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Kingdoms of Kalamar; Rancor of the Unholy - Act 1: Scene 1
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<blockquote data-quote="narayan" data-source="post: 7592590" data-attributes="member: 6677509"><p><strong>Willambervale Somberthaine, Archaeroseth-the-deathless</strong></p><p></p><p></p><p></p><p>[sblock=Results of your rolls]</p><p><strong>Intelligence Check:</strong> </p><p></p><p><em>You recall at this moment, as you are standing by the entrance, that there is a trap door beneath your feet. Telerai only used it once, and when you saw it you almost laughed at loud. Why would a powerful wizard need a trap door?! He answered simply 'because nobody expects it'. He had a point.</em></p><p><em></em></p><p><em>The trapdoor can be triggered in one of two ways. Telerai could activate it with a spoken command word, or just by tapping his staff on the floor. You don't have his staff handy, but you do remember the command word to be 'Raeda'. Beneath the trapdoor is a steep chute that will see you tumbling into a cell on the towers second sub-level. There is a pile of straw beneath the chute so the fall shouldn't harm you. </em></p><p><em></em></p><p><em>Once you're in the cell of course, there normally isn't a way out. However, one of Telerai's 'pets', an Earth Mephit called Jasper dwells on that level. Jasper isn't particularly intelligent, but he is very appreciative of his home in the tower and undertakes a variety of chores dutifully. Jasper normally only takes orders from Telerai, but he also considers you a friend. He might be persuaded to let you free. In any case, the odds of getting out of that cell seem a lot better than walking out of the front entrance at this point. </em></p><p><em></em></p><p><em>You are aware of an underground secret passage out of the tower down on the 3rd sub-level. Neither Telerai or yourself have ever used it. He warned it was unexplored and dangerous and walled it off many years ago. However, Jasper has the magical power to soften stone into clay. Thus he could also facilitate your escape from the tower into the secret tunnel. </em></p><p><em></em></p><p><em>It would seem possible that the Mormhaor should know all of Telerai's thoughts and memories. However, the way he acted towards you as a poor impostor might also indicate a limited comprehension of Telerai's feelings and desires. It is therefore possible that he might fail to understand or anticipate Telerai's wishes and motives. This gives you something of a chance to evade and confuse the Mormhaor, who for now is seemingly trapped in Telerai's physical body so long as he possesses him. </em></p><p><em></em></p><p><em>Thus there is a chance you can reach the secret escape tunnel before Archaeroseth can follow you.</em></p><p></p><p> </p><p><strong>Knowledge (Arcana):</strong> </p><p></p><p><em>Telerai explained what the Mormhaor were to you to some degree, but the actual facts about their nature and the means to destroy them are unknown even to him. Telerai wasn't the first wizard to claim this ancient tower, but he was the only one comfortable enough to commit to living with the Mormhaor for as long as he did. Others before him sought the same secret knowledge and ancient power, but they never made the same progress communicating with the Mormhaor (or perhaps more likely, the Mormhaor considered them unworthy and drove them out).</em></p><p><em></em></p><p><em>As undead (for lack of a better term), the scope of Knowledge (Arcana) is limited explaining their nature and psychology. (For this Knowledge: Religion is best) However, the title 'Hîr Istari' that Archaeroseth-the-deathless used for himself is something of a clue for you. You remember those words translated by Telerai from ancient runes scattered throughout this tower. 'Hîr' means 'Lord Master' and 'Istari' means 'Magus' in modern elvish. </em></p><p><em></em></p><p><em>Telerai explained to you in your lessons of the nature of the arcane that a Magus differs from other arcanists in that they are actually beings born with magical aptitude in their blood. They learn to cast by instinct, requiring no training. Magi manipulate magic in a much more intuitive way than wizards or even sorcerers. They have more refined control over their spell usage, and even become able to use some minor spells at will. </em></p><p><em> </em></p><p><em>Magi are extremely rare among all races, to an even greater degree that Tosi Elama are rare among elves, but this may not have always been so. Telerai theorized once or twice that the Mormhaor might be ancient Magi in spirit form. Given Archaeroseth's own claim to you that the Mormhaor require fresh magic to sustain themselves, it would seem Telerai was unto something.</em></p><p><em></em></p><p><em>However, beyond that, you didn't care to learn anything else about Mormhaor. They frightened you. Telerai himself once said the study of the Mormhaor was like peering into the unknowable. He planned to visit other bastions where the Mormhaor still lived, hoping to expand the breadth of his observations and record them in his journals so he could finally finish writing his tome. Perhaps his journals could give you better insights, but Telerai kept them carefully guarded and hidden. You aren't sure you could safely retrieve them from his chambers in the first sub-level.</em>[/sblock]</p><p></p><p><em><strong>[Willambervale:</strong> What do you do?<strong>]</strong></em></p></blockquote><p></p>
[QUOTE="narayan, post: 7592590, member: 6677509"] [b]Willambervale Somberthaine, Archaeroseth-the-deathless[/b] [sblock=Results of your rolls] [B]Intelligence Check:[/B] [I]You recall at this moment, as you are standing by the entrance, that there is a trap door beneath your feet. Telerai only used it once, and when you saw it you almost laughed at loud. Why would a powerful wizard need a trap door?! He answered simply 'because nobody expects it'. He had a point. The trapdoor can be triggered in one of two ways. Telerai could activate it with a spoken command word, or just by tapping his staff on the floor. You don't have his staff handy, but you do remember the command word to be 'Raeda'. Beneath the trapdoor is a steep chute that will see you tumbling into a cell on the towers second sub-level. There is a pile of straw beneath the chute so the fall shouldn't harm you. Once you're in the cell of course, there normally isn't a way out. However, one of Telerai's 'pets', an Earth Mephit called Jasper dwells on that level. Jasper isn't particularly intelligent, but he is very appreciative of his home in the tower and undertakes a variety of chores dutifully. Jasper normally only takes orders from Telerai, but he also considers you a friend. He might be persuaded to let you free. In any case, the odds of getting out of that cell seem a lot better than walking out of the front entrance at this point. You are aware of an underground secret passage out of the tower down on the 3rd sub-level. Neither Telerai or yourself have ever used it. He warned it was unexplored and dangerous and walled it off many years ago. However, Jasper has the magical power to soften stone into clay. Thus he could also facilitate your escape from the tower into the secret tunnel. It would seem possible that the Mormhaor should know all of Telerai's thoughts and memories. However, the way he acted towards you as a poor impostor might also indicate a limited comprehension of Telerai's feelings and desires. It is therefore possible that he might fail to understand or anticipate Telerai's wishes and motives. This gives you something of a chance to evade and confuse the Mormhaor, who for now is seemingly trapped in Telerai's physical body so long as he possesses him. Thus there is a chance you can reach the secret escape tunnel before Archaeroseth can follow you.[/I] [B]Knowledge (Arcana):[/B] [I]Telerai explained what the Mormhaor were to you to some degree, but the actual facts about their nature and the means to destroy them are unknown even to him. Telerai wasn't the first wizard to claim this ancient tower, but he was the only one comfortable enough to commit to living with the Mormhaor for as long as he did. Others before him sought the same secret knowledge and ancient power, but they never made the same progress communicating with the Mormhaor (or perhaps more likely, the Mormhaor considered them unworthy and drove them out). As undead (for lack of a better term), the scope of Knowledge (Arcana) is limited explaining their nature and psychology. (For this Knowledge: Religion is best) However, the title 'Hîr Istari' that Archaeroseth-the-deathless used for himself is something of a clue for you. You remember those words translated by Telerai from ancient runes scattered throughout this tower. 'Hîr' means 'Lord Master' and 'Istari' means 'Magus' in modern elvish. Telerai explained to you in your lessons of the nature of the arcane that a Magus differs from other arcanists in that they are actually beings born with magical aptitude in their blood. They learn to cast by instinct, requiring no training. Magi manipulate magic in a much more intuitive way than wizards or even sorcerers. They have more refined control over their spell usage, and even become able to use some minor spells at will. Magi are extremely rare among all races, to an even greater degree that Tosi Elama are rare among elves, but this may not have always been so. Telerai theorized once or twice that the Mormhaor might be ancient Magi in spirit form. Given Archaeroseth's own claim to you that the Mormhaor require fresh magic to sustain themselves, it would seem Telerai was unto something. However, beyond that, you didn't care to learn anything else about Mormhaor. They frightened you. Telerai himself once said the study of the Mormhaor was like peering into the unknowable. He planned to visit other bastions where the Mormhaor still lived, hoping to expand the breadth of his observations and record them in his journals so he could finally finish writing his tome. Perhaps his journals could give you better insights, but Telerai kept them carefully guarded and hidden. You aren't sure you could safely retrieve them from his chambers in the first sub-level.[/I][/sblock] [I][B][Willambervale:[/B] What do you do?[B]][/B][/I] [/QUOTE]
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