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KK1: Grotto of the Kuo-toa (Gh & Dar -> rest of PCs)
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<blockquote data-quote="Graf" data-source="post: 4360284" data-attributes="member: 3087"><p><strong>Jack </strong>moves forward, calling down scared flame to little effect.</p><p></p><p>It's form shimmers, save for <strong>Belkar </strong>everyone else loses sight of it. Only the unmistakable light of <em>the Eye of the Great One </em>reveals its location.</p><p></p><p>The aboleth floats away from <strong>Belkar</strong>, trying to buy space to work it's magic.</p><p></p><p>The aboleth's tentacles begin to wriggle as arcane images, spellcasting, assault you. Writhing tentacles of force explode forth, lashing everyone but <strong>Belkar </strong>and <strong>Jack</strong>. While only <strong>Aeloishi</strong>, <strong>Gerold </strong>and <strong>Gharesh </strong>find themselves grappled and held by the tentacles everyone in the effect must struggle to avoid them as they move.</p><p></p><p><strong>Lasra </strong>feels the creature's powerful mind slam into hers attempting to rob her of her will. Her devotion is strong enough to allow her to shake off it's entries to <span style="font-family: 'Century Gothic'"><span style="color: Lime">serve me</span></span>. This time.</p><p></p><p><em>The Eye of the Great One </em>pulses: Two aboleth appear. One directly in front of <strong>Gerold </strong>and the other at the far edge of the light.</p><p>The <em>Eye of the Great One </em>pulses: The pool, the Aboleth and <strong>Belkar </strong>disappear.</p><p></p><p>In the wobbling light provided by your sole lightsource: the sunrod (now being smacked around by the crushing tentacles) you can't see anything; save for the newcomers.</p><p></p><p>The aboleth in front <strong>Gerold </strong>lashes out at <strong>Aiolishi</strong>, but the agile elf dodges it's attack. The far aboleth launches a blast of slime, arcing it's shot over its comrade and landing a hit directly on top of <strong>Gerold</strong>, the clinging gloop hinders his movement.</p><p></p><p>[sblock=Belkar only]</p><p>Because the Aboleth didn't beat your will save you can "stick with it" when it shifts reality. You don't have to go, given your character's melee orientation I'm assuming you don't want to let it get away.</p><p>[I.e. you can choose to stay in your old spot if you want to.</p><p></p><p>The Eye of the Great One has dimmed, so its no longer giving off light. You're still standing on the surface of the pool, and you can't see it, but you know where it is. It's just a short step away </p><p></p><p>[sblock=Rules stuff]</p><p>I'm using the rules on pg 281. The aboleth is the "invisible creature" it's -not- <em>invisible </em>but it isn't visible to Belkar (because its dark and he doesn't have dark vision). So it's stealth is compared to his passive perception.</p><p></p><p>It's stealth check = <a href="http://invisiblecastle.com/roller/view/1652355/" target="_blank">15</a> vs. 25 Belkar wins and knows its one 5ft square diagonally (i.e. it hasn't moved relative to his position before it used the Eye of the Great One to shift reality). </p><p></p><p>[/sblock]</p><p></p><p>[/sblock]</p><p></p><p>[sblock=Round 1 Initiative - Gharrash, Darrak then trap and then -everyone- else]</p><p></p><p>25.1 - Gerold - minor: quick draws and drops a sunrod, bull rush Lasra, move to S10, draw weapon (free - right?)</p><p>25.2 - Lasra 90/105 </p><p>save vs trap: SUCCESS</p><p>------------<em>dazed </em>(you're <em>still </em>dazed... need to make one more save....)</p><p>------------<em>waterwalking</em></p><p>25.3 - Aeloishi - two attacks two misses</p><p>25.4 - Jack - <span style="font-family: 'Fixedsys'"><em>semi NPC state...</em></span> Move S6 Sacred Flame <a href="http://invisiblecastle.com/roller/view/1652299/" target="_blank">MISS</a></p><p>25.5 - Lukalos 72/87 <em>dazed </em>(save ends -> AF:<em>dazed </em>(save ends))</p><p>25.6 - Belkar applies the hurt (60+ damage) & Aboleth AC -2 till end next </p><p>------------<em>waterwalking</em></p><p>21 - Aboleth</p><p></p><p>Minor: Blur (+2 defenses & more than five squares away can't see)</p><p>Move: Shift down left(filling 4 squares K9:L10)</p><p>Standard: Crushing Tentacles on W9</p><p><a href="http://invisiblecastle.com/roller/view/1652328/" target="_blank">KK1_E1_R1 Crushing Tentacles | </a></p><p>Aeloishi=33 HIT [<a href="http://invisiblecastle.com/roller/view/1652338/" target="_blank">28 Damage</a> & <em>IMMOBILIZED </em>UNTIL THE END OF NEXT TURN = Round 2 Initiative 20]</p><p>Darrak =17</p><p>Gerold =29 HIT [<a href="http://invisiblecastle.com/roller/view/1652338/" target="_blank">28 Damage</a> & <em>IMMOBILIZED </em>UNTIL THE END OF NEXT TURN = Round 2 Initiative 20]</p><p>Gharesh =31 HIT [<a href="http://invisiblecastle.com/roller/view/1652338/" target="_blank">28 Damage</a> & <em>IMMOBILIZED </em>UNTIL THE END OF NEXT TURN = Round 2 Initiative 20]</p><p>Lasra =19</p><p>Lukalos =26</p><p></p><p><em>ANY SQUARE WITHING THE CRUSHING TENTACLES ZONE COSTS 4+1=<strong>5</strong> MOVEMENT TO ENTER.</em> (thats 4 for the tentacles and 1 for the mucus)</p><p></p><p>AP: Standard Action: Dominate Lasra <a href="http://invisiblecastle.com/roller/view/1652339/" target="_blank"> MISS</a></p><p></p><p>free action [The Eye of the Great One]: shift reality: Summon Aboleth</p><p></p><p>free action [The Eye of the Great One]: shift reality: Rearrange Reality</p><p>Side effect (vs Belkar's will) <a href="http://invisiblecastle.com/roller/view/1652341/" target="_blank">MISS</a>-> Belkar goes with the Aboleth</p><p></p><p>20 - AL tentacle lash -> A <a href="http://invisiblecastle.com/roller/view/1652390/" target="_blank">MISS</a></p><p>20 - AS Slime Orb -> Ge <a href="http://invisiblecastle.com/roller/view/1652384/" target="_blank">HIT</a> 10 DAMAGE & SLOWED (save ends)</p><p></p><p>18 - Gharesh </p><p>12 - Darrak 107/122 <em>dazed </em>(save ends -> AF:<em>dazed </em>(save ends))</p><p>11 - <s>Ab Servitors</s></p><p></p><p></p><p>Current status</p><p></p><p>N'h the aboleth glyphmaster -2 AC</p><p></p><p>Aeloishi 79/107 & immobilized (end next N'h turn)</p><p>Belkar <em>waterwalking</em></p><p><em></em>Darrak 107/122 <em>dazed </em>(save ends -> AF:<em>dazed </em>(save ends))</p><p>Gerold 97/135 & immobilized (end next N'h turn) & slowed (save ends)</p><p>Gharesh 96/124 & immobilized (end next N'h turn)</p><p>Jack </p><p>Lukalos 72/87 <em>dazed </em>(save ends -> AF:<em>dazed </em>(save ends))</p><p>Lasra 90/105 <em>dazed </em>(save ends)</p><p> -----<em>waterwalking</em></p><p>[/sblock]</p><p></p><p>As you face a difficult fight you can not help but remember the words of your "ally" </p><p>[sblock=N'h's location]</p><p><em>I'm using the perception skill rules on 186 + the "targeting what you can't see" rules on pg 281.</em></p><p></p><p>All of you can hear the aboleth thrashing about in the pool (probably because it's got a psycotic halfing in there trying to stab him). The direction is toward A14 or so.</p><p></p><p><strong>[sblock=Aeloishi Belkar [/B]<strong>Gharesh </strong> <strong>Lasra </strong><strong>(passive perception higher than 25)] Your keen sense of hearing allows you to guess that the aboleth is currently in C11:12.</strong>[/sblock]</strong></p><p><strong></strong></p><p><strong><em>Note: Even if you get some light you'll still have difficulty seeing the aboleth beyond 5 squares because of its </em>blur <em>effect.</em></strong></p><p> <strong>[/sblock]</strong></p></blockquote><p></p>
[QUOTE="Graf, post: 4360284, member: 3087"] [B]Jack [/B]moves forward, calling down scared flame to little effect. It's form shimmers, save for [B]Belkar [/B]everyone else loses sight of it. Only the unmistakable light of [I]the Eye of the Great One [/I]reveals its location. The aboleth floats away from [B]Belkar[/B], trying to buy space to work it's magic. The aboleth's tentacles begin to wriggle as arcane images, spellcasting, assault you. Writhing tentacles of force explode forth, lashing everyone but [B]Belkar [/B]and [B]Jack[/B]. While only [B]Aeloishi[/B], [B]Gerold [/B]and [B]Gharesh [/B]find themselves grappled and held by the tentacles everyone in the effect must struggle to avoid them as they move. [B]Lasra [/B]feels the creature's powerful mind slam into hers attempting to rob her of her will. Her devotion is strong enough to allow her to shake off it's entries to [FONT=Century Gothic][COLOR=Lime]serve me[/COLOR][/FONT]. This time. [I]The Eye of the Great One [/I]pulses: Two aboleth appear. One directly in front of [B]Gerold [/B]and the other at the far edge of the light. The [I]Eye of the Great One [/I]pulses: The pool, the Aboleth and [B]Belkar [/B]disappear. In the wobbling light provided by your sole lightsource: the sunrod (now being smacked around by the crushing tentacles) you can't see anything; save for the newcomers. The aboleth in front [B]Gerold [/B]lashes out at [B]Aiolishi[/B], but the agile elf dodges it's attack. The far aboleth launches a blast of slime, arcing it's shot over its comrade and landing a hit directly on top of [B]Gerold[/B], the clinging gloop hinders his movement. [sblock=Belkar only] Because the Aboleth didn't beat your will save you can "stick with it" when it shifts reality. You don't have to go, given your character's melee orientation I'm assuming you don't want to let it get away. [I.e. you can choose to stay in your old spot if you want to. The Eye of the Great One has dimmed, so its no longer giving off light. You're still standing on the surface of the pool, and you can't see it, but you know where it is. It's just a short step away [sblock=Rules stuff] I'm using the rules on pg 281. The aboleth is the "invisible creature" it's -not- [I]invisible [/I]but it isn't visible to Belkar (because its dark and he doesn't have dark vision). So it's stealth is compared to his passive perception. It's stealth check = [URL="http://invisiblecastle.com/roller/view/1652355/"]15[/URL] vs. 25 Belkar wins and knows its one 5ft square diagonally (i.e. it hasn't moved relative to his position before it used the Eye of the Great One to shift reality). [/sblock] [/sblock] [sblock=Round 1 Initiative - Gharrash, Darrak then trap and then -everyone- else] 25.1 - Gerold - minor: quick draws and drops a sunrod, bull rush Lasra, move to S10, draw weapon (free - right?) 25.2 - Lasra 90/105 save vs trap: SUCCESS ------------[I]dazed [/I](you're [I]still [/I]dazed... need to make one more save....) ------------[I]waterwalking[/I] 25.3 - Aeloishi - two attacks two misses 25.4 - Jack - [FONT=Fixedsys][I]semi NPC state...[/I][/FONT] Move S6 Sacred Flame [URL="http://invisiblecastle.com/roller/view/1652299/"]MISS[/URL] 25.5 - Lukalos 72/87 [I]dazed [/I](save ends -> AF:[I]dazed [/I](save ends)) 25.6 - Belkar applies the hurt (60+ damage) & Aboleth AC -2 till end next ------------[I]waterwalking[/I] 21 - Aboleth Minor: Blur (+2 defenses & more than five squares away can't see) Move: Shift down left(filling 4 squares K9:L10) Standard: Crushing Tentacles on W9 [URL="http://invisiblecastle.com/roller/view/1652328/"]KK1_E1_R1 Crushing Tentacles | [/URL] Aeloishi=33 HIT [[URL="http://invisiblecastle.com/roller/view/1652338/"]28 Damage[/URL] & [I]IMMOBILIZED [/I]UNTIL THE END OF NEXT TURN = Round 2 Initiative 20] Darrak =17 Gerold =29 HIT [[URL="http://invisiblecastle.com/roller/view/1652338/"]28 Damage[/URL] & [I]IMMOBILIZED [/I]UNTIL THE END OF NEXT TURN = Round 2 Initiative 20] Gharesh =31 HIT [[URL="http://invisiblecastle.com/roller/view/1652338/"]28 Damage[/URL] & [I]IMMOBILIZED [/I]UNTIL THE END OF NEXT TURN = Round 2 Initiative 20] Lasra =19 Lukalos =26 [I]ANY SQUARE WITHING THE CRUSHING TENTACLES ZONE COSTS 4+1=[B]5[/B] MOVEMENT TO ENTER.[/I] (thats 4 for the tentacles and 1 for the mucus) AP: Standard Action: Dominate Lasra [URL="http://invisiblecastle.com/roller/view/1652339/"] MISS[/URL] free action [The Eye of the Great One]: shift reality: Summon Aboleth free action [The Eye of the Great One]: shift reality: Rearrange Reality Side effect (vs Belkar's will) [URL="http://invisiblecastle.com/roller/view/1652341/"]MISS[/URL]-> Belkar goes with the Aboleth 20 - AL tentacle lash -> A [URL="http://invisiblecastle.com/roller/view/1652390/"]MISS[/URL] 20 - AS Slime Orb -> Ge [URL="http://invisiblecastle.com/roller/view/1652384/"]HIT[/URL] 10 DAMAGE & SLOWED (save ends) 18 - Gharesh 12 - Darrak 107/122 [I]dazed [/I](save ends -> AF:[I]dazed [/I](save ends)) 11 - [s]Ab Servitors[/s] Current status N'h the aboleth glyphmaster -2 AC Aeloishi 79/107 & immobilized (end next N'h turn) Belkar [I]waterwalking [/I]Darrak 107/122 [I]dazed [/I](save ends -> AF:[I]dazed [/I](save ends)) Gerold 97/135 & immobilized (end next N'h turn) & slowed (save ends) Gharesh 96/124 & immobilized (end next N'h turn) Jack Lukalos 72/87 [I]dazed [/I](save ends -> AF:[I]dazed [/I](save ends)) Lasra 90/105 [I]dazed [/I](save ends) -----[I]waterwalking[/I] [/sblock] As you face a difficult fight you can not help but remember the words of your "ally" [sblock=N'h's location] [I]I'm using the perception skill rules on 186 + the "targeting what you can't see" rules on pg 281.[/I] All of you can hear the aboleth thrashing about in the pool (probably because it's got a psycotic halfing in there trying to stab him). The direction is toward A14 or so. [b][sblock=Aeloishi Belkar [/B][B]Gharesh [/B] [B]Lasra [/B][B](passive perception higher than 25)] Your keen sense of hearing allows you to guess that the aboleth is currently in C11:12.[/B][/sblock] [I]Note: Even if you get some light you'll still have difficulty seeing the aboleth beyond 5 squares because of its [/I]blur [I]effect.[/I] [/sblock][/b] [/QUOTE]
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