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KotSf magic items...Forked Thread: A 4E magic item conundrum
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<blockquote data-quote="silentounce" data-source="post: 4388959" data-attributes="member: 67099"><p>Well, notice that I did the comparison with the overall treasure value that should be given over the course of a level, not with parcels. I have a feeling you just skimmed my post and missed the meat of my analysis. I'm not saying they didn't give out proper parcels. I'm showing that they did not give out the amount of treasure that is supposed to be gained during those levels as written in the DMG. Are you saying that they're not going to pay attention to that? Because if they don't then there are going to be issues with game balance as I pointed out. KotS does not give out powerful enough magic items per RAW. And it does not give out enough extra gold to make up for it so characters can later buy or create their own.</p><p></p><p>Okay, fine, every DM is going to play the game differently and want a different level of magic in their campaign. But having a set amount of magic power is built into the system supposedly. So, if you are giving out less treasure than you are supposed to according the rules you should at least be aware that you are doing so in order to adjust other things as necessary. I would expect a WotC published product to follow their own rules. The rules themselves mention how you can give players set bonuses to make up for magic items in a low magic campaign. If I hadn't noticed that the treasure in KotS seemed underpowered then my PCs may have run into problems when I started designing encounters for them after KotS. </p><p></p><p>Also, I'm not talking about a small difference. Of course every designer isn't going to follow the treasure recommendations in the DMG exactly. But over 2000gp under where they should be for a 4th level party is going to hurt them. Especially when they have more treasure than they should tied up in coins/art that they'll have to convert into magic items to increase their power. So the deficit is really greater than 2000gp in my mind when considering opportunity costs and the like.</p></blockquote><p></p>
[QUOTE="silentounce, post: 4388959, member: 67099"] Well, notice that I did the comparison with the overall treasure value that should be given over the course of a level, not with parcels. I have a feeling you just skimmed my post and missed the meat of my analysis. I'm not saying they didn't give out proper parcels. I'm showing that they did not give out the amount of treasure that is supposed to be gained during those levels as written in the DMG. Are you saying that they're not going to pay attention to that? Because if they don't then there are going to be issues with game balance as I pointed out. KotS does not give out powerful enough magic items per RAW. And it does not give out enough extra gold to make up for it so characters can later buy or create their own. Okay, fine, every DM is going to play the game differently and want a different level of magic in their campaign. But having a set amount of magic power is built into the system supposedly. So, if you are giving out less treasure than you are supposed to according the rules you should at least be aware that you are doing so in order to adjust other things as necessary. I would expect a WotC published product to follow their own rules. The rules themselves mention how you can give players set bonuses to make up for magic items in a low magic campaign. If I hadn't noticed that the treasure in KotS seemed underpowered then my PCs may have run into problems when I started designing encounters for them after KotS. Also, I'm not talking about a small difference. Of course every designer isn't going to follow the treasure recommendations in the DMG exactly. But over 2000gp under where they should be for a 4th level party is going to hurt them. Especially when they have more treasure than they should tied up in coins/art that they'll have to convert into magic items to increase their power. So the deficit is really greater than 2000gp in my mind when considering opportunity costs and the like. [/QUOTE]
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