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<blockquote data-quote="kronos182" data-source="post: 7161199" data-attributes="member: 6668634"><p>Some Mech Equipment</p><p></p><p>Weapon</p><p></p><p>Pulsed Weapon System (PL 6, mech weapon gadget)</p><p>With this weapon system, one energy-based weapons on the mecha will have their weapon fire rate changed from single to autofire and cause an additional 50% damage to a target, but the range of the weapon is reduce by 50%.</p><p>Equipment Slots: None</p><p>Activation: Free action.</p><p>Range: Per the weapon (See Above)</p><p>Target: Per the weapon (See Above), Autofire</p><p>Duration: Per the weapon</p><p>Saving Throw: Per the weapon</p><p>Purchase DC: One-quarter the mecha’s weapon base purchase DC</p><p>Restriction: None</p><p></p><p>Misc</p><p></p><p>Outdated (PL 5, gadget)</p><p>This mecha is quite outdated, in direct comparison to other mecha of a similar model and make. Normally these mecha have been though several major conflicts</p><p>and have suffered through them. In gaming terms, all mecha with outdated will have its hardness reduced by 5 points.</p><p>Hardness: -5</p><p>Base Purchase DC Modifier: -10</p><p></p><p>Defense Equipment</p><p></p><p>EMP Shielded (PL 8)</p><p>Mecha with this device have had had its major operation systems protected and reinforced from all various types of electromagnetic pulses (EMP) attacks and/effects.</p><p>Mecha with this device gains a +5 to all rolls when dealing with EMP attacks and/or effects.</p><p>Equipment Slots: None</p><p>Activation: None</p><p>Range: Personal</p><p>Target: You</p><p>Duration: Persistent</p><p>Saving Throw: None</p><p>Purchase DC: 10</p><p>Restriction: None</p></blockquote><p></p>
[QUOTE="kronos182, post: 7161199, member: 6668634"] Some Mech Equipment Weapon Pulsed Weapon System (PL 6, mech weapon gadget) With this weapon system, one energy-based weapons on the mecha will have their weapon fire rate changed from single to autofire and cause an additional 50% damage to a target, but the range of the weapon is reduce by 50%. Equipment Slots: None Activation: Free action. Range: Per the weapon (See Above) Target: Per the weapon (See Above), Autofire Duration: Per the weapon Saving Throw: Per the weapon Purchase DC: One-quarter the mecha’s weapon base purchase DC Restriction: None Misc Outdated (PL 5, gadget) This mecha is quite outdated, in direct comparison to other mecha of a similar model and make. Normally these mecha have been though several major conflicts and have suffered through them. In gaming terms, all mecha with outdated will have its hardness reduced by 5 points. Hardness: -5 Base Purchase DC Modifier: -10 Defense Equipment EMP Shielded (PL 8) Mecha with this device have had had its major operation systems protected and reinforced from all various types of electromagnetic pulses (EMP) attacks and/effects. Mecha with this device gains a +5 to all rolls when dealing with EMP attacks and/or effects. Equipment Slots: None Activation: None Range: Personal Target: You Duration: Persistent Saving Throw: None Purchase DC: 10 Restriction: None [/QUOTE]
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