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<blockquote data-quote="GameOgre" data-source="post: 6487639" data-attributes="member: 57914"><p>So I am a old school kind of guy. I grew up playing classic D&D and AD&D and some of that permanently imprinted on my gaming psyche. </p><p></p><p>Back in the day a huge part of our fun was fighting a brand new monster(to us) and having to figure out how to beat it. Who knew to burn trolls? Not us! Not till it just wouldn't die and after chopping it up someone decided to burn it.</p><p></p><p>Fast forward to our Pathfinder games and it's use of Knowledge rolls (along with a player that specialized in knowledge skills) and every fight began with instant checks to see what a monsters weaknesses were and how best to beat them(ugg). No mystery,no having to figure it out, just slam bam burn trolls got it.</p><p></p><p>Now with 5E in some ways reverting back to older style play(at least in some ways) I had hoped perhaps for a return to the old figure it out yourself type play. However they still allowed for some of the same type checks that Pathfinder had.</p><p></p><p>Last night in a game the party wizard asked to be able to roll to figure out what a monster was. After all she stated "I have read and studied over thousands of books on monsters". When I laughed and said "no you have not! you are from a small village and only taught magic by a hedge wizard with exactly one book and that was his spell book!" She got upset and pointed out that her character did indeed have the arcane and other skills one could use to recall information on monsters.</p><p></p><p>Now the matter with that player was resolved to everyone's satisfaction but I am trying to figure out just what the rules say about it all and then based on that,come up with how I want to handle it.</p><p></p><p>What do you guys think? How do you handle knowledge checks ect?</p></blockquote><p></p>
[QUOTE="GameOgre, post: 6487639, member: 57914"] So I am a old school kind of guy. I grew up playing classic D&D and AD&D and some of that permanently imprinted on my gaming psyche. Back in the day a huge part of our fun was fighting a brand new monster(to us) and having to figure out how to beat it. Who knew to burn trolls? Not us! Not till it just wouldn't die and after chopping it up someone decided to burn it. Fast forward to our Pathfinder games and it's use of Knowledge rolls (along with a player that specialized in knowledge skills) and every fight began with instant checks to see what a monsters weaknesses were and how best to beat them(ugg). No mystery,no having to figure it out, just slam bam burn trolls got it. Now with 5E in some ways reverting back to older style play(at least in some ways) I had hoped perhaps for a return to the old figure it out yourself type play. However they still allowed for some of the same type checks that Pathfinder had. Last night in a game the party wizard asked to be able to roll to figure out what a monster was. After all she stated "I have read and studied over thousands of books on monsters". When I laughed and said "no you have not! you are from a small village and only taught magic by a hedge wizard with exactly one book and that was his spell book!" She got upset and pointed out that her character did indeed have the arcane and other skills one could use to recall information on monsters. Now the matter with that player was resolved to everyone's satisfaction but I am trying to figure out just what the rules say about it all and then based on that,come up with how I want to handle it. What do you guys think? How do you handle knowledge checks ect? [/QUOTE]
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