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Knights of the Old Republic: Last of the Sith PCs
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<blockquote data-quote="Lady Shatterstone" data-source="post: 2673999" data-attributes="member: 20103"><p><strong>Tate Rossik</strong></p><p></p><p><strong>Character Name:</strong> Tate Rossik </p><p><strong>Character Species:</strong> Human </p><p><strong>Homeworld:</strong> Chandrila </p><p><strong>Character Classes:</strong> Scoundrel 6 </p><p></p><p><strong>Age:</strong> 24 </p><p><strong>Gender:</strong>Female</p><p><strong>Height:</strong> 1.67 Meters (5’5”)</p><p><strong>Weight:</strong> 58.9 Kg (120 lbs.)</p><p><strong>Eyes:</strong> Sky Blue </p><p><strong>Hair:</strong> Dark Brown</p><p><strong>Skin:</strong> Pale, Milky White</p><p></p><p><strong>Character Level:</strong> 6 </p><p><strong>Reputation Bonus:</strong> +1 </p><p><strong>Experience Points (Current):</strong> 15,000 </p><p><strong>Experience Points (Needed):</strong> 21,000 </p><p></p><p><strong>Known Languages:</strong> Basic (R/W); Gungan; Rodese</p><p>------------------------------------------------------- </p><p></p><p><strong>Strength:</strong> 10 +0 (2 Points)</p><p><strong>Dexterity:</strong> 16 +3 (8 Points, 1st ability bonus)</p><p><strong>Constitution:</strong> 14 +2 (6 Points)</p><p><strong>Intelligence:</strong> 14 +2 (6 Points)</p><p><strong>Wisdom:</strong> 12 +1 (4 Points)</p><p><strong>Charisma:</strong> 14 +2 (6 Points)</p><p></p><p>------------------------------------------------------- </p><p></p><p><strong>Hit Dice:</strong> 6d6 +12</p><p><strong>Vitality:</strong> 36 </p><p><strong>Wounds:</strong> 14 </p><p><strong>Force Points:</strong> 2</p><p><strong>Dark Side Points:</strong> 0</p><p></p><p>------------------------------------------------------- </p><p></p><p><strong>Save vs. Fortitude:</strong> 4 [CLASS (2) + CON MOD (2)] </p><p><strong>Save vs. Reflex:</strong> 8 [CLASS (5) + DEX MOD (3)] </p><p><strong>Save vs. Will:</strong> 3 [CLASS (2)+ WIS MOD (1)] </p><p></p><p><strong>Special Save Notes:</strong> </p><p></p><p>------------------------------------------------------- </p><p></p><p><strong>Initiative Modifier:</strong> +3 </p><p><strong>Base Attack Bonus:</strong> + 4 [CLASS (4)] </p><p> </p><p><strong>Melee Attack Bonus:</strong> +4 [BASE (4) + STR MOD (0)] </p><p><strong>Ranged Attack Bonus:</strong> +7 [BASE (4) + DEX MOD (3)] </p><p></p><p>------------------------------------------------------- </p><p></p><p><strong>Defense:</strong> 17 [ BASE (10) + Class (4) + DEX (3)] </p><p><strong>Flatfooted Armor Class:</strong> 17 </p><p></p><p><strong>Notes:</strong> </p><p></p><p>----------------------------- </p><p></p><p><strong>Armor Worn:</strong> None </p><p><strong>Armor Check Penalty: </strong> None </p><p><strong>Maximum DEX bonus: </strong> NA </p><p><strong>Armor Type:</strong> None </p><p><strong>Damage Reduction:</strong> 0 </p><p><strong>Weight:</strong> 0 kg </p><p></p><p><strong>Notes:</strong> </p><p></p><p><strong>Armor Weight:</strong> 0 kg </p><p></p><p>------------------------------------------------------- </p><p></p><p><strong>Weapons:</strong> </p><p><strong>BlasTech DL-18 Blaster Pistol</strong> Attacks: +6 MF: +2/+2 / 50 Shots / 3d6 / 20 / Energy / 10 m / Stun DC: 15 / 1.0 kg (750 Credits)</p><p>-------------------------------------------------------</p><p>Weapon Notes: None</p><p></p><p><strong>Feats</strong> </p><p>Starship Operations: Space Transport (Human)</p><p>Heroic Surge (1st Feat)</p><p>Stamina (2nd Feat)</p><p>Point Blank Shot (3rd Feat)</p><p>Weapon Focus: Blaster (Scoundrel 5th level)</p><p></p><p>------------------------------------------------------- </p><p></p><p><strong>Skills:</strong> </p><p></p><p>Name/Total Mod (Ability) ** # Ranks taken </p><p>Bluff +8 [6 Ranks, Cha + 2]</p><p>Computer Use +5 [3 Ranks, Int + 2]</p><p>Diplomacy +8 [6 Ranks, Cha + 2]</p><p>Disguise +5 [3 Ranks, Cha + 2]</p><p>Escape Artist +9 [3 Ranks, Dex + 3, Skill Emphasis +3]</p><p>Gamble +5 [4 Ranks, Wis + 1]</p><p>Gather Information +8 [6 Ranks, Cha + 2]</p><p>Hide +9 [6 Ranks, Dex + 3]</p><p>Knowledge: Politics +6 [4 Ranks, Int + 2]</p><p>Knowledge: World Lore +6 [4 Ranks, Int + 2]</p><p>Listen +6 [5 Ranks, Wis + 1]</p><p>Move Silently +8 [5 Ranks, Dex + 3]</p><p>Pilot +7 [4 Ranks, Dex + 3]</p><p>Search +7 [5 Ranks, Int + 2]</p><p>Sense Motive +6 [5 Ranks, Wis + 1]</p><p>Slight of Hand +8 [5 Ranks, Dex + 3]</p><p>Spot +6 [5Ranks, Wis + 1]</p><p>Treat Injury +5 [4 Ranks, Wis + 1]</p><p>Tumble +8 [5 Ranks, Dex + 3]</p><p></p><p>* Armor Check: 0 </p><p>[CC] Cross Class Skill </p><p>------------------------------------------------------- </p><p></p><p><strong>Special Abilities</strong> </p><p>Skill Points (Human)</p><p>Bonus Feat (Humans)</p><p>Weapon Group Proficiency: Simple Weapons (Scoundrel)</p><p>Weapon Group Proficiency: Blaster Pistols (Scoundrel)</p><p>Illicit Barter (Scoundrel)</p><p>Lucky (2/day) (Scoundrel)</p><p>Precise Attack +1 (Scoundrel)</p><p>Skill Emphasis (Scoundrel)</p><p>Bonus Feat (Scoundrel)</p><p></p><p></p><p>------------------------------------------------------- </p><p></p><p><strong>Equipment & Gear:</strong> (2200 Credits) </p><p>Field Kit (1000 Credits) 10 Kg</p><p>Security Kit (750 Credits) 1 Kg</p><p>Comlink (200 Credits) 0.1 Kg</p><p>Flight Suit (250 Credits) 3 Kg</p><p></p><p><strong>EQUIPMENT WEIGHT:</strong> 14.1</p><p><strong>ARMOR WEIGHT:</strong> 0.0 </p><p><strong>WEAPON WEIGHT:</strong> 1.5 </p><p><strong>TOTAL WEIGHT:</strong> 15.6 </p><p></p><p><strong>Carrying Capacity</strong> 11 STR <strong>Light:</strong> 19 Kg <strong>Medium:</strong>19.1-38 Kg <strong>Heavy:</strong> 38.1-57.5</p><p></p><p>------------------------------------------------------- </p><p></p><p><strong>Credits:</strong> 50 (to start)</p><p></p><p>------------------------------------------------------- </p><p></p><p><strong>Base Speed (Actual Movement):</strong> 10 Meters (10 Meters) </p><p></p><p><strong>Appearance</strong> Tate is a woman of average size and equal proportions. She is a simple beauty with deep, sparkling sky blue eyes. Her features are soft and rounded. Her ties her long brown hair back in a ponytail that hangs down to her waist. Tate’s milky white skin and baby face make it hard to tell her age, though she is still young. </p><p></p><p>Tate dresses for comfort and style. Her choice in clothing is that a girl who is use to looking cute while being able to move freely. She wears a fitted tank top two shades lighter then her eyes that stops just short of her waistline. Her brown pants sit snuggly about her hips and are cropped short. The outfit is topped off with a braided leather sash tied about her hips studded with blue glass drawing attention to her toned stomach and pierced navel. Her shoes are brown soft-soled leather scuffs that lace up her ankles like ballet slippers. </p><p></p><p>Tate wears her weapons in plain sight strapped to the outside of her upper thigh.</p><p></p><p><strong>Personality</strong> Tate is girl above and beyond all else. She uses her feminine charms to obtain items she wants or to gather lackeys. She is fun-spirited, flirty and charismatic, with one smile from her men are putty to be molded in any form she so choices. When it comes to her abilities she is confident, but not cocky. </p><p></p><p>Tate is closed book. She does not wear her heart or her thoughts on her sleeve. Even those who think they are close to her still have much to learn about her. She is mentally and emotional strong. After years of service she has a thick skin and doesn’t take flax from anyone. She is no one’s doormat</p><p></p><p><strong>Background:</strong> Tate was born in the servants’ quarters to the Head Maid and the Chauffer. Her parents worked for the Imperial Governor of a small city on Chandrila. They were rewarded for their loyalty with an early retirement and their only child taking the position as personal servant to the Governor. At age ten Tate was fetching for and waiting on the Governor. He started out as a good-natured man, but as years past and Tate grew he started taking a shinning to her. He never laid a hand on her, but there was a look in his eyes she didn’t trust. </p><p></p><p>By the time Tate was twenty the Governor had grown cruel and cold-hearted. He turned to treating the serving staff with no respect. They became no more then slaves. He took away any form of payment and a day off was just a dream. There wasn’t much that could be done to stand up to the evil that he had become. Tate made a daring move; she started to steal from the Governor. She started out small, piece of jewelry and pricey knick-knacks, which she would sell on the underground/smuggler’s market. Over the next couple years as her confidence grew so did her abilities and reputation. </p><p></p><p>Tate has made a rich living off of her career choice. She looks to the future to bring her more good luck and good fortune. Just so happens that one day brings both to her as two gentlemen of the trade inquiring about a partnership approached her, one had a ship and the other a reputation to match her own. She gladly accepted and the job offers popped up faster then they could count. All was well till a rival ring sabotaged their ship killing both men and leaving Tate without a ship, goods, or trustworthy partners. </p><p></p><p>Tate is now twenty-four with her reputation in tact she has set herself on a mission to find replacements. Though they will be tough boots to fill she has many star systems to search. Stranded on backwards little planet out in the middle of no where she finds a likely replacement in a very unlikely guy.</p><p></p><p><strong>Recent History:</strong></p><p>With the loss of her crew and friends Tate was out to get herself a little help. She bumps into a man about her age wondering around the dismal excuse for a planet. Seeing as she was in need a partner and this poor guy looked like he was fairing much better she struck a friendship with him. Durindal was handy in a fight and had muscles enough to haul stuff around for her. He rarely asked questions, which was a good thing for her. </p><p></p><p>A few weeks passed as she helped with the tasks her was instructed to complete. Using her unique talents and skills to find out the information he was seeking as well as the persuasions he lacked they came to find they made a pretty good team. He really proved himself to her during their work breaking up the slavery rings and minimizing the drug traffic. She did her best to stir him clear of the more harmless smuggling, as she still needed to provide for herself and letting ‘Mr. Do-right’ loose on that would end her career and probably get her killed. </p><p></p><p>Tate could tell Durindal wasn’t done trying to save this pathetic excuse for a planet from its evils yet. She had gone of him and their friendship was growing strong as well. She decided to stick with him, but would continue as she had for the past four years. Smuggling was her life and she was damn good at it. Durindal could look the other way, except her and have someone to back him or he can go all noble and wind up alone and lost once again… this time with enemies.</p></blockquote><p></p>
[QUOTE="Lady Shatterstone, post: 2673999, member: 20103"] [b]Tate Rossik[/b] [b]Character Name:[/b] Tate Rossik [b]Character Species:[/b] Human [b]Homeworld:[/b] Chandrila [b]Character Classes:[/b] Scoundrel 6 [b]Age:[/b] 24 [b]Gender:[/b]Female [b]Height:[/b] 1.67 Meters (5’5”) [b]Weight:[/b] 58.9 Kg (120 lbs.) [b]Eyes:[/b] Sky Blue [b]Hair:[/b] Dark Brown [b]Skin:[/b] Pale, Milky White [b]Character Level:[/b] 6 [b]Reputation Bonus:[/b] +1 [b]Experience Points (Current):[/b] 15,000 [b]Experience Points (Needed):[/b] 21,000 [b]Known Languages:[/b] Basic (R/W); Gungan; Rodese ------------------------------------------------------- [b]Strength:[/b] 10 +0 (2 Points) [b]Dexterity:[/b] 16 +3 (8 Points, 1st ability bonus) [b]Constitution:[/b] 14 +2 (6 Points) [b]Intelligence:[/b] 14 +2 (6 Points) [b]Wisdom:[/b] 12 +1 (4 Points) [b]Charisma:[/b] 14 +2 (6 Points) ------------------------------------------------------- [b]Hit Dice:[/b] 6d6 +12 [b]Vitality:[/b] 36 [b]Wounds:[/b] 14 [b]Force Points:[/b] 2 [b]Dark Side Points:[/b] 0 ------------------------------------------------------- [b]Save vs. Fortitude:[/b] 4 [CLASS (2) + CON MOD (2)] [b]Save vs. Reflex:[/b] 8 [CLASS (5) + DEX MOD (3)] [b]Save vs. Will:[/b] 3 [CLASS (2)+ WIS MOD (1)] [b]Special Save Notes:[/b] ------------------------------------------------------- [b]Initiative Modifier:[/b] +3 [b]Base Attack Bonus:[/b] + 4 [CLASS (4)] [b]Melee Attack Bonus:[/b] +4 [BASE (4) + STR MOD (0)] [b]Ranged Attack Bonus:[/b] +7 [BASE (4) + DEX MOD (3)] ------------------------------------------------------- [b]Defense:[/b] 17 [ BASE (10) + Class (4) + DEX (3)] [b]Flatfooted Armor Class:[/b] 17 [b]Notes:[/b] ----------------------------- [b]Armor Worn:[/b] None [b]Armor Check Penalty: [/b] None [b]Maximum DEX bonus: [/b] NA [b]Armor Type:[/b] None [b]Damage Reduction:[/b] 0 [b]Weight:[/b] 0 kg [b]Notes:[/b] [b]Armor Weight:[/b] 0 kg ------------------------------------------------------- [b]Weapons:[/b] [b]BlasTech DL-18 Blaster Pistol[/b] Attacks: +6 MF: +2/+2 / 50 Shots / 3d6 / 20 / Energy / 10 m / Stun DC: 15 / 1.0 kg (750 Credits) ------------------------------------------------------- Weapon Notes: None [b]Feats[/b] Starship Operations: Space Transport (Human) Heroic Surge (1st Feat) Stamina (2nd Feat) Point Blank Shot (3rd Feat) Weapon Focus: Blaster (Scoundrel 5th level) ------------------------------------------------------- [b]Skills:[/b] Name/Total Mod (Ability) ** # Ranks taken Bluff +8 [6 Ranks, Cha + 2] Computer Use +5 [3 Ranks, Int + 2] Diplomacy +8 [6 Ranks, Cha + 2] Disguise +5 [3 Ranks, Cha + 2] Escape Artist +9 [3 Ranks, Dex + 3, Skill Emphasis +3] Gamble +5 [4 Ranks, Wis + 1] Gather Information +8 [6 Ranks, Cha + 2] Hide +9 [6 Ranks, Dex + 3] Knowledge: Politics +6 [4 Ranks, Int + 2] Knowledge: World Lore +6 [4 Ranks, Int + 2] Listen +6 [5 Ranks, Wis + 1] Move Silently +8 [5 Ranks, Dex + 3] Pilot +7 [4 Ranks, Dex + 3] Search +7 [5 Ranks, Int + 2] Sense Motive +6 [5 Ranks, Wis + 1] Slight of Hand +8 [5 Ranks, Dex + 3] Spot +6 [5Ranks, Wis + 1] Treat Injury +5 [4 Ranks, Wis + 1] Tumble +8 [5 Ranks, Dex + 3] * Armor Check: 0 [CC] Cross Class Skill ------------------------------------------------------- [b]Special Abilities[/b] Skill Points (Human) Bonus Feat (Humans) Weapon Group Proficiency: Simple Weapons (Scoundrel) Weapon Group Proficiency: Blaster Pistols (Scoundrel) Illicit Barter (Scoundrel) Lucky (2/day) (Scoundrel) Precise Attack +1 (Scoundrel) Skill Emphasis (Scoundrel) Bonus Feat (Scoundrel) ------------------------------------------------------- [b]Equipment & Gear:[/b] (2200 Credits) Field Kit (1000 Credits) 10 Kg Security Kit (750 Credits) 1 Kg Comlink (200 Credits) 0.1 Kg Flight Suit (250 Credits) 3 Kg [b]EQUIPMENT WEIGHT:[/b] 14.1 [b]ARMOR WEIGHT:[/b] 0.0 [b]WEAPON WEIGHT:[/b] 1.5 [b]TOTAL WEIGHT:[/b] 15.6 [b]Carrying Capacity[/b] 11 STR [b]Light:[/b] 19 Kg [b]Medium:[/b]19.1-38 Kg [b]Heavy:[/b] 38.1-57.5 ------------------------------------------------------- [b]Credits:[/b] 50 (to start) ------------------------------------------------------- [b]Base Speed (Actual Movement):[/b] 10 Meters (10 Meters) [b]Appearance[/b] Tate is a woman of average size and equal proportions. She is a simple beauty with deep, sparkling sky blue eyes. Her features are soft and rounded. Her ties her long brown hair back in a ponytail that hangs down to her waist. Tate’s milky white skin and baby face make it hard to tell her age, though she is still young. Tate dresses for comfort and style. Her choice in clothing is that a girl who is use to looking cute while being able to move freely. She wears a fitted tank top two shades lighter then her eyes that stops just short of her waistline. Her brown pants sit snuggly about her hips and are cropped short. The outfit is topped off with a braided leather sash tied about her hips studded with blue glass drawing attention to her toned stomach and pierced navel. Her shoes are brown soft-soled leather scuffs that lace up her ankles like ballet slippers. Tate wears her weapons in plain sight strapped to the outside of her upper thigh. [b]Personality[/b] Tate is girl above and beyond all else. She uses her feminine charms to obtain items she wants or to gather lackeys. She is fun-spirited, flirty and charismatic, with one smile from her men are putty to be molded in any form she so choices. When it comes to her abilities she is confident, but not cocky. Tate is closed book. She does not wear her heart or her thoughts on her sleeve. Even those who think they are close to her still have much to learn about her. She is mentally and emotional strong. After years of service she has a thick skin and doesn’t take flax from anyone. She is no one’s doormat [b]Background:[/b] Tate was born in the servants’ quarters to the Head Maid and the Chauffer. Her parents worked for the Imperial Governor of a small city on Chandrila. They were rewarded for their loyalty with an early retirement and their only child taking the position as personal servant to the Governor. At age ten Tate was fetching for and waiting on the Governor. He started out as a good-natured man, but as years past and Tate grew he started taking a shinning to her. He never laid a hand on her, but there was a look in his eyes she didn’t trust. By the time Tate was twenty the Governor had grown cruel and cold-hearted. He turned to treating the serving staff with no respect. They became no more then slaves. He took away any form of payment and a day off was just a dream. There wasn’t much that could be done to stand up to the evil that he had become. Tate made a daring move; she started to steal from the Governor. She started out small, piece of jewelry and pricey knick-knacks, which she would sell on the underground/smuggler’s market. Over the next couple years as her confidence grew so did her abilities and reputation. Tate has made a rich living off of her career choice. She looks to the future to bring her more good luck and good fortune. Just so happens that one day brings both to her as two gentlemen of the trade inquiring about a partnership approached her, one had a ship and the other a reputation to match her own. She gladly accepted and the job offers popped up faster then they could count. All was well till a rival ring sabotaged their ship killing both men and leaving Tate without a ship, goods, or trustworthy partners. Tate is now twenty-four with her reputation in tact she has set herself on a mission to find replacements. Though they will be tough boots to fill she has many star systems to search. Stranded on backwards little planet out in the middle of no where she finds a likely replacement in a very unlikely guy. [b]Recent History:[/b] With the loss of her crew and friends Tate was out to get herself a little help. She bumps into a man about her age wondering around the dismal excuse for a planet. Seeing as she was in need a partner and this poor guy looked like he was fairing much better she struck a friendship with him. Durindal was handy in a fight and had muscles enough to haul stuff around for her. He rarely asked questions, which was a good thing for her. A few weeks passed as she helped with the tasks her was instructed to complete. Using her unique talents and skills to find out the information he was seeking as well as the persuasions he lacked they came to find they made a pretty good team. He really proved himself to her during their work breaking up the slavery rings and minimizing the drug traffic. She did her best to stir him clear of the more harmless smuggling, as she still needed to provide for herself and letting ‘Mr. Do-right’ loose on that would end her career and probably get her killed. Tate could tell Durindal wasn’t done trying to save this pathetic excuse for a planet from its evils yet. She had gone of him and their friendship was growing strong as well. She decided to stick with him, but would continue as she had for the past four years. Smuggling was her life and she was damn good at it. Durindal could look the other way, except her and have someone to back him or he can go all noble and wind up alone and lost once again… this time with enemies. [/QUOTE]
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