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<blockquote data-quote="Shayuri" data-source="post: 4007165" data-attributes="member: 4936"><p>** Shayuri: Build looks good. I just need to know what the talisman of undying fortitude does, where the +2 luck bonus to AC is from, and your saves are up 2 points in fort/will and 1 in reflex. I assume I'm missing something somewhere, as I haven't really looked that closely.</p><p></p><p>--</p><p></p><p>Ah yes, sorry. It's an MIC item. It's activated as a swift action (taking the place of a quickened spell, for example) and gives the user many of the immunities associated with undeath for 3 rounds, including the one activated during. It can be activated twice a day. The specific immunities granted are:</p><p></p><p>Critical hits, stunning, ability damage, negative levels, death effects, poison, disease...basically everything undeath gives except it does not make one immune to mind-affecting effects, and it doesn't make healing spells hurt you (or inflict spells heal you). Nor does it make you subject to turning/rebuking. I'll add this description to the sheet. I envision it as a silver ankh...and the immunities it grants are those of life beyond death rather than "undeath." Those are just flavor alterations though.</p><p></p><p>The bonuses to saves and AC are from the Runestaff of Power, which grants +2 luck to AC and all saves when held. I'll be sure to add that on as well.</p><p></p><p>Hee. Sorry. There's a lot to keep track of!</p></blockquote><p></p>
[QUOTE="Shayuri, post: 4007165, member: 4936"] ** Shayuri: Build looks good. I just need to know what the talisman of undying fortitude does, where the +2 luck bonus to AC is from, and your saves are up 2 points in fort/will and 1 in reflex. I assume I'm missing something somewhere, as I haven't really looked that closely. -- Ah yes, sorry. It's an MIC item. It's activated as a swift action (taking the place of a quickened spell, for example) and gives the user many of the immunities associated with undeath for 3 rounds, including the one activated during. It can be activated twice a day. The specific immunities granted are: Critical hits, stunning, ability damage, negative levels, death effects, poison, disease...basically everything undeath gives except it does not make one immune to mind-affecting effects, and it doesn't make healing spells hurt you (or inflict spells heal you). Nor does it make you subject to turning/rebuking. I'll add this description to the sheet. I envision it as a silver ankh...and the immunities it grants are those of life beyond death rather than "undeath." Those are just flavor alterations though. The bonuses to saves and AC are from the Runestaff of Power, which grants +2 luck to AC and all saves when held. I'll be sure to add that on as well. Hee. Sorry. There's a lot to keep track of! [/QUOTE]
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