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General Tabletop Discussion
Character Builds & Optimization
Knight Feat Build
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<blockquote data-quote="Dannyalcatraz" data-source="post: 6009378" data-attributes="member: 19675"><p>Back to the OP...</p><p></p><p>I wouldn't splash Fighter with Knight. I'd splash something that deals with some of the class' shortcomings, and Fighter doesn't do much to help there unless you burn your bonus feats for the "archery" feats.</p><p></p><p>For example, the reason the whole Reach tangent occurred is that Knighs have a hard time dealing with anything that won't close to melee range with them. I was at a ENWorld Gameday in which- in the final conflict- the Knight did not land a single blow because they simply flew up out of his reach.</p><p></p><p>PsyWar and BattleSorc deal with that in a variety of ways. Both can use powers to increase size, thus increasing reach. Each can have powers that directly affect foes at range.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 6009378, member: 19675"] Back to the OP... I wouldn't splash Fighter with Knight. I'd splash something that deals with some of the class' shortcomings, and Fighter doesn't do much to help there unless you burn your bonus feats for the "archery" feats. For example, the reason the whole Reach tangent occurred is that Knighs have a hard time dealing with anything that won't close to melee range with them. I was at a ENWorld Gameday in which- in the final conflict- the Knight did not land a single blow because they simply flew up out of his reach. PsyWar and BattleSorc deal with that in a variety of ways. Both can use powers to increase size, thus increasing reach. Each can have powers that directly affect foes at range. [/QUOTE]
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