for Cyre managaed to escape capture at the end of a lost battle by feigning death, but Titan was the only among those who had developed a self-consciousness strong enough to disregard obedience to his army, and fleed to Breland, only to continue to fight in another army, but hoping for King Boranel to keep his promise and free the warforged who fought for Breland's army. He soon started to learn more about, well, everything, and to appreciate the comfort in battle a prayer to Dol Dorn could give him and his companions. At the end of the war, Titan could at last live in peace, but he soon found himself unable to do much aside fighting, and actually missing a bit the thrill of battle, also realizing that the Treatis of Thronehold did little to improve the small to non-existant respect for his race. He soon decided to start working as a mercenary to pay for his maintenance, but only accepting jobs he feels are acceptably honorable; he's killed enough people without a good reason. Titan has had relatively very little experience in a civil society, so he's not very good wth people, though of good nature. He still feels somewhat guilty for abandoning his companions to flee to Breland, and has swore to never abandon his fellows again, and will fight fiercely to protect them.</p></blockquote><p></p>
[QUOTE="Atanatotatos, post: 4334411, member: 46957"] So... drothgery, you said you wanted to start from scatch, does this mean we'll also make new characters if we want or we have to keep the ones we applied with originally? If we can change i'd like to play a warforged fighter (so not much of a difference from Baern, a dwarf fighter). I'll post stats and a short background, tell me if it's enough for you. Titan, Warforged male personality Fighter 1 Str 18 (+2 race) Dex 13 Con 16 (+2 race) Int 10 Wis 14 Cha 8 AC 17 For 15 Ref 11 Will 13 HP: 31 Healing surges/day: 12 Init: +1 Senses:normal vision perception:12 insight:12 Speed: 5 Languages:Common Alignment: Good Patron Deity: Dol Dorn Racial features: Living construt features Warforged mind +2 to Intimidate, Endurance Class features: Combat challenge Combat superiority (+2) Fighter weapon talent (two-handed) Skills (*trained): Acrobatics +1 Arcana +0 Athletics* +9 Bluff -1 Diplomacy -1 Dungeoneering +2 Endurance* +10 Heal* +7 History +0 Insight +2 Intimidate +1 Nature +2 Perception +2 Religion +2 Stealth +1 Streetwise -1 Thievery +1 Feats: Weapon focus (hammers) +1 Basic Attack: Melee Maul +7 vs AC, 2d6+5 dmg Ranged Throwing hammer +6 vs AC, 1d6+5 dmg, rng 5/10 Powers: -at will: Cleave Reaping strike -encounter: Warforged resolve steel serpent strike -daily: brute strike -utility: Item daily: Equipment: Standard adventuring kit 15gp Scale armor 45gp Maul 30gp 2 Throwing hammers 10gp Will: Cleave +7 vs AC 2d6+5 dmg +3 dmg adjacent foe Reaping strike +7 vs AC 2d6+5 dmg; miss 3 dmg Encounter: Warforged resolve:(minor)temp hp 3+half lvl;immediate save vs ongoing dmg;if bloodied heal 3+half lvl. steel serpent strike:4d6+str + slow and no shift till end next turn Daily: brute strike:6d6+str (reliable) Titan is a young warforged who fought for less than a year during the Last War. He and a few companions from his warforged unity fighting for Cyre managaed to escape capture at the end of a lost battle by feigning death, but Titan was the only among those who had developed a self-consciousness strong enough to disregard obedience to his army, and fleed to Breland, only to continue to fight in another army, but hoping for King Boranel to keep his promise and free the warforged who fought for Breland's army. He soon started to learn more about, well, everything, and to appreciate the comfort in battle a prayer to Dol Dorn could give him and his companions. At the end of the war, Titan could at last live in peace, but he soon found himself unable to do much aside fighting, and actually missing a bit the thrill of battle, also realizing that the Treatis of Thronehold did little to improve the small to non-existant respect for his race. He soon decided to start working as a mercenary to pay for his maintenance, but only accepting jobs he feels are acceptably honorable; he's killed enough people without a good reason. Titan has had relatively very little experience in a civil society, so he's not very good wth people, though of good nature. He still feels somewhat guilty for abandoning his companions to flee to Breland, and has swore to never abandon his fellows again, and will fight fiercely to protect them. [/QUOTE]
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