Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
Character Builds & Optimization
Kick-arse monk build?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Camarath" data-source="post: 920370" data-attributes="member: 11987"><p>If you want a truely Kick-Ass Monk then you might consider a Half-Ogre (ECL +1 by the book) and take the OA grappling feats (Improved Grapple, Earths Embrace, and Choke Hold). Also there is another feat Improved Grapple in the Unapproachable East that lets you use a touch attack to start a grapple with no AoO and it also give you a + 4 to all grapple checks. Power Attack would be useful. You might want to take Flying Kick, Headlong Rush, Battle Jump and Power Lunge for the ability to do some massive damage in a charge (str x2 total damage x4). You might consider multi-classing as a Psychic Warrior some of the psionc feats are cool and would complement the charging feats.</p><p></p><p></p><p>My build (what I would play if I was building a 16lv Monk)</p><p>Half-Ogre ECL+1</p><p>(large Str +6 Dex -2 Con +2 Int -2 Cha -2 NA +4 Darkvision Gaint Blood)</p><p>Stats wanted Str as high as possible, Dex 13, Con good is possible, Int not to low, Wis atleast 13 if not higher, Cha doesn't matter much</p><p>Psychic Warrior 4 lv</p><p>(Speed of Thought, Psionic Charge,Up The Walls)</p><p>Monk 4 lv</p><p>Shintao Monk 7 lv</p><p>(Improved Grapple(OA), Earths Embrace,Choke Hold, Improved Grapple(UE))</p><p>Normal level based feats</p><p>Flying Kick(OA), Headlong Rush(RoF), Battle Jump(UE), Power Lunge(S&F), Power Attack, Inertial Armor (or Mental Leap or Stand Still if you want (all Psionic Handbook))</p><p>Skills- high Jump, good Tumble and Balance, about 5 ranks Autohypnosis and Stabilize Self, and at least 8 ranks Knowledge (Religion) (which is a monk class in OA)</p><p>Total BAB +12 (additional attacks +7/+2 or +5/+2)</p><p>Fort +13 Relf +10 Will +10</p><p>AC (20+) +4 NA +4 IA +2 Monk +Dex +Wis</p><p>Grapple Bonus (23+) +4 size +4 Improved Grapple(UE) +12 +Str</p><p>Monk Bonus: Speed 60 (70 with SoT), AC bonus +2, Damage 1d12</p><p>Magical Items: displacement, jump bonus, Bracer of Striking</p><p></p><p>I think all that works out right and in my opinion would make a fun and strong character.</p></blockquote><p></p>
[QUOTE="Camarath, post: 920370, member: 11987"] If you want a truely Kick-Ass Monk then you might consider a Half-Ogre (ECL +1 by the book) and take the OA grappling feats (Improved Grapple, Earths Embrace, and Choke Hold). Also there is another feat Improved Grapple in the Unapproachable East that lets you use a touch attack to start a grapple with no AoO and it also give you a + 4 to all grapple checks. Power Attack would be useful. You might want to take Flying Kick, Headlong Rush, Battle Jump and Power Lunge for the ability to do some massive damage in a charge (str x2 total damage x4). You might consider multi-classing as a Psychic Warrior some of the psionc feats are cool and would complement the charging feats. My build (what I would play if I was building a 16lv Monk) Half-Ogre ECL+1 (large Str +6 Dex -2 Con +2 Int -2 Cha -2 NA +4 Darkvision Gaint Blood) Stats wanted Str as high as possible, Dex 13, Con good is possible, Int not to low, Wis atleast 13 if not higher, Cha doesn't matter much Psychic Warrior 4 lv (Speed of Thought, Psionic Charge,Up The Walls) Monk 4 lv Shintao Monk 7 lv (Improved Grapple(OA), Earths Embrace,Choke Hold, Improved Grapple(UE)) Normal level based feats Flying Kick(OA), Headlong Rush(RoF), Battle Jump(UE), Power Lunge(S&F), Power Attack, Inertial Armor (or Mental Leap or Stand Still if you want (all Psionic Handbook)) Skills- high Jump, good Tumble and Balance, about 5 ranks Autohypnosis and Stabilize Self, and at least 8 ranks Knowledge (Religion) (which is a monk class in OA) Total BAB +12 (additional attacks +7/+2 or +5/+2) Fort +13 Relf +10 Will +10 AC (20+) +4 NA +4 IA +2 Monk +Dex +Wis Grapple Bonus (23+) +4 size +4 Improved Grapple(UE) +12 +Str Monk Bonus: Speed 60 (70 with SoT), AC bonus +2, Damage 1d12 Magical Items: displacement, jump bonus, Bracer of Striking I think all that works out right and in my opinion would make a fun and strong character. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Character Builds & Optimization
Kick-arse monk build?
Top