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Knowledge skills house rule - Planescape related
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<blockquote data-quote="Li Shenron" data-source="post: 1796175" data-attributes="member: 1465"><p>That's how it seems from the PHB, but WotC books use Knowledge(Underdark) for example and some others as well I guess...</p><p></p><p>I think it would make sense to have one knowledge for each plane in a setting like Planescape, although I agree that it is very inconvenient for the characters. There could still be a generic Knowledge(The Planes) used for example for questions like how to shift from plane to plane, which magic cross plane boundaries, how planes are born, and definitely gives synergy bonuses to all the specific knowledges of single planes.</p><p></p><p>One more thing: remember that every knowledge can be used UNTRAINED, only that you are restricted to common knowledge (DC 10 or lower), but it is actually up to the DM to decide what knowledge is common in a setting where everyone is planehopping around the universe <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> For example, it may be common in Planescape to know that city X is on plane Y, that plane Y has dead magic zones and its people are immune to fire; it would take Kno(Y) to know the location of dead magic zones on Y, the best shops in X, and that fire immunity of the people can be suppressed with a special use of the spell Z.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 1796175, member: 1465"] That's how it seems from the PHB, but WotC books use Knowledge(Underdark) for example and some others as well I guess... I think it would make sense to have one knowledge for each plane in a setting like Planescape, although I agree that it is very inconvenient for the characters. There could still be a generic Knowledge(The Planes) used for example for questions like how to shift from plane to plane, which magic cross plane boundaries, how planes are born, and definitely gives synergy bonuses to all the specific knowledges of single planes. One more thing: remember that every knowledge can be used UNTRAINED, only that you are restricted to common knowledge (DC 10 or lower), but it is actually up to the DM to decide what knowledge is common in a setting where everyone is planehopping around the universe ;) For example, it may be common in Planescape to know that city X is on plane Y, that plane Y has dead magic zones and its people are immune to fire; it would take Kno(Y) to know the location of dead magic zones on Y, the best shops in X, and that fire immunity of the people can be suppressed with a special use of the spell Z. [/QUOTE]
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