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KM's Big Thread of Planescape Races
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<blockquote data-quote="BendBars/LiftGates" data-source="post: 4295367" data-attributes="member: 58779"><p>Since I've been thinking about bariaur in expectation for one of my players in my Planescape campaign, I'll comment on that one. I'd propose the following:</p><p></p><p>1. I think ability modifiers should be Con and Wis. It's dangerously close to making them a dwarf knock-off, though, so I wouldn't have a problem with Str.</p><p></p><p>2. I think Bariaur Charge can be balanced with (and thematically should include) a pushback/knockdown effect all the time. Throw in "and push the target 1 square." Or even 2 squares, if you think it's appropriate.</p><p></p><p>3. I know bariaur traditionally have higher speeds than other races, but I think in this case you could do something more 4th Edition-y. 4e seems to like keeping the adventuring party together most of the time, and since I see bariaur as being not too much swifter around the battlefield than a normal race but maybe being able to scramble along open ground faster, I would knock their Move down to 6 and say that they get +2 to move when they run or charge.</p><p>I wish the ability weren't just like the orc racial ability or exactly like the Fast Runner feat, but this would be ideal in my opinion.</p></blockquote><p></p>
[QUOTE="BendBars/LiftGates, post: 4295367, member: 58779"] Since I've been thinking about bariaur in expectation for one of my players in my Planescape campaign, I'll comment on that one. I'd propose the following: 1. I think ability modifiers should be Con and Wis. It's dangerously close to making them a dwarf knock-off, though, so I wouldn't have a problem with Str. 2. I think Bariaur Charge can be balanced with (and thematically should include) a pushback/knockdown effect all the time. Throw in "and push the target 1 square." Or even 2 squares, if you think it's appropriate. 3. I know bariaur traditionally have higher speeds than other races, but I think in this case you could do something more 4th Edition-y. 4e seems to like keeping the adventuring party together most of the time, and since I see bariaur as being not too much swifter around the battlefield than a normal race but maybe being able to scramble along open ground faster, I would knock their Move down to 6 and say that they get +2 to move when they run or charge. I wish the ability weren't just like the orc racial ability or exactly like the Fast Runner feat, but this would be ideal in my opinion. [/QUOTE]
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