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*Kickstarter* The Monster Hunters' Club for Savage Worlds by CCS Games/Fabled Environments
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<blockquote data-quote="Darren G. Miller" data-source="post: 7264762" data-attributes="member: 6703623"><p>CCS Games, in partnership with Fabled Environments, is currently running a Kickstarter campaign for <em>The Monster Hunters Club</em>. We have already funded, and have unlocked six Stretch Goals so far. If you back us now, even at just the $20 level, you are getting quite a few extras. We are only a few dollars away from the next Stretch Goal, and just over $500 away from unlocking an entire mini-campaign. At the bottom of this post, there is a link to our preview on DriveThruRPG and a link to the Kickstarter.</p><p></p><p><em>The Monster Hunters' Club</em> is a licensed setting for the Savage Worlds Roleplaying Game set in the 1980s and inspired by kids' adventure and horror films, television, and novels like <em>E.T. The Extra-Terrestrial</em>, <em>The Goonies</em>, <em>The Monster Squad</em>, <em>The Lost Boys</em>, <em>Fright Night</em>,<em> It</em>, <em>Super 8</em>, <em>Stranger Things</em>, and many more. Players take on the roles of children, growing up in the 80s, who become heroes.</p><p></p><p><img src="https://ksr-ugc.imgix.net/assets/018/754/309/61588c139588a6e9a31a128f5ffb083d_original.png?w=680&fit=max&v=1508021698&auto=format&lossless=true&" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p><em>Something strange is happening in the town of Gulf Haven. Horrible creatures are coming to life. The adults seem blind to the entire thing. It’s up to you to find out what is happening, and stop it before it’s too late!</em></p><p></p><p>Growing up in the 1980s… </p><p></p><p>You’ve got Saturday morning cartoons, a tree fort, a boombox, a fast bike, and oh… </p><p></p><p>Monsters are real. </p><p></p><p>You heard me. </p><p></p><p>Don’t bother telling your parents. Grown-ups can’t see ‘em. When something gets smashed up, they blame us. When somebody goes missing, they blame someone from out of town, or maybe the Russians. The monsters are real though, and it’s up to us to do something about it. </p><p></p><p>That’s right, between babysitting your little sister, dodging bullies like Scotty Mangrum, and surviving middle school, you also have to figure out how to fix the monster problem. </p><p></p><p><em>You can’t phone home, and there’s nobody you can call. It’s up to you to save the town, and maybe even the world!</em></p><p></p><p>To check out a <a href="http://www.drivethrurpg.com/product/222502/The-Monster-Hunters-Club?term=Monster+Hunters%27+Club&test_epoch=0" target="_blank">free preview of <em>The Monster Hunters' Club</em>, click the link here</a>.</p><p></p><p>To go to <a href="https://www.kickstarter.com/projects/621346962/the-monster-hunters-club-rpg-for-savage-worlds" target="_blank">our Kickstarter page, click this link</a>.</p></blockquote><p></p>
[QUOTE="Darren G. Miller, post: 7264762, member: 6703623"] CCS Games, in partnership with Fabled Environments, is currently running a Kickstarter campaign for [I]The Monster Hunters Club[/I]. We have already funded, and have unlocked six Stretch Goals so far. If you back us now, even at just the $20 level, you are getting quite a few extras. We are only a few dollars away from the next Stretch Goal, and just over $500 away from unlocking an entire mini-campaign. At the bottom of this post, there is a link to our preview on DriveThruRPG and a link to the Kickstarter. [I]The Monster Hunters' Club[/I] is a licensed setting for the Savage Worlds Roleplaying Game set in the 1980s and inspired by kids' adventure and horror films, television, and novels like [I]E.T. The Extra-Terrestrial[/I], [I]The Goonies[/I], [I]The Monster Squad[/I], [I]The Lost Boys[/I], [I]Fright Night[/I],[I] It[/I], [I]Super 8[/I], [I]Stranger Things[/I], and many more. Players take on the roles of children, growing up in the 80s, who become heroes. [IMG]https://ksr-ugc.imgix.net/assets/018/754/309/61588c139588a6e9a31a128f5ffb083d_original.png?w=680&fit=max&v=1508021698&auto=format&lossless=true&[/IMG] [I]Something strange is happening in the town of Gulf Haven. Horrible creatures are coming to life. The adults seem blind to the entire thing. It’s up to you to find out what is happening, and stop it before it’s too late![/I] Growing up in the 1980s… You’ve got Saturday morning cartoons, a tree fort, a boombox, a fast bike, and oh… Monsters are real. You heard me. Don’t bother telling your parents. Grown-ups can’t see ‘em. When something gets smashed up, they blame us. When somebody goes missing, they blame someone from out of town, or maybe the Russians. The monsters are real though, and it’s up to us to do something about it. That’s right, between babysitting your little sister, dodging bullies like Scotty Mangrum, and surviving middle school, you also have to figure out how to fix the monster problem. [I]You can’t phone home, and there’s nobody you can call. It’s up to you to save the town, and maybe even the world![/I] To check out a [URL="http://www.drivethrurpg.com/product/222502/The-Monster-Hunters-Club?term=Monster+Hunters%27+Club&test_epoch=0"]free preview of [I]The Monster Hunters' Club[/I], click the link here[/URL]. To go to [URL="https://www.kickstarter.com/projects/621346962/the-monster-hunters-club-rpg-for-savage-worlds"]our Kickstarter page, click this link[/URL]. [/QUOTE]
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