Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Kids, Time, and Adventure Paths- Reflections on Modern D&D
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Laurefindel" data-source="post: 7521386" data-attributes="member: 67296"><p>Adventure paths are great. They provide a framework, an ambiance, a theme, examples of villains, examples of encounters, and provide enough guidance for a new DM to experiment the game without suffering a critical mechanical failure.</p><p></p><p>I don’t think that kids have less free time nowadays, but they are a lot more solicited (intellectually speaking) than I was at their age. I had 6 TV channels to choose from (two of which were in a foreign language called ´English’), and maybe a dozen computer games that would take an eternity to load, that's when they didn’t crash. Social media were still called « telephone » and very little publicity was targeted directly at me. I barely new what was happening in the next town, not to mention the next province or the next country. In short, our free time was free enough to be inventive, adventurous, and sometimes even bored. Don’t get me wrong, as nostalgic of that time as I can be, those three elements put together didn’t always come up to something good...</p><p></p><p>All that to say that I trust the guys and gals at WotC who write these adventures more than I trust bored, inventive kids with a taste for adventure. And if they are (which I hope!), then a guide to d&d adventuring is the perfect thing for them.</p><p></p><p>Adventure books/path/organized play are more than just training wheels. They're more like a cookbook. Sometimes I see something that looks yummy and try the recipe. Sometimes I glance quickly at the ingredients and improvise with what I have to achieve something similar. Personally, I'm more of a follow-my-intuition kind of guy, both around the dining table and the game table, but I can appreciate a good adventure book when I see one, even if it's not as complete or intricate as I would like it, and would gladly recommend it to my son and his friends.</p><p></p><p>‘findel</p></blockquote><p></p>
[QUOTE="Laurefindel, post: 7521386, member: 67296"] Adventure paths are great. They provide a framework, an ambiance, a theme, examples of villains, examples of encounters, and provide enough guidance for a new DM to experiment the game without suffering a critical mechanical failure. I don’t think that kids have less free time nowadays, but they are a lot more solicited (intellectually speaking) than I was at their age. I had 6 TV channels to choose from (two of which were in a foreign language called ´English’), and maybe a dozen computer games that would take an eternity to load, that's when they didn’t crash. Social media were still called « telephone » and very little publicity was targeted directly at me. I barely new what was happening in the next town, not to mention the next province or the next country. In short, our free time was free enough to be inventive, adventurous, and sometimes even bored. Don’t get me wrong, as nostalgic of that time as I can be, those three elements put together didn’t always come up to something good... All that to say that I trust the guys and gals at WotC who write these adventures more than I trust bored, inventive kids with a taste for adventure. And if they are (which I hope!), then a guide to d&d adventuring is the perfect thing for them. Adventure books/path/organized play are more than just training wheels. They're more like a cookbook. Sometimes I see something that looks yummy and try the recipe. Sometimes I glance quickly at the ingredients and improvise with what I have to achieve something similar. Personally, I'm more of a follow-my-intuition kind of guy, both around the dining table and the game table, but I can appreciate a good adventure book when I see one, even if it's not as complete or intricate as I would like it, and would gladly recommend it to my son and his friends. ‘findel [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Kids, Time, and Adventure Paths- Reflections on Modern D&D
Top