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Krust, What are your thoughts on...
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<blockquote data-quote="Upper_Krust" data-source="post: 5054079" data-attributes="member: 326"><p>Howdy Pssthpok amigo! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p></p><p></p><p>Indeed it does...thank heavens.</p><p></p><p> </p><p></p><p>There is certainly a difference between what I will happily accept at the gaming table and what I myself would design. But I'll prefer a balanced power thats to an extent disassociating over an unbalanced power that isn't.</p><p></p><p> </p><p></p><p>I don't think so, because the totality of your distress is a tiny fraction of powers for what is rapidly becoming an increasingly small fraction of the total classes. It just seems like you are looking for excuses.</p><p></p><p></p><p></p><p>I disagree, I think marking makes sense, though I would concede the mechanics of individual marking powers probably don't always (though with arcane, divine, primal and presumably psionic marking they don't necessarily need to).</p><p></p><p></p><p></p><p>So then its a game balance conceit...I can live with that.</p><p></p><p> </p><p></p><p>So you never houseruled any aspect of 3E...yes thats a rhetorical question. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /></p><p></p><p></p><p></p><p>I think you might be looking at windmills and seeing giants here.</p><p></p><p></p><p></p><p>Fun > Ease of Use > Balance > Lots of other stuff > Verisimilitude.</p><p></p><p>Personally I have never been happier with any system more than 4E and I am of the opinion that anyone who gives it a fair chance would agree with me.</p><p></p><p></p><p></p><p>...as opposed to almost impossibly difficult, long-winded, overtly time consuming.</p><p></p><p>I know which one I'd choose. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p></p><p></p><p>Fantasy games are about the suspension of disbelief. If you really wanted to (or needed to) you could justify any Martial Daily power. Regardless, in my eyes only a fool would rather play a 3E fighter compared to a 4E fighter. Fighters are relevant again, with cool stuff to do, they are once again the best Fighters (take that buffed 3E Cleric, Druid, Wizard, Sorcerer etc.)</p><p></p><p>Personally I have never seen mechanics (good or bad) wreck the roleplaying aspect of the game. I've seen bad mechanics wreck everything else...and 3E has bad mechanics in spades.</p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 5054079, member: 326"] Howdy Pssthpok amigo! :) Indeed it does...thank heavens. There is certainly a difference between what I will happily accept at the gaming table and what I myself would design. But I'll prefer a balanced power thats to an extent disassociating over an unbalanced power that isn't. I don't think so, because the totality of your distress is a tiny fraction of powers for what is rapidly becoming an increasingly small fraction of the total classes. It just seems like you are looking for excuses. I disagree, I think marking makes sense, though I would concede the mechanics of individual marking powers probably don't always (though with arcane, divine, primal and presumably psionic marking they don't necessarily need to). So then its a game balance conceit...I can live with that. So you never houseruled any aspect of 3E...yes thats a rhetorical question. :p I think you might be looking at windmills and seeing giants here. Fun > Ease of Use > Balance > Lots of other stuff > Verisimilitude. Personally I have never been happier with any system more than 4E and I am of the opinion that anyone who gives it a fair chance would agree with me. ...as opposed to almost impossibly difficult, long-winded, overtly time consuming. I know which one I'd choose. :) Fantasy games are about the suspension of disbelief. If you really wanted to (or needed to) you could justify any Martial Daily power. Regardless, in my eyes only a fool would rather play a 3E fighter compared to a 4E fighter. Fighters are relevant again, with cool stuff to do, they are once again the best Fighters (take that buffed 3E Cleric, Druid, Wizard, Sorcerer etc.) Personally I have never seen mechanics (good or bad) wreck the roleplaying aspect of the game. I've seen bad mechanics wreck everything else...and 3E has bad mechanics in spades. [/QUOTE]
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