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KM's Big Thread of Planescape Races
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 4295482" data-attributes="member: 710"><p>This doesn't look bad. </p><p>(read: Like it very much. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> )</p><p></p><p>Here are my complaints anyway:</p><p>Bariar: </p><p>I think the ability to ignore difficult terrain is a little too powerful. You should probably limit it like the Elven power - this one allows you to shift in difficult terrain, IIRC.</p><p></p><p>Planetouched: </p><p>- I am not sure if the Halos power isn't a little to strong, since it deals damage and causes a secondary effect. On the other hand, the Dragonborns Breath weapon has a better area. </p><p>- There's a typo in the power for Avandra, and you should probably revise the entire sentence. Maybe use the word swap instead of shift? </p><p>- The Epic Endless Halo feat makes the Paragon Path ability useless, and works a little oddly with the Paragon tier feat Aura. I think the Sustaining of the Aura should not deal damage, especially if you consider that it can become a Burst 3. That's a lot of damage to a lot of targets. </p><p>- Considering the Aura abilities, I think the Halo shouldn't heal, but just grant temporary hit points. Infinite healing is not per se wrong in 4E, but I think it might come off as a little to powerful for Epic Tier abilities. </p><p></p><p></p><p>Oh, and be honest - you're only writing up the Planetouched because of the hot chicks pics you wanted to use. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 4295482, member: 710"] This doesn't look bad. (read: Like it very much. ;) ) Here are my complaints anyway: Bariar: I think the ability to ignore difficult terrain is a little too powerful. You should probably limit it like the Elven power - this one allows you to shift in difficult terrain, IIRC. Planetouched: - I am not sure if the Halos power isn't a little to strong, since it deals damage and causes a secondary effect. On the other hand, the Dragonborns Breath weapon has a better area. - There's a typo in the power for Avandra, and you should probably revise the entire sentence. Maybe use the word swap instead of shift? - The Epic Endless Halo feat makes the Paragon Path ability useless, and works a little oddly with the Paragon tier feat Aura. I think the Sustaining of the Aura should not deal damage, especially if you consider that it can become a Burst 3. That's a lot of damage to a lot of targets. - Considering the Aura abilities, I think the Halo shouldn't heal, but just grant temporary hit points. Infinite healing is not per se wrong in 4E, but I think it might come off as a little to powerful for Epic Tier abilities. Oh, and be honest - you're only writing up the Planetouched because of the hot chicks pics you wanted to use. ;) [/QUOTE]
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