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<blockquote data-quote="aspqrz" data-source="post: 7261319" data-attributes="member: 19485"><p><strong><span style="font-size: 12px">Let there be light!</span></strong></p><p><strong><span style="font-size: 12px"></span></strong></p><p>In most FRPGs light sources are easily available, cheap to run, and have long ranges – mostly lamps burning something called 'lamp oil' (which is mostly the same oil used in the ever popular 'Flaming Oil Grenade') … </p><p></p><p>Problem is (surprise! surprise!) they don't exist. There were three\ basic geographical groupings for light source types in the medieval mediterranean … NW and Northern Europe on the one hand and Southern Europe the second and North Africa, Eastern Europe (well, the East Roman Empire) and the Holy Lands for the third. </p><p></p><p>In NW and Northern Europe the predominant source of light (other than fireplaces) were Candles (mostly tallow, wax candles were expensive and used only by the wealthy or the Church), Rushlights and Tapers (burning tallow) or Lamps (simply bowls with wicks in them) burning any animal fat handy. Lanterns, such as they existed, were mostly 'glassed' in (mostly with plates of horn, which is translucent only) candle holders. </p><p></p><p>In North Africa, the Holy Lands and the Eastern Empire candles of any sort are mostly unknown and the dominant form of lighting are Roman style lamps (or simple bowls with a wick) mostly burning olive oil, or, for the very poorest, tallow or animal fat.</p><p></p><p>Southern Europe tended to be an intermediate zone … mostly burning candles as Northern and NW Europe but with a small intrusion of olive oil burning lamps. </p><p></p><p>And, no, they don't light up 60' around for a lantern or 240' for a Bullseye lantern (which, in any case, doesn't exist yet) … tallow/animal fat would be lucky to light up a yard, maybe two, wax is better, perhaps twice as far and probably about the same for olive oil ... as far as visibility for the holder is concerned … though they'd be visible for far longer, maybe even longer than 240'!</p><p></p><p>Even within the visible range you won't be doing a lot of reading by the light of a single candle or lamp … you'll need several, at the very least and, even then, it will be a strain. </p><p></p><p>So all those adventuring parties trundling around at night or in an unlit 'dungeon' will be working practically blind, in reality … giving opponents with infra- or ultra-vision significant advantage!</p></blockquote><p></p>
[QUOTE="aspqrz, post: 7261319, member: 19485"] [B][SIZE=3]Let there be light! [/SIZE][/B] In most FRPGs light sources are easily available, cheap to run, and have long ranges – mostly lamps burning something called 'lamp oil' (which is mostly the same oil used in the ever popular 'Flaming Oil Grenade') … Problem is (surprise! surprise!) they don't exist. There were three\ basic geographical groupings for light source types in the medieval mediterranean … NW and Northern Europe on the one hand and Southern Europe the second and North Africa, Eastern Europe (well, the East Roman Empire) and the Holy Lands for the third. In NW and Northern Europe the predominant source of light (other than fireplaces) were Candles (mostly tallow, wax candles were expensive and used only by the wealthy or the Church), Rushlights and Tapers (burning tallow) or Lamps (simply bowls with wicks in them) burning any animal fat handy. Lanterns, such as they existed, were mostly 'glassed' in (mostly with plates of horn, which is translucent only) candle holders. In North Africa, the Holy Lands and the Eastern Empire candles of any sort are mostly unknown and the dominant form of lighting are Roman style lamps (or simple bowls with a wick) mostly burning olive oil, or, for the very poorest, tallow or animal fat. Southern Europe tended to be an intermediate zone … mostly burning candles as Northern and NW Europe but with a small intrusion of olive oil burning lamps. And, no, they don't light up 60' around for a lantern or 240' for a Bullseye lantern (which, in any case, doesn't exist yet) … tallow/animal fat would be lucky to light up a yard, maybe two, wax is better, perhaps twice as far and probably about the same for olive oil ... as far as visibility for the holder is concerned … though they'd be visible for far longer, maybe even longer than 240'! Even within the visible range you won't be doing a lot of reading by the light of a single candle or lamp … you'll need several, at the very least and, even then, it will be a strain. So all those adventuring parties trundling around at night or in an unlit 'dungeon' will be working practically blind, in reality … giving opponents with infra- or ultra-vision significant advantage! [/QUOTE]
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