Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Kill raise dead... dead!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Man in the Funny Hat" data-source="post: 5778404" data-attributes="member: 32740"><p>?? I would really assert that to be inaccurate at best. "Most" people would agree that by 10th you've moved out of the sweet spot of not just AD&D but most other versions of D&D, yet MY experience is that most campaigns end with PC's at levels well into the teens. Spell charts go to 29. Certainly I never knew anyone who <em>expected</em> their game to conclude around 10th. They either wanted to start over well before that point or had every intention to run the game <em>indefinitely</em> beyond that point.</p><p> </p><p>No, players have access to it when the DM ALLOWS them to have access to it - often through obtaining it from NPC's but sometimes by items as well. My own experience is that by the time PC's are able to cast raise dead on their own they still rely overwhelmingly on NPCs and items to provide it.</p><p> </p><p>Raising dead PC's is a capability included in the game for ENTIRELY meta-game reasons. It has nothing to do with setting design or PC power levels or the like. It has EVERYTHING to do with simply allowing players who have characters which they enjoy to resume playing those characters despite other circumstances in the game having resulted in their deaths. Maybe it was a fluke missed save. Maybe it was the players own carelessness or stupidity that led to it. Raise dead exists in the game ONLY to allow that player to resume playing his PC instead of being forced to create a new one.</p><p> </p><p>How, when, and at what cost the raise is provided is really a matter for the individual DM to justify (and is NOT limited in the slightest to when a PC can cast it for another PC and never has been) based on what he thinks is necessary to maintain an appropriate "respect" for <em>avoiding</em> death, rather than abusing its mere existence to circumvent it entirely on a repeated and casual basis. It's supposed to be an "out" that the DM allows and not a right that the player abuses.</p></blockquote><p></p>
[QUOTE="Man in the Funny Hat, post: 5778404, member: 32740"] ?? I would really assert that to be inaccurate at best. "Most" people would agree that by 10th you've moved out of the sweet spot of not just AD&D but most other versions of D&D, yet MY experience is that most campaigns end with PC's at levels well into the teens. Spell charts go to 29. Certainly I never knew anyone who [I]expected[/I] their game to conclude around 10th. They either wanted to start over well before that point or had every intention to run the game [I]indefinitely[/I] beyond that point. No, players have access to it when the DM ALLOWS them to have access to it - often through obtaining it from NPC's but sometimes by items as well. My own experience is that by the time PC's are able to cast raise dead on their own they still rely overwhelmingly on NPCs and items to provide it. Raising dead PC's is a capability included in the game for ENTIRELY meta-game reasons. It has nothing to do with setting design or PC power levels or the like. It has EVERYTHING to do with simply allowing players who have characters which they enjoy to resume playing those characters despite other circumstances in the game having resulted in their deaths. Maybe it was a fluke missed save. Maybe it was the players own carelessness or stupidity that led to it. Raise dead exists in the game ONLY to allow that player to resume playing his PC instead of being forced to create a new one. How, when, and at what cost the raise is provided is really a matter for the individual DM to justify (and is NOT limited in the slightest to when a PC can cast it for another PC and never has been) based on what he thinks is necessary to maintain an appropriate "respect" for [I]avoiding[/I] death, rather than abusing its mere existence to circumvent it entirely on a repeated and casual basis. It's supposed to be an "out" that the DM allows and not a right that the player abuses. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Kill raise dead... dead!
Top