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Kill raise dead... dead!
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<blockquote data-quote="Gort" data-source="post: 5778482" data-attributes="member: 11239"><p>Not truly, no. In 3e a cleric is assumed to have access to all of his spells. The DM would actually have to go out of his way to deny access to this spell. And since the game actually assumes that death happens all the time to PCs and can be easily "cured" (see: Save or Die spells, dying when you hit -10 HP even if you have 300 base HP) you have to modify quite a bit more of the game if you deny access to raise dead spells.</p><p></p><p>I want to see deaths being rare, but irrevocable. Make it difficult for a character to die by accident - an enemy would have to actually make the choice to kill the character, not just get a lucky crit. However, once that choice is made, the character is GONE.</p><p></p><p>This way, if there is someone who is 100% in love with their character and will never play another et cetera et cetera, the DM can have him be horribly wounded and left for dead, stripped of all his gear, arrested, chained up in a dungeon and so forth.</p></blockquote><p></p>
[QUOTE="Gort, post: 5778482, member: 11239"] Not truly, no. In 3e a cleric is assumed to have access to all of his spells. The DM would actually have to go out of his way to deny access to this spell. And since the game actually assumes that death happens all the time to PCs and can be easily "cured" (see: Save or Die spells, dying when you hit -10 HP even if you have 300 base HP) you have to modify quite a bit more of the game if you deny access to raise dead spells. I want to see deaths being rare, but irrevocable. Make it difficult for a character to die by accident - an enemy would have to actually make the choice to kill the character, not just get a lucky crit. However, once that choice is made, the character is GONE. This way, if there is someone who is 100% in love with their character and will never play another et cetera et cetera, the DM can have him be horribly wounded and left for dead, stripped of all his gear, arrested, chained up in a dungeon and so forth. [/QUOTE]
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Kill raise dead... dead!
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