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Kit's Animals & Vermin + Templates = Sadistic Fun thread
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<blockquote data-quote="Khisanth the Ancient" data-source="post: 917741" data-attributes="member: 11368"><p>Were- Weasel</p><p></p><p>Name: Wereweasel</p><p>Animal Form: Dire weasel</p><p>Ability Score Adjustments : Str +4, Dex +9</p><p>Wereweasel</p><p>Medium-Size Shapechanger</p><p>Hit Dice: 3d8 (13 hp)</p><p>Initiative : +0; +4 (Dex) as weasel</p><p>Speed: 30 ft.; 40 ft. as weasel</p><p>AC: 12 (+2 natural); 16 (+4 Dex, +2 natural) as weasel</p><p>Attacks : Unarmed strike +0 melee; bite +6 melee as weasel</p><p>Damage : Unarmed strike 1d3 subdual; bite 1d6+3 as weasel</p><p>Face/Reach : 5 ft. by 5 ft./ 5 ft.</p><p>Special Attacks : Attach, blood drain, curse of lycanthropy as weasel</p><p>Special Qualities : Weasel empathy; also scent, DR 15/silver as weasel</p><p>Saves : Fort +5, Ref +5, Will +5</p><p>Abilities : Str 14, Dex 19, Con 10, Int 10, Wis 10, Cha 10 as weasel</p><p>Skills :Climb +11, Hide +11, Listen +8, Move Silently +6, Search +8, Spot +8</p><p>Feats: Blind-Fight, Improved Initiative, Weapon Finesse (bite) as weasel</p><p></p><p>Organization : Solitary, pair, family (2-4), pack (6-10), or troupe (2 - 4 plus 1-4 dire weasels)</p><p>Challenge Rating : 4</p><p>Treasure : Standard</p><p> Alignment: Always neutral evil</p><p>Advancement : By character class</p><p>Wereweasel Characters : Most wereweasels who have a character class tend to be rogues.</p><p></p><p>The wereweasel in humanoid form tends to be thin and dexterous, of about average height. They are sleek.</p><p>All special abilities are as in the Monster Manual lycanthrope and dire weasel entries.</p></blockquote><p></p>
[QUOTE="Khisanth the Ancient, post: 917741, member: 11368"] Were- Weasel Name: Wereweasel Animal Form: Dire weasel Ability Score Adjustments : Str +4, Dex +9 Wereweasel Medium-Size Shapechanger Hit Dice: 3d8 (13 hp) Initiative : +0; +4 (Dex) as weasel Speed: 30 ft.; 40 ft. as weasel AC: 12 (+2 natural); 16 (+4 Dex, +2 natural) as weasel Attacks : Unarmed strike +0 melee; bite +6 melee as weasel Damage : Unarmed strike 1d3 subdual; bite 1d6+3 as weasel Face/Reach : 5 ft. by 5 ft./ 5 ft. Special Attacks : Attach, blood drain, curse of lycanthropy as weasel Special Qualities : Weasel empathy; also scent, DR 15/silver as weasel Saves : Fort +5, Ref +5, Will +5 Abilities : Str 14, Dex 19, Con 10, Int 10, Wis 10, Cha 10 as weasel Skills :Climb +11, Hide +11, Listen +8, Move Silently +6, Search +8, Spot +8 Feats: Blind-Fight, Improved Initiative, Weapon Finesse (bite) as weasel Organization : Solitary, pair, family (2-4), pack (6-10), or troupe (2 - 4 plus 1-4 dire weasels) Challenge Rating : 4 Treasure : Standard Alignment: Always neutral evil Advancement : By character class Wereweasel Characters : Most wereweasels who have a character class tend to be rogues. The wereweasel in humanoid form tends to be thin and dexterous, of about average height. They are sleek. All special abilities are as in the Monster Manual lycanthrope and dire weasel entries. [/QUOTE]
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