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<blockquote data-quote="Falchieyan" data-source="post: 3278421" data-attributes="member: 42344"><p>Firstly, thank you Wolv0rine for giving me some new things to consider. I actually have some time off today and hope to spend some of it finalizing this design, so it's nice to have areas to focus upon. I'll take your suggestions point-by-point here:</p><p></p><p><u>Points 1&2</u></p><p>That's interesting, as I thought that I was working very closely with the creature design as established in MM3. The only line of description for body features is, "Soft, dark feathers cover a kenku's head and torso, although its scrawny arms and legs remain bare." So I was under the impression that the arms were thin and featherless, far from highly developed wings. The image of the kenku seems more point-beaked as well: <a href="http://www.wizards.com/dnd/images/mmiii_gallery/83014.jpg" target="_blank">http://www.wizards.com/dnd/images/mmiii_gallery/83014.jpg</a></p><p></p><p><u>Point 3&5</u></p><p>I'll do some research on glasses and pipe designs. I actually had an amusing story in-character about how he could never find a pair of glasses that stayed on, finally opting to procure a bit of <a href="http://www.d20srd.org/srd/magicItems/wondrousItems.htm#sovereignGlue" target="_blank">sovereign glue</a> to keep them on. As a result he always carries around a couple of flasks of Universal Solvent, just in case he does for some reason have to remove them(with a Ring of Sustenance, sleeping isn't a big problem).</p><p></p><p><u>Point 4</u></p><p>Some anatomy study and references to bird feet are probably in order. His right leg always kind of bugged me, so I know I'll focus on it. I think that the legs end up looking too thick because he has on pantaloons and these sort of shin-only chaps.</p><p></p><p>I'll do some work and post up a revision when I get the chance!</p></blockquote><p></p>
[QUOTE="Falchieyan, post: 3278421, member: 42344"] Firstly, thank you Wolv0rine for giving me some new things to consider. I actually have some time off today and hope to spend some of it finalizing this design, so it's nice to have areas to focus upon. I'll take your suggestions point-by-point here: [U]Points 1&2[/U] That's interesting, as I thought that I was working very closely with the creature design as established in MM3. The only line of description for body features is, "Soft, dark feathers cover a kenku's head and torso, although its scrawny arms and legs remain bare." So I was under the impression that the arms were thin and featherless, far from highly developed wings. The image of the kenku seems more point-beaked as well: [url]http://www.wizards.com/dnd/images/mmiii_gallery/83014.jpg[/url] [u]Point 3&5[/u] I'll do some research on glasses and pipe designs. I actually had an amusing story in-character about how he could never find a pair of glasses that stayed on, finally opting to procure a bit of [url=http://www.d20srd.org/srd/magicItems/wondrousItems.htm#sovereignGlue]sovereign glue[/url] to keep them on. As a result he always carries around a couple of flasks of Universal Solvent, just in case he does for some reason have to remove them(with a Ring of Sustenance, sleeping isn't a big problem). [u]Point 4[/u] Some anatomy study and references to bird feet are probably in order. His right leg always kind of bugged me, so I know I'll focus on it. I think that the legs end up looking too thick because he has on pantaloons and these sort of shin-only chaps. I'll do some work and post up a revision when I get the chance! [/QUOTE]
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