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<blockquote data-quote="Mengu" data-source="post: 5137888" data-attributes="member: 65726"><p>When I see artwork for a character, the first thing I try to figure out is, what class is this character? It's conceivable monsters are trained with a good eye for that sort of thing. The gelatinous cube will keenly observe the power source you're using when you show your hand with greenflame blade, and since you marked him, knows you can only be a swordmage, and based on your fullblade, the genius cube deduces you must be an assault swordmage who will teleport and smack him if he ignores the mark.</p><p></p><p>Whatever...</p><p></p><p>Really it doesn't matter too much which way a DM prefers, I'll gladly play under either interpretation of marks. When I DM, half the time I don't even think about it. I know what the monster needs to do, I know the effects of the mark, I'm not shy about triggering those effects when I need to. I doubt a DM who tries to play without prior knowledge of mark mechanics will trigger them considerably more or less often. </p><p></p><p>The object of the mark is that a majority of the time, monsters should attack their marker. This is how defenders draw attacks. A minority of the time the punishment mechanism will come into play either because monsters are playing some predetermined gambit, or playing dumb. If needed, any action can be justified with some creativity.</p></blockquote><p></p>
[QUOTE="Mengu, post: 5137888, member: 65726"] When I see artwork for a character, the first thing I try to figure out is, what class is this character? It's conceivable monsters are trained with a good eye for that sort of thing. The gelatinous cube will keenly observe the power source you're using when you show your hand with greenflame blade, and since you marked him, knows you can only be a swordmage, and based on your fullblade, the genius cube deduces you must be an assault swordmage who will teleport and smack him if he ignores the mark. Whatever... Really it doesn't matter too much which way a DM prefers, I'll gladly play under either interpretation of marks. When I DM, half the time I don't even think about it. I know what the monster needs to do, I know the effects of the mark, I'm not shy about triggering those effects when I need to. I doubt a DM who tries to play without prior knowledge of mark mechanics will trigger them considerably more or less often. The object of the mark is that a majority of the time, monsters should attack their marker. This is how defenders draw attacks. A minority of the time the punishment mechanism will come into play either because monsters are playing some predetermined gambit, or playing dumb. If needed, any action can be justified with some creativity. [/QUOTE]
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