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Kholdstare's Scales of War 4E Campaign [RG]
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<blockquote data-quote="Someone" data-source="post: 5341889" data-attributes="member: 5656"><p>Culth Farmer, level 1</p><p>Human, Warlord</p><p>Build: Resourceful Warlord</p><p>Warlord: Combat Leader</p><p>Commanding Presence: Resourceful Presence</p><p>Background: Occupation - Military (+2 to Endurance)</p><p></p><p>FINAL ABILITY SCORES</p><p>Str 18, Con 13, Dex 8, Int 14, Wis 10, Cha 14.</p><p></p><p>STARTING ABILITY SCORES</p><p>Str 16, Con 13, Dex 8, Int 14, Wis 10, Cha 14.</p><p></p><p></p><p>AC: 17 Fort: 16 Reflex: 14 Will: 14</p><p>HP: 25 Surges: 8 Surge Value: 6</p><p></p><p>TRAINED SKILLS</p><p>Diplomacy +7, Athletics +8, Intimidate +7, Endurance +7, Heal +5</p><p></p><p>UNTRAINED SKILLS</p><p>Acrobatics -2, Arcana +2, Bluff +2, Dungeoneering, History +2, Insight, Nature, Perception, Religion +2, Stealth -2, Streetwise +2, Thievery -2</p><p></p><p>FEATS</p><p>Human: Improved Inspiring Word</p><p>Level 1: Weapon Expertise (Heavy Blade)</p><p></p><p>POWERS</p><p>Bonus At-Will Power: Rousing Assault</p><p>Warlord at-will 1: Direct the Strike</p><p>Warlord at-will 1: Intuitive Strike</p><p>Warlord encounter 1: Seize the Upper Hand</p><p>Warlord daily 1: Relentless Wounding</p><p></p><p>ITEMS</p><p>Chainmail, Adventurer's Kit, Longsword, Light Shield</p><p></p><p>[sblock=wishlist]</p><p>Those would be nice to find: </p><p></p><p>Level 2: Armor - Veteran's armor +1</p><p>Level 3: Inescapable Weapon +1</p><p>Level 4: Battleforged shield</p><p>Level 5: Cape of the mountebank +1</p><p></p><p>[/sblock]</p><p></p><p>Appearance: Culth isn't physically remarkable; not so tall, wiry, unkpemt black hair... yet his face, in a perpetual grimace of disgust and aura of confidence make him stand among other people. He can't be seen without his armor and weapons - people say he was born with them.</p><p></p><p>Background: Culth is really the son of a farmer, but in this dangerous world everyone has at least a passing knowledge of weapons. He was involved with the militia of Brindol at the early age of 13, when a hobgoblin warband, part of the Red Hand of Doom, attacked. He carried messages, helped coordinate the villagers and had he opportunity of using a crossbow, demonstrating bravery, the ablity to keep his head cool in battle, charisma and brains. From then, perseverance and strenght of will made him sargeant very soon, and few think he'll stop there.</p></blockquote><p></p>
[QUOTE="Someone, post: 5341889, member: 5656"] Culth Farmer, level 1 Human, Warlord Build: Resourceful Warlord Warlord: Combat Leader Commanding Presence: Resourceful Presence Background: Occupation - Military (+2 to Endurance) FINAL ABILITY SCORES Str 18, Con 13, Dex 8, Int 14, Wis 10, Cha 14. STARTING ABILITY SCORES Str 16, Con 13, Dex 8, Int 14, Wis 10, Cha 14. AC: 17 Fort: 16 Reflex: 14 Will: 14 HP: 25 Surges: 8 Surge Value: 6 TRAINED SKILLS Diplomacy +7, Athletics +8, Intimidate +7, Endurance +7, Heal +5 UNTRAINED SKILLS Acrobatics -2, Arcana +2, Bluff +2, Dungeoneering, History +2, Insight, Nature, Perception, Religion +2, Stealth -2, Streetwise +2, Thievery -2 FEATS Human: Improved Inspiring Word Level 1: Weapon Expertise (Heavy Blade) POWERS Bonus At-Will Power: Rousing Assault Warlord at-will 1: Direct the Strike Warlord at-will 1: Intuitive Strike Warlord encounter 1: Seize the Upper Hand Warlord daily 1: Relentless Wounding ITEMS Chainmail, Adventurer's Kit, Longsword, Light Shield [sblock=wishlist] Those would be nice to find: Level 2: Armor - Veteran's armor +1 Level 3: Inescapable Weapon +1 Level 4: Battleforged shield Level 5: Cape of the mountebank +1 [/sblock] Appearance: Culth isn't physically remarkable; not so tall, wiry, unkpemt black hair... yet his face, in a perpetual grimace of disgust and aura of confidence make him stand among other people. He can't be seen without his armor and weapons - people say he was born with them. Background: Culth is really the son of a farmer, but in this dangerous world everyone has at least a passing knowledge of weapons. He was involved with the militia of Brindol at the early age of 13, when a hobgoblin warband, part of the Red Hand of Doom, attacked. He carried messages, helped coordinate the villagers and had he opportunity of using a crossbow, demonstrating bravery, the ablity to keep his head cool in battle, charisma and brains. From then, perseverance and strenght of will made him sargeant very soon, and few think he'll stop there. [/QUOTE]
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