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General Tabletop Discussion
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Keeping track of combat length (for posterity)
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<blockquote data-quote="blargney the second" data-source="post: 5128891" data-attributes="member: 14678"><p>Added Session 2 to first post: ~2 hours total</p><p>We are currently exploring a huge wine cave that's infested with drow aberrations. In tonight's session we cleared a tunnel with 4 vaults.</p><p></p><p>Encounter 1) 5 minutes, 140 XP, 0 crits, 0 action points. 0.6 rounds vs 1 brute/trap/thing </p><p>In vault #4 we spotted a control panel at the base of a statue. The halfling rogue successfully activated the panel, which immediately resulted in the statue activating and attacking us. It was dead after the two rogues and the fighter hit it.</p><p></p><p>Encounter 2) 40 minutes, 1160 XP, 3 crits, 1 daily (totally wasted), 3 action points. 1 round vs 4 brute swarms & 1 elite lurker</p><p>Vault #2 was filled with all sorts of flying insects and even some stirges. As soon as we stepped into the chamber, the stirges coalesced into 4 separate swarms and started to nosh on the two defenders. Then a powerful and rapid undead drow monstrosity tore through the defenders' line, shredding them with its claws. (At this point we took enough damage to realize that we needed to take them seriously.)</p><p></p><p>The bard blasted a path through the mass of enemies, and positioned the fighter squarely in the large space between them all. He also gave the entire party a whopping +5 to attack and damage. My fighter opened with a Come and Get It to clump everything together nicely. (I also used a Rain of Steel that turned out to be completely wasted...) After that it was pretty much a perfect storm of coordinated close blast and burst powers that killed everything dead with the very last action of the first round.</p><p></p><p>The monsters had a combined total of 720 hit points. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="blargney the second, post: 5128891, member: 14678"] Added Session 2 to first post: ~2 hours total We are currently exploring a huge wine cave that's infested with drow aberrations. In tonight's session we cleared a tunnel with 4 vaults. Encounter 1) 5 minutes, 140 XP, 0 crits, 0 action points. 0.6 rounds vs 1 brute/trap/thing In vault #4 we spotted a control panel at the base of a statue. The halfling rogue successfully activated the panel, which immediately resulted in the statue activating and attacking us. It was dead after the two rogues and the fighter hit it. Encounter 2) 40 minutes, 1160 XP, 3 crits, 1 daily (totally wasted), 3 action points. 1 round vs 4 brute swarms & 1 elite lurker Vault #2 was filled with all sorts of flying insects and even some stirges. As soon as we stepped into the chamber, the stirges coalesced into 4 separate swarms and started to nosh on the two defenders. Then a powerful and rapid undead drow monstrosity tore through the defenders' line, shredding them with its claws. (At this point we took enough damage to realize that we needed to take them seriously.) The bard blasted a path through the mass of enemies, and positioned the fighter squarely in the large space between them all. He also gave the entire party a whopping +5 to attack and damage. My fighter opened with a Come and Get It to clump everything together nicely. (I also used a Rain of Steel that turned out to be completely wasted...) After that it was pretty much a perfect storm of coordinated close blast and burst powers that killed everything dead with the very last action of the first round. The monsters had a combined total of 720 hit points. :D [/QUOTE]
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