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[Kulan] House Rules Thread (Updated: Mar 13/24)
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<blockquote data-quote="Knightfall" data-source="post: 4448901" data-attributes="member: 2012"><p style="text-align: center"><span style="color: darkorange"><strong><span style="font-size: 12px">Knowledge Skill:</span></strong></span></p> <p style="text-align: center"><span style="color: darkorange"><strong>Areas of Knowledge for Kulan</strong></span></p><p></p><ul> <li data-xf-list-type="ul"><strong>Angels and celestials</strong> (angels, archons, Curnorost, eladrins, exalted magic, guardinals, positive energy, rheks, the Upper Planes)</li> <li data-xf-list-type="ul"><strong>Arcana</strong> (ancient mysteries, arcane symbols, constructs, cryptic phrases, ley lines, magic traditions, magical beasts, planar conjunctions, portals)</li> <li data-xf-list-type="ul"><strong>Architecture and engineering</strong> (aqueducts, buildings, bridges, fortifications, monuments, shipbuilding, siege engines, steamcraft, urban planning, walls)</li> <li data-xf-list-type="ul"><strong>Astrology and astronomy</strong> (astrological signs, eclipses, horoscopes, palm-reading, planets, stars, the moons, the Plane of Unseen Infinity [wildspace])</li> <li data-xf-list-type="ul"><strong>Demons, daemons and devils</strong> (demodands, baatezu, loumaras, obyriths, the Blood War, the Lower Planes, sadomasochism, tanar'ri, vile magic, yugoloths)</li> <li data-xf-list-type="ul"><strong>Dracology</strong> (draconic heritage, draconic history, dracovarans, dragon magic, dragons, the Balance, the dragon deities)</li> <li data-xf-list-type="ul"><strong>Dungeoneering</strong> (aberrations, catacombs, caverns, morlocks, oozes, ruins, spelunking, the Underearth)</li> <li data-xf-list-type="ul"><strong>Faerie</strong> (Afqithan, fey, folk tales, the fey deities, the Plane of Faerie, the Plane of Serenity, the Seelie Court, the Unseelie Court)</li> <li data-xf-list-type="ul"><strong>Geography</strong> (cartography, climate, lakes, lands, people, rivers, terrains, the ocean)</li> <li data-xf-list-type="ul"><strong>History</strong> (cataclysms, colonies, empires, founding of cities, kingdoms, migration, royalty, wars)</li> <li data-xf-list-type="ul"><strong>Local</strong> (birthdays, customs, guilds, holidays, humanoids, inhabitants, laws, legends, personalities, traditions)</li> <li data-xf-list-type="ul"><strong>Madness</strong> (aboleths, asylums, beholders, Elder Evils, grell, illithids, mental disorders, pseudonaturals, taint, the Far Realms, the neogi, tsochari)</li> <li data-xf-list-type="ul"><strong>Mathematics</strong> (axiomatic creatures, ciphers, formulas, geometry, logic, money, numbers, statistics, magic related to dimension and math)</li> <li data-xf-list-type="ul"><strong>Mysticism</strong> (animism, incorporeal creatures, reincarnation, shamanism, the Spirit World, warlocks and witches)</li> <li data-xf-list-type="ul"><strong>Nature</strong> (animals, the Balance, giants, husbandry, monstrous humanoids, plants, seasons & cycles, the Elemental Plane of Wood, weather, vermin)</li> <li data-xf-list-type="ul"><strong>Nobility and royalty</strong> (falconry, family trees, heraldry, lineages, mottoes, noble houses, personalities)</li> <li data-xf-list-type="ul"><strong>Psionics</strong> (ancient mysteries, astral constructs, cryptic phrases, mentalism magic, psionic traditions, psionic races, psychic symbols)</li> <li data-xf-list-type="ul"><strong>Religion</strong> (churches and temples, deities, ecclesiastic tradition, holy and unholy symbols, megaliths, mythic history, undead)</li> <li data-xf-list-type="ul"><strong>Sexuality</strong> (deviancy, gender, half-breeds, love, midwifery, orientation, relationships, sex, sexual magic, taboos)</li> <li data-xf-list-type="ul"><strong>Ships and shipping</strong> (airships, mercantile houses, sailing ships, seafaring, spelljammers, trade goods, magic related to the sea and sky)</li> <li data-xf-list-type="ul"><strong>The elements</strong> (air, earth, fire and water, elementals, genies, the Inner Planes, paraelementals, the Plane of Molten Skies, magic related to the elements)</li> <li data-xf-list-type="ul"><strong>The planes</strong> (outsiders, the Ethereal Plane, the Hinterlands, the Outer Planes, the Plane of Twilight, magic related to the planes)</li> <li data-xf-list-type="ul"><strong>The undead</strong> (ghosts and spectres, ghouls, liches and dracoliches, mummies, necromancy, negative energy, shadows and wraiths, skeletons and zombies, vampires, wights)</li> <li data-xf-list-type="ul"><strong>Time</strong> (ancient battles, ancient history, chronomancy, the Temporal Maelstrom, time dimensionals, time lords)</li> <li data-xf-list-type="ul"><strong>War</strong> (armor, battles, battle magic, honorbound, insignias, mercenary companies, military history, tactics, warbeasts, weapons)</li> </ul></blockquote><p></p>
[QUOTE="Knightfall, post: 4448901, member: 2012"] [center][color="darkorange"][b][size="3"]Knowledge Skill:[/size] Areas of Knowledge for Kulan[/b][/color][/center] [list][*][B]Angels and celestials[/B] (angels, archons, Curnorost, eladrins, exalted magic, guardinals, positive energy, rheks, the Upper Planes) [*][B]Arcana[/B] (ancient mysteries, arcane symbols, constructs, cryptic phrases, ley lines, magic traditions, magical beasts, planar conjunctions, portals) [*][B]Architecture and engineering[/B] (aqueducts, buildings, bridges, fortifications, monuments, shipbuilding, siege engines, steamcraft, urban planning, walls) [*][B]Astrology and astronomy[/B] (astrological signs, eclipses, horoscopes, palm-reading, planets, stars, the moons, the Plane of Unseen Infinity [wildspace]) [*][B]Demons, daemons and devils[/B] (demodands, baatezu, loumaras, obyriths, the Blood War, the Lower Planes, sadomasochism, tanar'ri, vile magic, yugoloths) [*][B]Dracology[/B] (draconic heritage, draconic history, dracovarans, dragon magic, dragons, the Balance, the dragon deities) [*][B]Dungeoneering[/B] (aberrations, catacombs, caverns, morlocks, oozes, ruins, spelunking, the Underearth) [*][B]Faerie[/B] (Afqithan, fey, folk tales, the fey deities, the Plane of Faerie, the Plane of Serenity, the Seelie Court, the Unseelie Court) [*][B]Geography[/B] (cartography, climate, lakes, lands, people, rivers, terrains, the ocean) [*][B]History[/B] (cataclysms, colonies, empires, founding of cities, kingdoms, migration, royalty, wars) [*][B]Local[/B] (birthdays, customs, guilds, holidays, humanoids, inhabitants, laws, legends, personalities, traditions) [*][B]Madness[/B] (aboleths, asylums, beholders, Elder Evils, grell, illithids, mental disorders, pseudonaturals, taint, the Far Realms, the neogi, tsochari) [*][B]Mathematics[/B] (axiomatic creatures, ciphers, formulas, geometry, logic, money, numbers, statistics, magic related to dimension and math) [*][B]Mysticism[/B] (animism, incorporeal creatures, reincarnation, shamanism, the Spirit World, warlocks and witches) [*][B]Nature[/B] (animals, the Balance, giants, husbandry, monstrous humanoids, plants, seasons & cycles, the Elemental Plane of Wood, weather, vermin) [*][B]Nobility and royalty[/B] (falconry, family trees, heraldry, lineages, mottoes, noble houses, personalities) [*][B]Psionics[/B] (ancient mysteries, astral constructs, cryptic phrases, mentalism magic, psionic traditions, psionic races, psychic symbols) [*][B]Religion[/B] (churches and temples, deities, ecclesiastic tradition, holy and unholy symbols, megaliths, mythic history, undead) [*][B]Sexuality[/B] (deviancy, gender, half-breeds, love, midwifery, orientation, relationships, sex, sexual magic, taboos) [*][B]Ships and shipping[/B] (airships, mercantile houses, sailing ships, seafaring, spelljammers, trade goods, magic related to the sea and sky) [*][B]The elements[/B] (air, earth, fire and water, elementals, genies, the Inner Planes, paraelementals, the Plane of Molten Skies, magic related to the elements) [*][B]The planes[/B] (outsiders, the Ethereal Plane, the Hinterlands, the Outer Planes, the Plane of Twilight, magic related to the planes) [*][B]The undead[/B] (ghosts and spectres, ghouls, liches and dracoliches, mummies, necromancy, negative energy, shadows and wraiths, skeletons and zombies, vampires, wights) [*][B]Time[/B] (ancient battles, ancient history, chronomancy, the Temporal Maelstrom, time dimensionals, time lords) [*][B]War[/B] (armor, battles, battle magic, honorbound, insignias, mercenary companies, military history, tactics, warbeasts, weapons)[/list] [/QUOTE]
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[Kulan] House Rules Thread (Updated: Mar 13/24)
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