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Krauss' Age of Worms Rogues Gallery
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<blockquote data-quote="Thanee" data-source="post: 2356474" data-attributes="member: 478"><p><strong>Alexi, Warmage in hiding</strong></p><p></p><p><strong>Alexi</strong></p><p><strong>Female Oeridian, 1st-Level Human Paragon</strong> (XP 900)</p><p><strong>Medium Humanoid (Human)</strong></p><p></p><p><strong>Hit Dice:</strong> 1d8 (8 hp)</p><p><strong>Initiative:</strong> +2</p><p><strong>Speed:</strong> 30 ft. (6 squares)</p><p><strong>Armor Class:</strong> 15 (+2 Dex, +3 armor), touch 12, flat-footed 13</p><p><strong>Base Attack/Grapple:</strong> +0/-1</p><p><strong>Attack:</strong> Light Crossbow +2 ranged (1d8/19-20)</p><p><strong>Full Attack:</strong> Light Crossbow +2 ranged (1d8/19-20)</p><p><strong>Space/Reach:</strong> 5 ft./5 ft.</p><p><strong>Special Attacks:</strong> -</p><p><strong>Special Qualities:</strong> Adaptive Learning (Use Magic Device)</p><p><strong>Saves:</strong> Fort +0, Ref +2, Will +4</p><p><strong>Abilities:</strong> Str 8, Dex 14, Con 10, Int 16, Wis 14, Cha 15</p><p><strong>Skills:</strong> Bluff¹ +5(3), Diplomacy¹ +5(3), Gather Information +3(1), Hide¹* +6(4), Knowledge (local) +4(1), Listen¹ +5(3), Move Silently¹* +6(4), Profession (gambler) +4(2), Search¹ +3(0), Sense Motive¹ +5(3), Sleight of Hand¹* +6(4), Spot¹ +5(3), Use Magic Device¹ +3(1); ¹ Human Paragon Class Skill, * Armor Check Penalty -1</p><p><strong>Feats:</strong> Simple Weapon Proficiency, Martial Weapon Proficiency (longsword), Light Armor Proficiency, Able Learner, Point Blank Shot</p><p><strong>Alignment:</strong> Neutral (Neutral Good)</p><p></p><p>An exceptional young woman trying to break out and move away from Diamond Lake. Except for her smarts and charms and a few skills she picked up in her youth, the orphaned Alexi has not much to guide her way yet, but soon enough she will discover, that there is more hidden inside her. The nightly prayers to the god of roads, that she will make her way out into the world, just increase her urge to get away. And the growing anger about her situation eventually unleashes in the form of destructive arcane energy, revealing her true power.</p><p></p><p>Naturally curious and completely annoyed by being forced to live in this rough town, Alexi still won't do anything to earn the money to get out. While she isn't the most benevolent of the town's inhabitants, she also isn't among the meaner ones. Being an underdog herself, she has a certain affection for the poor and tries to help them, if she can. Alexi isn't altruistic, however, and her primary allegiance is to herself still.</p><p></p><p>Alexi stands 5 feet 8 inches tall and weighs 125 pounds. She is 19 years old, has shoulder-long, curly brown hair, usually swept over one of her blue-grey eyes, and her skin has a light tan. Despite the usual dirt stains on her skin and clothing, Alexi is fairly attractive; her good looks being further enhanced by her striking presence.</p><p></p><p>Alexi speaks Common, Giant, Gnome and Halfling.</p><p></p><p><strong>Equipment:</strong> Light Crossbow, 18 Crossbow Bolts, Studded Leather Armor, Traveler's Outfit, Backpack, Bedroll, Winter Blanket, Scroll Case, Belt Pouch, Waterskin, Wooden Holy Symbol of Fharlanghn, Moonstone (30 gp); 1 gp, 4 sp, 0 cp.</p><p></p><p><strong>Background:</strong> She never knew her parents. The young orphan girl, who is called Alexi, grew up in the worst parts of Diamond Lake, relying on theft to get along and the few friends she had found, most of them, like Owen, who is like a younger brother to her, in a similar situation as herself. The smart girl was always quick to pick up new things and her wits have proven a reliable resource for surviving in the rough spots of the damnable mining town. At one day, Alexi was particulary lucky, as she pickpocketed a moonstone from a wealthy customer on his way to Tidwoad's; she only showed the gem to Owen, whom she could trust almost blindly, but otherwise hid it from greedy eyes, always dreaming about buying a horse and equipment and leaving town with the gold she would get from the gem. Also, if she had tried to sell the gem, everyone would have assumed, that she had stolen it, anyways. As she grew older she sometimes got a small and weakly paid job in one of the shadier gambling dens of Diamond Lake, but it was better than nothing and at least a little closer to honest work, and while she wasn't allowed to play herself, she did pick up a few tricks of the trade just by watching the games.</p><p></p><p><em>Recent Events:</em></p><p></p><p>- <em>Meeting Gregor</em> (Alexi gets rescued by the giant while in a tight situation with a few drunks after she is finished with her work, later she meets him again, as he is being mocked by a bunch of kids and steps up to defend him with words, where fists won't do; they become friends and he even teaches her the language of the giants.)</p><p>- <em>Arming Up</em> (Alexi spends much of her earned gold to buy a weapon; at first she aims for a bow, but once Venelle made clear, that she simply does not have the physique to properly fire a bow, she settles for the much easier to handle crossbow. Alexi also practices some with a wooden sword, which is quite fun, even though she is not very good at it.)</p><p>- <em>Fetching Faith</em> (Alexi steals the Holy Symbol from a traveling priest of Fharlanghn and slowly gets drawn to the faith herself. She starts to pray to the god of roads, first to apologize for stealing from one of his followers, but later, when she is sure he isn't angry with her anymore, she begins to ask for guidance in her prayers.)</p><p>- <em>Promise of Adventure</em> (Alexi overhears a group of adventurers bragging about their intentions to loot a nearby cairn. Of course, now she wants to have her own adventure. This seems to Alexi like a blessing sent from Fharlanghn himself, the promise of travel and adventure, and getting the heck out of Diamond Lake... her prayers have been heard and now the time has come to take action!)</p></blockquote><p></p>
[QUOTE="Thanee, post: 2356474, member: 478"] [b]Alexi, Warmage in hiding[/b] [b]Alexi[/b] [b]Female Oeridian, 1st-Level Human Paragon[/b] (XP 900) [b]Medium Humanoid (Human)[/b] [b]Hit Dice:[/b] 1d8 (8 hp) [b]Initiative:[/b] +2 [b]Speed:[/b] 30 ft. (6 squares) [b]Armor Class:[/b] 15 (+2 Dex, +3 armor), touch 12, flat-footed 13 [b]Base Attack/Grapple:[/b] +0/-1 [b]Attack:[/b] Light Crossbow +2 ranged (1d8/19-20) [b]Full Attack:[/b] Light Crossbow +2 ranged (1d8/19-20) [b]Space/Reach:[/b] 5 ft./5 ft. [b]Special Attacks:[/b] - [b]Special Qualities:[/b] Adaptive Learning (Use Magic Device) [b]Saves:[/b] Fort +0, Ref +2, Will +4 [b]Abilities:[/b] Str 8, Dex 14, Con 10, Int 16, Wis 14, Cha 15 [b]Skills:[/b] Bluff¹ +5(3), Diplomacy¹ +5(3), Gather Information +3(1), Hide¹* +6(4), Knowledge (local) +4(1), Listen¹ +5(3), Move Silently¹* +6(4), Profession (gambler) +4(2), Search¹ +3(0), Sense Motive¹ +5(3), Sleight of Hand¹* +6(4), Spot¹ +5(3), Use Magic Device¹ +3(1); ¹ Human Paragon Class Skill, * Armor Check Penalty -1 [b]Feats:[/b] Simple Weapon Proficiency, Martial Weapon Proficiency (longsword), Light Armor Proficiency, Able Learner, Point Blank Shot [b]Alignment:[/b] Neutral (Neutral Good) An exceptional young woman trying to break out and move away from Diamond Lake. Except for her smarts and charms and a few skills she picked up in her youth, the orphaned Alexi has not much to guide her way yet, but soon enough she will discover, that there is more hidden inside her. The nightly prayers to the god of roads, that she will make her way out into the world, just increase her urge to get away. And the growing anger about her situation eventually unleashes in the form of destructive arcane energy, revealing her true power. Naturally curious and completely annoyed by being forced to live in this rough town, Alexi still won't do anything to earn the money to get out. While she isn't the most benevolent of the town's inhabitants, she also isn't among the meaner ones. Being an underdog herself, she has a certain affection for the poor and tries to help them, if she can. Alexi isn't altruistic, however, and her primary allegiance is to herself still. Alexi stands 5 feet 8 inches tall and weighs 125 pounds. She is 19 years old, has shoulder-long, curly brown hair, usually swept over one of her blue-grey eyes, and her skin has a light tan. Despite the usual dirt stains on her skin and clothing, Alexi is fairly attractive; her good looks being further enhanced by her striking presence. Alexi speaks Common, Giant, Gnome and Halfling. [b]Equipment:[/b] Light Crossbow, 18 Crossbow Bolts, Studded Leather Armor, Traveler's Outfit, Backpack, Bedroll, Winter Blanket, Scroll Case, Belt Pouch, Waterskin, Wooden Holy Symbol of Fharlanghn, Moonstone (30 gp); 1 gp, 4 sp, 0 cp. [b]Background:[/b] She never knew her parents. The young orphan girl, who is called Alexi, grew up in the worst parts of Diamond Lake, relying on theft to get along and the few friends she had found, most of them, like Owen, who is like a younger brother to her, in a similar situation as herself. The smart girl was always quick to pick up new things and her wits have proven a reliable resource for surviving in the rough spots of the damnable mining town. At one day, Alexi was particulary lucky, as she pickpocketed a moonstone from a wealthy customer on his way to Tidwoad's; she only showed the gem to Owen, whom she could trust almost blindly, but otherwise hid it from greedy eyes, always dreaming about buying a horse and equipment and leaving town with the gold she would get from the gem. Also, if she had tried to sell the gem, everyone would have assumed, that she had stolen it, anyways. As she grew older she sometimes got a small and weakly paid job in one of the shadier gambling dens of Diamond Lake, but it was better than nothing and at least a little closer to honest work, and while she wasn't allowed to play herself, she did pick up a few tricks of the trade just by watching the games. [i]Recent Events:[/i] - [i]Meeting Gregor[/i] (Alexi gets rescued by the giant while in a tight situation with a few drunks after she is finished with her work, later she meets him again, as he is being mocked by a bunch of kids and steps up to defend him with words, where fists won't do; they become friends and he even teaches her the language of the giants.) - [i]Arming Up[/i] (Alexi spends much of her earned gold to buy a weapon; at first she aims for a bow, but once Venelle made clear, that she simply does not have the physique to properly fire a bow, she settles for the much easier to handle crossbow. Alexi also practices some with a wooden sword, which is quite fun, even though she is not very good at it.) - [i]Fetching Faith[/i] (Alexi steals the Holy Symbol from a traveling priest of Fharlanghn and slowly gets drawn to the faith herself. She starts to pray to the god of roads, first to apologize for stealing from one of his followers, but later, when she is sure he isn't angry with her anymore, she begins to ask for guidance in her prayers.) - [i]Promise of Adventure[/i] (Alexi overhears a group of adventurers bragging about their intentions to loot a nearby cairn. Of course, now she wants to have her own adventure. This seems to Alexi like a blessing sent from Fharlanghn himself, the promise of travel and adventure, and getting the heck out of Diamond Lake... her prayers have been heard and now the time has come to take action!) [/QUOTE]
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