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[KK2]Encounter 2: Warm up is over. (Healing)
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<blockquote data-quote="Victim" data-source="post: 4493934" data-attributes="member: 78"><p>Narbel runs for the clear, drier ground between the group and the dragon.</p><p></p><p>Rollie remains hiding in the weeds.</p><p>[sblock]No action posted.[/sblock]</p><p></p><p>The blue dragon rushes foward, flapping its powerful wings. "<span style="color: DeepSkyBlue">DUDE!" </span>the monster bellows (in an exaggerated surfer accent). "<span style="color: deepskyblue">You're like trying to wreck my awesome plant army. Not cool</span>!" He sucks in a deep breath and exhales a bolt of lightning. Narbel is struck and it chains: blasting the tiefling and dragonborn - although the priestess's enchanted shield blocks some of the discharge.</p><p></p><p>"<span style="color: deepskyblue">And these cabbages rock, shorty. These are just the ones I was pumping up when we found out about your stupid attack. Supercharged!"</span> He looks around, "<span style="color: deepskyblue">And didn't you have some elves with you? What, did they run off after seeing how awesome I am</span>?"</p><p></p><p>[sblock]Move south 10. Breath weapon attack: <a href="http://invisiblecastle.com/roller/view/1755011/" target="_blank">Roll Lookup</a></p><p></p><p>1d20+18; 1d20+18; 1d20+18; 2d12+10 → [18,18] = (36): Narbel </p><p>1d20+18; 1d20+18; 1d20+18; 2d12+10 → [19,18] = (37): Torment </p><p>1d20+18; 1d20+18; 1d20+18; 2d12+10 → [13,18] = (31): Starwinds</p><p></p><p>All hits. 19 damage. Starwinds takes 14 instead because her shield provides resist ranged 5.</p><p></p><p>Minor action: Perception: 17</p><p><a href="http://invisiblecastle.com/roller/view/1755033/" target="_blank">Roll Lookup</a>[/sblock] </p><p></p><p></p><p>[sblock=Status/Initiative]</p><p></p><p>29: Glib. -0HP. 5/6. Prone. Concealment. Stealth: 36. </p><p>? Delay</p><p></p><p>[sblock=Powers used]</p><p>[/sblock]</p><p></p><p>28: Narbel. -33 HP. 12/16. </p><p>*Double Move</p><p>[sblock=Powers used]</p><p>[/sblock]</p><p></p><p>26: Blue Dragon. Flying: Alt 10</p><p>*Breath weapon on Narbel, Starwinds, Torment</p><p>[sblock=Powers used]</p><p>Breath weapon, recharge 5,6</p><p>[/sblock]</p><p></p><p>24: Tharos. -0. 4/6. </p><p>[sblock=Powers used]Wall of Fire, D</p><p></p><p>[/sblock]</p><p></p><p>22: Erdric. -14 HP. 5/7. Prone. Concealed. Stealth: 31</p><p>[sblock=Powers used]Spray of Arrows, D.</p><p></p><p>Helm of Eagle, D</p><p>1/2 Daily Item powers used[/sblock]</p><p></p><p>22: Starwinds. -14 HP. AP=1. 8/9 surges</p><p></p><p>[sblock=Powers used]Bless, Daily. </p><p>Holy Symbol, D</p><p>1/2 daily item powers used.</p><p>[/sblock]</p><p></p><p>22: Torment. -21 HP. 9/11. </p><p>[sblock=Powers used]</p><p>[/sblock]</p><p></p><p></p><p></p><p>17: Stormrage 1</p><p>[sblock=Powers used]</p><p>[/sblock]</p><p>17: Stormrage 2</p><p>[sblock=Powers used]</p><p>[/sblock]</p><p>17: Shambler 1</p><p>17: Shambler 2</p><p>17: Shambler 3</p><p></p><p>16: Reed. Fine. Concealed.</p><p>[sblock=Powers used]</p><p>[/sblock]</p><p></p><p>15: Xak. -0HP. 14/18 surges</p><p></p><p>[sblock=Powers used]</p><p>Hallowed Circle, D</p><p>[/sblock]</p><p></p><p>[sblock=Restrained]You grant combat advantage. You’re immobilized.</p><p>You can’t be forced to move by a pull, a push, or a</p><p>slide.</p><p>You take a –2 penalty to attack rolls.[/sblock]</p><p>[sblock=Prone]Grant CA against melee attacks</p><p>+2 defenses against ranged attacks from non adjacent creatures</p><p>lying on the ground</p><p>-2 penalty to attack</p><p>can't move normally, must crawl or stand up[/sblock]</p><p>[/sblock]</p><p></p><p>BTW, blue dragons are coastal, not desert, monsters now.</p></blockquote><p></p>
[QUOTE="Victim, post: 4493934, member: 78"] Narbel runs for the clear, drier ground between the group and the dragon. Rollie remains hiding in the weeds. [sblock]No action posted.[/sblock] The blue dragon rushes foward, flapping its powerful wings. "[COLOR="DeepSkyBlue"]DUDE!" [/COLOR]the monster bellows (in an exaggerated surfer accent). "[COLOR="deepskyblue"]You're like trying to wreck my awesome plant army. Not cool[/COLOR]!" He sucks in a deep breath and exhales a bolt of lightning. Narbel is struck and it chains: blasting the tiefling and dragonborn - although the priestess's enchanted shield blocks some of the discharge. "[COLOR="deepskyblue"]And these cabbages rock, shorty. These are just the ones I was pumping up when we found out about your stupid attack. Supercharged!"[/COLOR] He looks around, "[COLOR="deepskyblue"]And didn't you have some elves with you? What, did they run off after seeing how awesome I am[/COLOR]?" [sblock]Move south 10. Breath weapon attack: [url=http://invisiblecastle.com/roller/view/1755011/]Roll Lookup[/url] 1d20+18; 1d20+18; 1d20+18; 2d12+10 → [18,18] = (36): Narbel 1d20+18; 1d20+18; 1d20+18; 2d12+10 → [19,18] = (37): Torment 1d20+18; 1d20+18; 1d20+18; 2d12+10 → [13,18] = (31): Starwinds All hits. 19 damage. Starwinds takes 14 instead because her shield provides resist ranged 5. Minor action: Perception: 17 [url=http://invisiblecastle.com/roller/view/1755033/]Roll Lookup[/url][/sblock] [sblock=Status/Initiative] 29: Glib. -0HP. 5/6. Prone. Concealment. Stealth: 36. ? Delay [sblock=Powers used] [/sblock] 28: Narbel. -33 HP. 12/16. *Double Move [sblock=Powers used] [/sblock] 26: Blue Dragon. Flying: Alt 10 *Breath weapon on Narbel, Starwinds, Torment [sblock=Powers used] Breath weapon, recharge 5,6 [/sblock] 24: Tharos. -0. 4/6. [sblock=Powers used]Wall of Fire, D [/sblock] 22: Erdric. -14 HP. 5/7. Prone. Concealed. Stealth: 31 [sblock=Powers used]Spray of Arrows, D. Helm of Eagle, D 1/2 Daily Item powers used[/sblock] 22: Starwinds. -14 HP. AP=1. 8/9 surges [sblock=Powers used]Bless, Daily. Holy Symbol, D 1/2 daily item powers used. [/sblock] 22: Torment. -21 HP. 9/11. [sblock=Powers used] [/sblock] 17: Stormrage 1 [sblock=Powers used] [/sblock] 17: Stormrage 2 [sblock=Powers used] [/sblock] 17: Shambler 1 17: Shambler 2 17: Shambler 3 16: Reed. Fine. Concealed. [sblock=Powers used] [/sblock] 15: Xak. -0HP. 14/18 surges [sblock=Powers used] Hallowed Circle, D [/sblock] [sblock=Restrained]You grant combat advantage. You’re immobilized. You can’t be forced to move by a pull, a push, or a slide. You take a –2 penalty to attack rolls.[/sblock] [sblock=Prone]Grant CA against melee attacks +2 defenses against ranged attacks from non adjacent creatures lying on the ground -2 penalty to attack can't move normally, must crawl or stand up[/sblock] [/sblock] BTW, blue dragons are coastal, not desert, monsters now. [/QUOTE]
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