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Kulan: Knightfall's Crisis in Bluffside Game [IC]
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<blockquote data-quote="Knightfall" data-source="post: 9274689" data-attributes="member: 2012"><p>The bugbear cleric takes a second to decide. He can tell the tall man, likely some giant half-breed, its the most dangerous man in the room. He decides its best to let the others try to wear down the knight and his allies. He'd love to attack, but instead, he steps back and begins to pray to the great god of the dark.</p><p></p><p><strong>"What are you doing? Heal me!"</strong> The Loyalist yells at the cleric.</p><p></p><p>The cleric of darkness finishes his prayer and a powerful dark energy fills the room. The Loyalists are bolstered with extra fortitude. <span style="color: rgb(235, 107, 86)">"I <strong>am</strong> helping you,"</span> He replies to the Loyalist. <span style="color: rgb(235, 107, 86)">"Do not belittle my god's aid."</span></p><p></p><p>The dark energy also brings the dying thug back to consciousness. The man's eyes open and he grimaces. His short sword isn't in reach but lies only a few feet away.</p><p></p><p>[OOC]The cleric casts <a href="https://dnd.arkalseif.info/spells/spell-compendium--86/aid-mass--3821/index.html" target="_blank">mass aid</a> on all the Loyalist soldiers and thugs.</p><p>[Spoiler="DM Only"]<a href="http://roll.coyotecode.net/lookup.php?rollid=286539" target="_blank">Bugbear Cleric - Mass Aid: 1D8+8 = [1]+8 = 9</a></p><p>[Spoiler]</p><p></p><p>The dying thug is now conscious. He is prone. He will not act until round 3.</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=286540" target="_blank">Brelish Thug (prone) - Initiative: 1D20+3 = [18]+3 = 21</a></p><p>[/Spoiler][/Spoiler][/OOC][Spoiler="DM Only"][Spoiler][/spoiler][/spoiler]</p></blockquote><p></p>
[QUOTE="Knightfall, post: 9274689, member: 2012"] The bugbear cleric takes a second to decide. He can tell the tall man, likely some giant half-breed, its the most dangerous man in the room. He decides its best to let the others try to wear down the knight and his allies. He'd love to attack, but instead, he steps back and begins to pray to the great god of the dark. [B]"What are you doing? Heal me!"[/B] The Loyalist yells at the cleric. The cleric of darkness finishes his prayer and a powerful dark energy fills the room. The Loyalists are bolstered with extra fortitude. [COLOR=rgb(235, 107, 86)]"I [B]am[/B] helping you,"[/COLOR] He replies to the Loyalist. [COLOR=rgb(235, 107, 86)]"Do not belittle my god's aid."[/COLOR] The dark energy also brings the dying thug back to consciousness. The man's eyes open and he grimaces. His short sword isn't in reach but lies only a few feet away. [OOC]The cleric casts [URL='https://dnd.arkalseif.info/spells/spell-compendium--86/aid-mass--3821/index.html']mass aid[/URL] on all the Loyalist soldiers and thugs. [Spoiler="DM Only"][URL='http://roll.coyotecode.net/lookup.php?rollid=286539']Bugbear Cleric - Mass Aid: 1D8+8 = [1]+8 = 9[/URL] [Spoiler] The dying thug is now conscious. He is prone. He will not act until round 3. [url=http://roll.coyotecode.net/lookup.php?rollid=286540]Brelish Thug (prone) - Initiative: 1D20+3 = [18]+3 = 21[/url] [/Spoiler][/Spoiler][/OOC][Spoiler="DM Only"][Spoiler][/spoiler][/spoiler] [/QUOTE]
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