Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
KotS Final Encounter: SPOILERS
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Simplicity" data-source="post: 4238436" data-attributes="member: 1496"><p>Again, spoiler warning. Don't read if you are going to play KotS.</p><p></p><p>Wow. I've finally managed to read through Keep on the Shadowfell. And that last encounter is one heck of a doozie. A level 8 elite plus skeletal soldiers plus a deathlock wight which hangs back and plunks away at the party's healing surges. A magic circle which heals the baddies. A thing in the portal which smacks around people who get too close. In order to get to the encounter, climb down 50 foot chains. Fall and you take 3d10 damage. You may have to fight through 2 earlier encounters to even get here. And there may be no time to rest between them since you may be chasing a scout and since a ritual is going on to open the portal.</p><p></p><p>This encounter is going to turn parties to paste.</p><p></p><p>I can see some helpful tactics already... </p><p>1) Bullrush the wight into the pit. Doesn't matter if it kills him. It prevents him from having any effect on the combat (including raising skeletons and stealing healing surges). Hopefully, you have a nice DM who makes this easy on you by keeping the wight near the pit.</p><p>2) Don't do the new skill challenge. Too hard (and takes too many actions). Virtually no gain. You'll need every last party member focused on the other baddies.</p><p>3) Use rogue abilities to keep Superman out of the magic circle and away from the thing.</p><p>4) Don't let that scout get there. If you do, you're toast. </p><p></p><p>One question I would have is do DMs let their party take a 5 minute rest before scaling down the chains? My guess is: probably not. The best chance is to kill the scout, take the 5 minute rest before area 17 and then take on 17 followed by 18. Ugh.</p></blockquote><p></p>
[QUOTE="Simplicity, post: 4238436, member: 1496"] Again, spoiler warning. Don't read if you are going to play KotS. Wow. I've finally managed to read through Keep on the Shadowfell. And that last encounter is one heck of a doozie. A level 8 elite plus skeletal soldiers plus a deathlock wight which hangs back and plunks away at the party's healing surges. A magic circle which heals the baddies. A thing in the portal which smacks around people who get too close. In order to get to the encounter, climb down 50 foot chains. Fall and you take 3d10 damage. You may have to fight through 2 earlier encounters to even get here. And there may be no time to rest between them since you may be chasing a scout and since a ritual is going on to open the portal. This encounter is going to turn parties to paste. I can see some helpful tactics already... 1) Bullrush the wight into the pit. Doesn't matter if it kills him. It prevents him from having any effect on the combat (including raising skeletons and stealing healing surges). Hopefully, you have a nice DM who makes this easy on you by keeping the wight near the pit. 2) Don't do the new skill challenge. Too hard (and takes too many actions). Virtually no gain. You'll need every last party member focused on the other baddies. 3) Use rogue abilities to keep Superman out of the magic circle and away from the thing. 4) Don't let that scout get there. If you do, you're toast. One question I would have is do DMs let their party take a 5 minute rest before scaling down the chains? My guess is: probably not. The best chance is to kill the scout, take the 5 minute rest before area 17 and then take on 17 followed by 18. Ugh. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
KotS Final Encounter: SPOILERS
Top