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<blockquote data-quote="kronos182" data-source="post: 6796044" data-attributes="member: 6668634"><p>HP Ruby Series</p><p>HP's latest foray into the weapons market is their Ruby line of personal defense weapons. These weapons are all light weight, small and easy to conceal as they are all designed to look like jewellery and other accessories. Many from each model will look similar but are usually altered slightly for the customer so that unless someone buys the baseline model, no two will look exactly alike 75% of the time. HP offers several quick easy alteration packages for each model that doesn't increase the price, but elaborate modifications can be made at higher costs. Most alterations at no cost are colour, slight size variations, gem size, gem placement, gem mounting design and material for the main body.</p><p></p><p>Ruby 100</p><p>The Ruby 100 is the smallest of the Ruby series of PDW made by HP, it is actually one of the smallest weapons produced by HP. It consists of two sets of metal sleeves that cover the lower segments of the index and middle fingers, but flexible at the joint to allow normal movement of the fingers. A small ruby like gem is mounted at the end of each sleeve above the last knuckle of the finger. To fire, the user must extend the index and middle fingers out straight, but not touching, then bring them together quickly to release the laser bolt. The laser discharges from the two ruby like gems, along the direction the fingers are pointing. It is suggested to practice several times before wearing these in public to prevent any mishaps with accidently firings. The discharge is very short ranged, and not particularly powerful, but is easy to use in close quarters. It's advertised for use by diplomats and business people, but many young women love them for personal defense and also as a fashion accessory.</p><p>The Ruby is so easy to use that even children can use them, however HP takes no responsibility for anyone under the age of 16 using one. Many daughters of famous actors or political leaders have personally designed Ruby 100s to blend in with their wardrobes.</p><p></p><p>Ruby 100 (PL 6/7 simple weapon proficiency)</p><p>Damage: 2d4</p><p>Critical: 20</p><p>Damage Type: Fire</p><p>Range Increment: 10 ft out to max of 5 increments</p><p>Rate of Fire: Single</p><p>Size: Diminutive </p><p>Weight: 0.5 lbs</p><p>Ammo: 10 internal</p><p>Purchase DC: 14 Lic +1</p><p>Note: Can be used in melee with half penalties normally associated with firing a ranged weapon while in melee combat. Requires a Knowledge (technology) DC 18 to recognize it is actually a weapon. Gains a +4 to conceal against search checks for weapons.</p><p>Comes with a docking port that recharges the internal battery in 1 hour.</p><p>Comes in several colours with a metallic sheen, which include black, blue, red, silver, gold and gun metal grey. Four different gem mountings are available at no cost. The colour of the gem can be altered but increases the PDC by +1. Other outward appearance modifications are available but increase the PDC by +1 for relative simple to +5 for complex or extravagant.</p><p></p><p>Ruby 200</p><p>The Ruby 200 is a larger, bracelet or arm band style version of the Ruby series. Usually appears as a half inch wide bracelet, usually gold, white gold or silver in colour, with several small rubies (between 3 and 6) or one or two larger rubies. The Ruby 200 is slightly more powerful and has greater range than the 100, and an increased payload. To fire, the user must make a fist and flex the fist and arm to fire the weapon. For people who have problems doing this, a conceal firing stud is available, and can lock out the flexing trigger if the user desires. The Ruby 200 can be outfitted with a stun module to make it more legal in areas where owning a weapon of any sort is heavily restricted. The Ruby 200 has the same customization as the 100, but also a few different styles are available besides a simple band, such as a snaking spiral band that goes up the arm, or two bands connected together, and so forth.</p><p></p><p>Ruby 200 (PL6/7 Personal Weapon Proficiency)</p><p>Damage: 2d6</p><p>Critical: 20</p><p>Damage Type: Fire</p><p>Range Increment: 20 ft out to a max of 5 increments</p><p>Rate of fire: Semi</p><p>Size: Tiny</p><p>Weight: 1 lb</p><p>Ammo: 20 internal</p><p>Purchase DC: 15 License +1</p><p>Note: Can be used in melee with half penalties normally associated with firing a ranged weapon while in melee combat. Requires a Knowledge (technology) DC 21 to recognize it is actually a weapon. Gains a +2 to conceal against searches for weapons.</p><p>Comes with a docking port that recharges the internal battery in 1 hour.</p><p>Same rules as the Ruby 100 for customization, but with more variation available to the client.</p><p></p><p>[HR][/HR]</p><p></p><p>MLR410</p><p></p><p>HP decided to finally release a carbine style laser weapon for paratroopers and commando style troops to use, or for urban warfare. They took their original LR100, shortened it and thinned the main body past the handle and trigger assembly. Instead of having one barrel, four cylinder type fixtures surround the thinned body. These fixtures contain the focusing chambers and emitters. The four barrels allows the weapon to cycle through each barrel quickly to allow an incredible high rate of fire without worrying about overheating and melting any of the components of each barrel as each gets more time to cool than if it was just a single barrelled weapon. The lowest barrel also has a folding handle to allow for greater control of the weapon in full automatic fire. The pulse from each barrel is lower, and so is the range than the LR100, but the increased rate of fire makes up for it. HP has also included a 'burst' feature which fires all the barrels at once for more destructive power, but reduces the rate of fire.</p><p></p><p>HP MLR410 (PL6 Personal Firearms)</p><p>Damage: 3d6</p><p>Critical: 20</p><p>Damage Type: Fire</p><p>Range Increment: 50 ft</p><p>Rate of Fire: S, A</p><p>Size: Medium</p><p>Weight: 5.5 lbs</p><p>Ammo: 50 box</p><p>Purchase DC: 22 (Mil +3)</p><p>Notes: Enhanced Autofire Mode: Taking an addition -4 to attack, can increase automatic fire damage to a 10 ft by 10 ft area from 3d6 to 4d6 and increases the Reflex save to DC 17 and uses 15 rounds instead of the normal 10. User must declare using this option before firing.</p><p>Burst Mode: The user can set the weapon to burst mode which fires all the barrels allowing it to deal 5d6 to a single target, but reduces the rate of fire to Semi.</p></blockquote><p></p>
[QUOTE="kronos182, post: 6796044, member: 6668634"] HP Ruby Series HP's latest foray into the weapons market is their Ruby line of personal defense weapons. These weapons are all light weight, small and easy to conceal as they are all designed to look like jewellery and other accessories. Many from each model will look similar but are usually altered slightly for the customer so that unless someone buys the baseline model, no two will look exactly alike 75% of the time. HP offers several quick easy alteration packages for each model that doesn't increase the price, but elaborate modifications can be made at higher costs. Most alterations at no cost are colour, slight size variations, gem size, gem placement, gem mounting design and material for the main body. Ruby 100 The Ruby 100 is the smallest of the Ruby series of PDW made by HP, it is actually one of the smallest weapons produced by HP. It consists of two sets of metal sleeves that cover the lower segments of the index and middle fingers, but flexible at the joint to allow normal movement of the fingers. A small ruby like gem is mounted at the end of each sleeve above the last knuckle of the finger. To fire, the user must extend the index and middle fingers out straight, but not touching, then bring them together quickly to release the laser bolt. The laser discharges from the two ruby like gems, along the direction the fingers are pointing. It is suggested to practice several times before wearing these in public to prevent any mishaps with accidently firings. The discharge is very short ranged, and not particularly powerful, but is easy to use in close quarters. It's advertised for use by diplomats and business people, but many young women love them for personal defense and also as a fashion accessory. The Ruby is so easy to use that even children can use them, however HP takes no responsibility for anyone under the age of 16 using one. Many daughters of famous actors or political leaders have personally designed Ruby 100s to blend in with their wardrobes. Ruby 100 (PL 6/7 simple weapon proficiency) Damage: 2d4 Critical: 20 Damage Type: Fire Range Increment: 10 ft out to max of 5 increments Rate of Fire: Single Size: Diminutive Weight: 0.5 lbs Ammo: 10 internal Purchase DC: 14 Lic +1 Note: Can be used in melee with half penalties normally associated with firing a ranged weapon while in melee combat. Requires a Knowledge (technology) DC 18 to recognize it is actually a weapon. Gains a +4 to conceal against search checks for weapons. Comes with a docking port that recharges the internal battery in 1 hour. Comes in several colours with a metallic sheen, which include black, blue, red, silver, gold and gun metal grey. Four different gem mountings are available at no cost. The colour of the gem can be altered but increases the PDC by +1. Other outward appearance modifications are available but increase the PDC by +1 for relative simple to +5 for complex or extravagant. Ruby 200 The Ruby 200 is a larger, bracelet or arm band style version of the Ruby series. Usually appears as a half inch wide bracelet, usually gold, white gold or silver in colour, with several small rubies (between 3 and 6) or one or two larger rubies. The Ruby 200 is slightly more powerful and has greater range than the 100, and an increased payload. To fire, the user must make a fist and flex the fist and arm to fire the weapon. For people who have problems doing this, a conceal firing stud is available, and can lock out the flexing trigger if the user desires. The Ruby 200 can be outfitted with a stun module to make it more legal in areas where owning a weapon of any sort is heavily restricted. The Ruby 200 has the same customization as the 100, but also a few different styles are available besides a simple band, such as a snaking spiral band that goes up the arm, or two bands connected together, and so forth. Ruby 200 (PL6/7 Personal Weapon Proficiency) Damage: 2d6 Critical: 20 Damage Type: Fire Range Increment: 20 ft out to a max of 5 increments Rate of fire: Semi Size: Tiny Weight: 1 lb Ammo: 20 internal Purchase DC: 15 License +1 Note: Can be used in melee with half penalties normally associated with firing a ranged weapon while in melee combat. Requires a Knowledge (technology) DC 21 to recognize it is actually a weapon. Gains a +2 to conceal against searches for weapons. Comes with a docking port that recharges the internal battery in 1 hour. Same rules as the Ruby 100 for customization, but with more variation available to the client. [HR][/HR] MLR410 HP decided to finally release a carbine style laser weapon for paratroopers and commando style troops to use, or for urban warfare. They took their original LR100, shortened it and thinned the main body past the handle and trigger assembly. Instead of having one barrel, four cylinder type fixtures surround the thinned body. These fixtures contain the focusing chambers and emitters. The four barrels allows the weapon to cycle through each barrel quickly to allow an incredible high rate of fire without worrying about overheating and melting any of the components of each barrel as each gets more time to cool than if it was just a single barrelled weapon. The lowest barrel also has a folding handle to allow for greater control of the weapon in full automatic fire. The pulse from each barrel is lower, and so is the range than the LR100, but the increased rate of fire makes up for it. HP has also included a 'burst' feature which fires all the barrels at once for more destructive power, but reduces the rate of fire. HP MLR410 (PL6 Personal Firearms) Damage: 3d6 Critical: 20 Damage Type: Fire Range Increment: 50 ft Rate of Fire: S, A Size: Medium Weight: 5.5 lbs Ammo: 50 box Purchase DC: 22 (Mil +3) Notes: Enhanced Autofire Mode: Taking an addition -4 to attack, can increase automatic fire damage to a 10 ft by 10 ft area from 3d6 to 4d6 and increases the Reflex save to DC 17 and uses 15 rounds instead of the normal 10. User must declare using this option before firing. Burst Mode: The user can set the weapon to burst mode which fires all the barrels allowing it to deal 5d6 to a single target, but reduces the rate of fire to Semi. [/QUOTE]
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