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<blockquote data-quote="kronos182" data-source="post: 6807156" data-attributes="member: 6668634"><p><span style="color: black"><span style="font-family: 'arial'">Pneumatic Pistol (PL 5)</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Developed when mankind took its first steps into space, the pneumatic pistol operates on simple compressed-air technologies to fire a standard ballistic bullet.Though standard firearms would function in space, the heat and friction generated by standard firearms caused guns to jam as their metal frames expanded and contracted. Thus, the pneumatic pistol was created to eliminate the excess heat generated by standard firearms while still maintaining velocity and lethality. The pneumatic pistol fires a specially designed bullet, launched from the weapon by an intense blast o fcompressed air. With no gravity or atmospheric friction to slow down the pneumatic bullet, only a small amount of compressed air is required to get the bullet up to lethal speeds in the vacuum of space. Each magazine of pneumatic ammunition contains not only the bullets themselves, but the highly-compressed air needed to propel those bullets. Though less effective in an atmosphere, pneumatic pistols have much higher ranges in space than most standard firearms.</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Pneumatic Rifle (PL 5)</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">The pneumatic rifle employs the same technology as the pneumatic pistol. The pneumatic rifle fires deadlier rounds at targets even further away from the shooter, using a larger amount of compressed air and a specially-designed barrel that enhances the ammunition’s momentum as the weapon is fired.</span></span></p><p></p><table style='width: 100%'><tr><td> <span style="color: black"><span style="font-family: 'arial'">Weapon</span></span></td><td> <span style="color: black"><span style="font-family: 'arial'">Damage</span></span></td><td> <span style="color: black"><span style="font-family: 'arial'">Critical</span></span></td><td> <span style="color: black"><span style="font-family: 'arial'">Type</span></span></td><td> <span style="color: black"><span style="font-family: 'arial'">Range</span></span></td><td> <span style="color: black"><span style="font-family: 'arial'">RoF</span></span></td><td> <span style="color: black"><span style="font-family: 'arial'">Magazine</span></span></td><td> <span style="color: black"><span style="font-family: 'arial'">Size</span></span></td><td> <span style="color: black"><span style="font-family: 'arial'">Weight</span></span></td><td> <span style="color: black"><span style="font-family: 'arial'">PDC</span></span></td></tr><tr><td> <span style="color: black"><span style="font-family: 'arial'">Pneumatic Pistol</span></span></td><td> <span style="color: black"><span style="font-family: 'arial'">2d6</span></span></td><td> <span style="color: black"><span style="font-family: 'arial'">20</span></span></td><td> <span style="color: black"><span style="font-family: 'arial'">Ball</span></span></td><td> <span style="color: black"><span style="font-family: 'arial'">80 ft</span></span></td><td> <span style="color: black"><span style="font-family: 'arial'">S,A</span></span></td><td> <span style="color: black"><span style="font-family: 'arial'">15 box</span></span></td><td> <span style="color: black"><span style="font-family: 'arial'">Medium</span></span></td><td> <span style="color: black"><span style="font-family: 'arial'">3 lb</span></span></td><td> <span style="color: black"><span style="font-family: 'arial'">18</span></span></td></tr><tr><td> <span style="color: black"><span style="font-family: 'arial'">Pneumatic Rifle</span></span></td><td> <span style="color: black"><span style="font-family: 'arial'">2d8</span></span></td><td> <span style="color: black"><span style="font-family: 'arial'">20</span></span></td><td> <span style="color: black"><span style="font-family: 'arial'">Ball</span></span></td><td> <span style="color: black"><span style="font-family: 'arial'">140 ft</span></span></td><td> <span style="color: black"><span style="font-family: 'arial'">S,A</span></span></td><td> <span style="color: black"><span style="font-family: 'arial'">20 box</span></span></td><td> <span style="color: black"><span style="font-family: 'arial'">Large</span></span></td><td> <span style="color: black"><span style="font-family: 'arial'">8 lb</span></span></td><td> <span style="color: black"><span style="font-family: 'arial'">21</span></span></td></tr></table><p><span style="color: black"><span style="font-family: 'arial'">Note<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" />neumatic weapons use their normal range increments while in vacuum or very thin atmospheres, but suffer half range in normal or heavier atmospheres.Pneumatic weapons use personal firearms proficiency.</span></span></p><p><span style="color: black"><span style="font-family: 'arial'"></span></span></p><p><span style="color: black"><span style="font-family: 'arial'"></span></span></p><p>[HR][/HR]</p><p></p><p><span style="color: black"><span style="font-family: 'arial'">LeMat Revolver mk2</span></span></p><p></p><p></p><p><span style="color: black"><span style="font-family: 'arial'">The LeMat Revolver mk2 is a remake of the old LeMat revolver of circa 1856, combining a revolver with a single shot shotgun. Although the original LeMat used .42 caliber and a 18 gauge shotgun, the mk2 comes in two forms: the .357 revolver/12 gauge model, or the intimidating .44 magnum/10 gauge super mk2. The.357 revolver model has a 9 round cylinder, with a single shot 12 gauge underbarrel shotgun, but the .44 magnum model only has 6 round cylinder with a 10 gauge underbarrel shotgun.</span></span></p><p></p><p><span style="color: black"><span style="font-family: 'arial'">LeMat Revolver mk2 (PL5 Personal Firearms Proficiency)</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Damage: 2d6/ 2d8</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Critical:20</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Damage Type: Ballistic</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Range Increment: 40 ft / 15 ft</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Rate Of Fire: Semi / Single</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Magazine: 9 cyl. / 1 internal</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Size:Medium</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Weight: 4lb</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Purchase DC: 18</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Restriction: Lic (+1)</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Note: The number before the slash is the .357 revolver rounds, the number after is the 12 gauge shotgun. Considered a masterwork weapon and grants a +1 to attack rolls.Switching between revolver and shotgun is a swift action that can only be done once a round. Grants the user a +1 circumstance bonus to Intimidate checks.</span></span></p><p></p><p><span style="color: black"><span style="font-family: 'arial'">LeMat Revolver Super mk2 (PL5 Personal Firearms Proficiency)</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Damage: 2d8/ 2d10</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Critical:20</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Damage Type: Ballistic</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Range Increment: 30 ft / 15 ft</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Rate of Fire: Semi / Single</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Magazine: 6cyl / 1 internal</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Size:Medium</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Weight: 5lb</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Purchase DC: 19</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Restriction: Lic (+1)</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Note: The number before the slash is the .44 magnum rounds, the number after is the 10 gauge shotgun. Considered a masterwork weapon and grants a +1 bonus to attack rolls. Switching between revolver and shotgun is a swift action that can only be done once a round. Grants the user a +2 circumstance bonus to Intimidate checks.</span></span></p><p><span style="color: black"><span style="font-family: 'arial'"></span></span></p><p><span style="color: black"><span style="font-family: 'arial'"></span></span></p><p>[HR][/HR]</p><p></p><p><span style="color: black"><span style="font-family: 'arial'">Wris tLauncher</span></span></p><p></p><p><span style="color: black"><span style="font-family: 'arial'">The wrist launcher is a thick, armoured gauntlet that completely covers the hand and forearm up to the elbow. Behind the wrist is the exit ports for the weapon system. A few different versions of the wrist launcher is available, from light ballistic weapon, shotgun with usually special rounds, flechette or mini grenade launcher. Loading a wrist launcher is not quick due to the design to keep it as light and form fitting as possible, taking a trained person about 5 minutes to fully reload. To fire a wrist launcher, a firing stud on the side is available, but most users prefer the trigger inside the gauntlet which is primed when the hand is held in a specific way, then specific fingers move to act as the trigger. These weapons use advanced miniaturization and start making small scale appearances in the most advanced elite units at the end of PL6 and sees a little more wide spread use in more elite units or among officers and spec ops teams in PL7.</span></span></p><p></p><p><span style="color: black"><span style="font-family: 'arial'">4mm Wrist Launcher</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">This is the light ballistic wrist launcher, using 4mm caseless ammunition for a light submachine gun style weapon. </span></span></p><p></p><p><span style="color: black"><span style="font-family: 'arial'">4mm Wrist Launcher (PL6/7 Personal Firearms Proficiency)</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Damage: 2d6</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Critical:20</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Damage Type: Ballistic</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Range Increment: 20 ft</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Rate Of Fire: S, A</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Magazine:15 internal</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Size:Small</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Weight:4.5 lbs</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Purchase DC: 28</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Restriction:Res (+2)</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Note:Takes 5 minutes to reload, which it can not be worn. User can not be disarmed of a wrist launcher.</span></span></p><p></p><p><span style="color: black"><span style="font-family: 'arial'">16 Gauge Wrist Launcher</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">This is the shotgun version of the wrist launcher. Although it is in a smaller size shotgun, with improved propellants and other materials, these smaller shells have the same power as the 12 gauge rounds of the previous age. This version of the wrist launcher usually is loaded with special rounds, such as CS gas or door busters or shot for more area affect, or dragon breathe rounds.</span></span></p><p></p><p><span style="color: black"><span style="font-family: 'arial'">16 Gauge Wrist Launcher (PL6/7 Personal Firearms Proficiency)</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Damage: 2d8*</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Critical:20</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Damage Type: Ballistic</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Range Increment: 15</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Rate Of Fire: Semi</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Magazine:7 internal</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Size:Small</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Weight:4.5 lbs</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Purchase DC: 28</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Restriction:Res (+2)</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Note: *For standard shot. Can be loaded with same variant ammunition of 12 gauge shotguns of PL5. Takes 5 rounds to reload, which can not be done while worn. User cannot be disarmed of a wrist launcher.</span></span></p><p></p><p><span style="color: black"><span style="font-family: 'arial'">Flechette Wrist Launcher</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">This wrist launcher fires bundles of flechettes at the target. Although not good against heavily armoured targets, is excellent against non armoured foes, plus has the advantage of being useful in cutting things from a distance. A favourite weapon amongst many Spec Ops teams. The flechette version is also significantly quieter than other versions.</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Flechette Wrist Launcher (PL6/7 Personal Firearms Proficiency)</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Damage: 2d6</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Critical:20</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Damage Type: Piercing, slashing</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Range Increment: 30 ft</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Rate OfFire: S, A</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Magazine:30 internal</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Size:Small</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Weight:4.5 lbs</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Purchase DC: 28</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Restriction :Lic (+1)</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Note:Takes 5 minutes to reload, which can not be done while worn. User can not be disarmed of a wrist launcher.</span></span></p><p></p><p><span style="color: black"><span style="font-family: 'arial'">Mini Grenade Wrist Launcher</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">This version launches mini grenades and has a more powerful launching system so that the user is less likely to be caught in the blast radius of their own weapons.</span></span></p><p></p><p><span style="color: black"><span style="font-family: 'arial'">Mini Grenade Wrist Launcher (PL6/7 Weapon Proficiency Grenade Launcher)</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Damage:Varies</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Critical:varies</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Damage Type: varies</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Range Increment: 40 ft</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Rate Of Fire: Semi</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Magazine:5 internal</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Size:Small</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Weight: 5 lbs</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Purchase DC: 30</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Restriction:Mil (+3)</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Note: Can use any mini grenade available on the market. Takes five minutes to reload,which can not be done while worn. User can not be disarmed of a wrist launcher.</span></span></p></blockquote><p></p>
[QUOTE="kronos182, post: 6807156, member: 6668634"] [COLOR=black][FONT=arial]Pneumatic Pistol (PL 5)[/FONT][/COLOR] [COLOR=black][FONT=arial]Developed when mankind took its first steps into space, the pneumatic pistol operates on simple compressed-air technologies to fire a standard ballistic bullet.Though standard firearms would function in space, the heat and friction generated by standard firearms caused guns to jam as their metal frames expanded and contracted. Thus, the pneumatic pistol was created to eliminate the excess heat generated by standard firearms while still maintaining velocity and lethality. The pneumatic pistol fires a specially designed bullet, launched from the weapon by an intense blast o fcompressed air. With no gravity or atmospheric friction to slow down the pneumatic bullet, only a small amount of compressed air is required to get the bullet up to lethal speeds in the vacuum of space. Each magazine of pneumatic ammunition contains not only the bullets themselves, but the highly-compressed air needed to propel those bullets. Though less effective in an atmosphere, pneumatic pistols have much higher ranges in space than most standard firearms.[/FONT][/COLOR] [COLOR=black][FONT=arial]Pneumatic Rifle (PL 5)[/FONT][/COLOR] [COLOR=black][FONT=arial]The pneumatic rifle employs the same technology as the pneumatic pistol. The pneumatic rifle fires deadlier rounds at targets even further away from the shooter, using a larger amount of compressed air and a specially-designed barrel that enhances the ammunition’s momentum as the weapon is fired.[/FONT][/COLOR] [TABLE="width: 1"][TR][TD] [COLOR=black][FONT=arial]Weapon[/FONT][/COLOR][/TD][TD] [COLOR=black][FONT=arial]Damage[/FONT][/COLOR][/TD][TD] [COLOR=black][FONT=arial]Critical[/FONT][/COLOR][/TD][TD] [COLOR=black][FONT=arial]Type[/FONT][/COLOR][/TD][TD] [COLOR=black][FONT=arial]Range[/FONT][/COLOR][/TD][TD] [COLOR=black][FONT=arial]RoF[/FONT][/COLOR][/TD][TD] [COLOR=black][FONT=arial]Magazine[/FONT][/COLOR][/TD][TD] [COLOR=black][FONT=arial]Size[/FONT][/COLOR][/TD][TD] [COLOR=black][FONT=arial]Weight[/FONT][/COLOR][/TD][TD] [COLOR=black][FONT=arial]PDC[/FONT][/COLOR][/TD][/TR][TR][TD] [COLOR=black][FONT=arial]Pneumatic Pistol[/FONT][/COLOR][/TD][TD] [COLOR=black][FONT=arial]2d6[/FONT][/COLOR][/TD][TD] [COLOR=black][FONT=arial]20[/FONT][/COLOR][/TD][TD] [COLOR=black][FONT=arial]Ball[/FONT][/COLOR][/TD][TD] [COLOR=black][FONT=arial]80 ft[/FONT][/COLOR][/TD][TD] [COLOR=black][FONT=arial]S,A[/FONT][/COLOR][/TD][TD] [COLOR=black][FONT=arial]15 box[/FONT][/COLOR][/TD][TD] [COLOR=black][FONT=arial]Medium[/FONT][/COLOR][/TD][TD] [COLOR=black][FONT=arial]3 lb[/FONT][/COLOR][/TD][TD] [COLOR=black][FONT=arial]18[/FONT][/COLOR][/TD][/TR][TR][TD] [COLOR=black][FONT=arial]Pneumatic Rifle[/FONT][/COLOR][/TD][TD] [COLOR=black][FONT=arial]2d8[/FONT][/COLOR][/TD][TD] [COLOR=black][FONT=arial]20[/FONT][/COLOR][/TD][TD] [COLOR=black][FONT=arial]Ball[/FONT][/COLOR][/TD][TD] [COLOR=black][FONT=arial]140 ft[/FONT][/COLOR][/TD][TD] [COLOR=black][FONT=arial]S,A[/FONT][/COLOR][/TD][TD] [COLOR=black][FONT=arial]20 box[/FONT][/COLOR][/TD][TD] [COLOR=black][FONT=arial]Large[/FONT][/COLOR][/TD][TD] [COLOR=black][FONT=arial]8 lb[/FONT][/COLOR][/TD][TD] [COLOR=black][FONT=arial]21[/FONT][/COLOR][/TD][/TR][/TABLE] [COLOR=black][FONT=arial]Note:Pneumatic weapons use their normal range increments while in vacuum or very thin atmospheres, but suffer half range in normal or heavier atmospheres.Pneumatic weapons use personal firearms proficiency. [/FONT][/COLOR] [HR][/HR] [COLOR=black][FONT=arial]LeMat Revolver mk2[/FONT][/COLOR] [COLOR=black][FONT=arial]The LeMat Revolver mk2 is a remake of the old LeMat revolver of circa 1856, combining a revolver with a single shot shotgun. Although the original LeMat used .42 caliber and a 18 gauge shotgun, the mk2 comes in two forms: the .357 revolver/12 gauge model, or the intimidating .44 magnum/10 gauge super mk2. The.357 revolver model has a 9 round cylinder, with a single shot 12 gauge underbarrel shotgun, but the .44 magnum model only has 6 round cylinder with a 10 gauge underbarrel shotgun.[/FONT][/COLOR] [COLOR=black][FONT=arial]LeMat Revolver mk2 (PL5 Personal Firearms Proficiency)[/FONT][/COLOR] [COLOR=black][FONT=arial]Damage: 2d6/ 2d8[/FONT][/COLOR] [COLOR=black][FONT=arial]Critical:20[/FONT][/COLOR] [COLOR=black][FONT=arial]Damage Type: Ballistic[/FONT][/COLOR] [COLOR=black][FONT=arial]Range Increment: 40 ft / 15 ft[/FONT][/COLOR] [COLOR=black][FONT=arial]Rate Of Fire: Semi / Single[/FONT][/COLOR] [COLOR=black][FONT=arial]Magazine: 9 cyl. / 1 internal[/FONT][/COLOR] [COLOR=black][FONT=arial]Size:Medium[/FONT][/COLOR] [COLOR=black][FONT=arial]Weight: 4lb[/FONT][/COLOR] [COLOR=black][FONT=arial]Purchase DC: 18[/FONT][/COLOR] [COLOR=black][FONT=arial]Restriction: Lic (+1)[/FONT][/COLOR] [COLOR=black][FONT=arial]Note: The number before the slash is the .357 revolver rounds, the number after is the 12 gauge shotgun. Considered a masterwork weapon and grants a +1 to attack rolls.Switching between revolver and shotgun is a swift action that can only be done once a round. Grants the user a +1 circumstance bonus to Intimidate checks.[/FONT][/COLOR] [COLOR=black][FONT=arial]LeMat Revolver Super mk2 (PL5 Personal Firearms Proficiency)[/FONT][/COLOR] [COLOR=black][FONT=arial]Damage: 2d8/ 2d10[/FONT][/COLOR] [COLOR=black][FONT=arial]Critical:20[/FONT][/COLOR] [COLOR=black][FONT=arial]Damage Type: Ballistic[/FONT][/COLOR] [COLOR=black][FONT=arial]Range Increment: 30 ft / 15 ft[/FONT][/COLOR] [COLOR=black][FONT=arial]Rate of Fire: Semi / Single[/FONT][/COLOR] [COLOR=black][FONT=arial]Magazine: 6cyl / 1 internal[/FONT][/COLOR] [COLOR=black][FONT=arial]Size:Medium[/FONT][/COLOR] [COLOR=black][FONT=arial]Weight: 5lb[/FONT][/COLOR] [COLOR=black][FONT=arial]Purchase DC: 19[/FONT][/COLOR] [COLOR=black][FONT=arial]Restriction: Lic (+1)[/FONT][/COLOR] [COLOR=black][FONT=arial]Note: The number before the slash is the .44 magnum rounds, the number after is the 10 gauge shotgun. Considered a masterwork weapon and grants a +1 bonus to attack rolls. Switching between revolver and shotgun is a swift action that can only be done once a round. Grants the user a +2 circumstance bonus to Intimidate checks. [/FONT][/COLOR] [HR][/HR] [COLOR=black][FONT=arial]Wris tLauncher[/FONT][/COLOR] [COLOR=black][FONT=arial]The wrist launcher is a thick, armoured gauntlet that completely covers the hand and forearm up to the elbow. Behind the wrist is the exit ports for the weapon system. A few different versions of the wrist launcher is available, from light ballistic weapon, shotgun with usually special rounds, flechette or mini grenade launcher. Loading a wrist launcher is not quick due to the design to keep it as light and form fitting as possible, taking a trained person about 5 minutes to fully reload. To fire a wrist launcher, a firing stud on the side is available, but most users prefer the trigger inside the gauntlet which is primed when the hand is held in a specific way, then specific fingers move to act as the trigger. These weapons use advanced miniaturization and start making small scale appearances in the most advanced elite units at the end of PL6 and sees a little more wide spread use in more elite units or among officers and spec ops teams in PL7.[/FONT][/COLOR] [COLOR=black][FONT=arial]4mm Wrist Launcher[/FONT][/COLOR] [COLOR=black][FONT=arial]This is the light ballistic wrist launcher, using 4mm caseless ammunition for a light submachine gun style weapon. [/FONT][/COLOR] [COLOR=black][FONT=arial]4mm Wrist Launcher (PL6/7 Personal Firearms Proficiency)[/FONT][/COLOR] [COLOR=black][FONT=arial]Damage: 2d6[/FONT][/COLOR] [COLOR=black][FONT=arial]Critical:20[/FONT][/COLOR] [COLOR=black][FONT=arial]Damage Type: Ballistic[/FONT][/COLOR] [COLOR=black][FONT=arial]Range Increment: 20 ft[/FONT][/COLOR] [COLOR=black][FONT=arial]Rate Of Fire: S, A[/FONT][/COLOR] [COLOR=black][FONT=arial]Magazine:15 internal[/FONT][/COLOR] [COLOR=black][FONT=arial]Size:Small[/FONT][/COLOR] [COLOR=black][FONT=arial]Weight:4.5 lbs[/FONT][/COLOR] [COLOR=black][FONT=arial]Purchase DC: 28[/FONT][/COLOR] [COLOR=black][FONT=arial]Restriction:Res (+2)[/FONT][/COLOR] [COLOR=black][FONT=arial]Note:Takes 5 minutes to reload, which it can not be worn. User can not be disarmed of a wrist launcher.[/FONT][/COLOR] [COLOR=black][FONT=arial]16 Gauge Wrist Launcher[/FONT][/COLOR] [COLOR=black][FONT=arial]This is the shotgun version of the wrist launcher. Although it is in a smaller size shotgun, with improved propellants and other materials, these smaller shells have the same power as the 12 gauge rounds of the previous age. This version of the wrist launcher usually is loaded with special rounds, such as CS gas or door busters or shot for more area affect, or dragon breathe rounds.[/FONT][/COLOR] [COLOR=black][FONT=arial]16 Gauge Wrist Launcher (PL6/7 Personal Firearms Proficiency)[/FONT][/COLOR] [COLOR=black][FONT=arial]Damage: 2d8*[/FONT][/COLOR] [COLOR=black][FONT=arial]Critical:20[/FONT][/COLOR] [COLOR=black][FONT=arial]Damage Type: Ballistic[/FONT][/COLOR] [COLOR=black][FONT=arial]Range Increment: 15[/FONT][/COLOR] [COLOR=black][FONT=arial]Rate Of Fire: Semi[/FONT][/COLOR] [COLOR=black][FONT=arial]Magazine:7 internal[/FONT][/COLOR] [COLOR=black][FONT=arial]Size:Small[/FONT][/COLOR] [COLOR=black][FONT=arial]Weight:4.5 lbs[/FONT][/COLOR] [COLOR=black][FONT=arial]Purchase DC: 28[/FONT][/COLOR] [COLOR=black][FONT=arial]Restriction:Res (+2)[/FONT][/COLOR] [COLOR=black][FONT=arial]Note: *For standard shot. Can be loaded with same variant ammunition of 12 gauge shotguns of PL5. Takes 5 rounds to reload, which can not be done while worn. User cannot be disarmed of a wrist launcher.[/FONT][/COLOR] [COLOR=black][FONT=arial]Flechette Wrist Launcher[/FONT][/COLOR] [COLOR=black][FONT=arial]This wrist launcher fires bundles of flechettes at the target. Although not good against heavily armoured targets, is excellent against non armoured foes, plus has the advantage of being useful in cutting things from a distance. A favourite weapon amongst many Spec Ops teams. The flechette version is also significantly quieter than other versions.[/FONT][/COLOR] [COLOR=black][FONT=arial]Flechette Wrist Launcher (PL6/7 Personal Firearms Proficiency)[/FONT][/COLOR] [COLOR=black][FONT=arial]Damage: 2d6[/FONT][/COLOR] [COLOR=black][FONT=arial]Critical:20[/FONT][/COLOR] [COLOR=black][FONT=arial]Damage Type: Piercing, slashing[/FONT][/COLOR] [COLOR=black][FONT=arial]Range Increment: 30 ft[/FONT][/COLOR] [COLOR=black][FONT=arial]Rate OfFire: S, A[/FONT][/COLOR] [COLOR=black][FONT=arial]Magazine:30 internal[/FONT][/COLOR] [COLOR=black][FONT=arial]Size:Small[/FONT][/COLOR] [COLOR=black][FONT=arial]Weight:4.5 lbs[/FONT][/COLOR] [COLOR=black][FONT=arial]Purchase DC: 28[/FONT][/COLOR] [COLOR=black][FONT=arial]Restriction :Lic (+1)[/FONT][/COLOR] [COLOR=black][FONT=arial]Note:Takes 5 minutes to reload, which can not be done while worn. User can not be disarmed of a wrist launcher.[/FONT][/COLOR] [COLOR=black][FONT=arial]Mini Grenade Wrist Launcher[/FONT][/COLOR] [COLOR=black][FONT=arial]This version launches mini grenades and has a more powerful launching system so that the user is less likely to be caught in the blast radius of their own weapons.[/FONT][/COLOR] [COLOR=black][FONT=arial]Mini Grenade Wrist Launcher (PL6/7 Weapon Proficiency Grenade Launcher)[/FONT][/COLOR] [COLOR=black][FONT=arial]Damage:Varies[/FONT][/COLOR] [COLOR=black][FONT=arial]Critical:varies[/FONT][/COLOR] [COLOR=black][FONT=arial]Damage Type: varies[/FONT][/COLOR] [COLOR=black][FONT=arial]Range Increment: 40 ft[/FONT][/COLOR] [COLOR=black][FONT=arial]Rate Of Fire: Semi[/FONT][/COLOR] [COLOR=black][FONT=arial]Magazine:5 internal[/FONT][/COLOR] [COLOR=black][FONT=arial]Size:Small[/FONT][/COLOR] [COLOR=black][FONT=arial]Weight: 5 lbs[/FONT][/COLOR] [COLOR=black][FONT=arial]Purchase DC: 30[/FONT][/COLOR] [COLOR=black][FONT=arial]Restriction:Mil (+3)[/FONT][/COLOR] [COLOR=black][FONT=arial]Note: Can use any mini grenade available on the market. Takes five minutes to reload,which can not be done while worn. User can not be disarmed of a wrist launcher.[/FONT][/COLOR] [/QUOTE]
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