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Kulan: Knightfall's Heroes of Carnell Game [OOC]
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<blockquote data-quote="TaranTheWanderer" data-source="post: 9236352" data-attributes="member: 15882"><p>if, for some reason, Aureus deems it unsafe for us to withdraw (because we're standing on a pressure plate or something, I'd like to use this method: The black wall is Wall of Force, ubutted against a couple walls to create a barrier which will protect everyone on the other side.</p><p></p><p>If it's safe for Phar to withdraw, he will do so, otherwise, he gets hit with dispel magic too, which is fine. If it's safe, he will withdraw into the other room on the left or all the way back. The weird blue is all the areas where dispel magic bursts into. Phar should have some cover from the trap because of the wall, based on where he's standing. dispel magic doesn't work on Wall of Force, so it won't be dispelled. What do you want to do? What does Aureus suggest? </p><p></p><p>[ATTACH=full]342786[/ATTACH]</p></blockquote><p></p>
[QUOTE="TaranTheWanderer, post: 9236352, member: 15882"] if, for some reason, Aureus deems it unsafe for us to withdraw (because we're standing on a pressure plate or something, I'd like to use this method: The black wall is Wall of Force, ubutted against a couple walls to create a barrier which will protect everyone on the other side. If it's safe for Phar to withdraw, he will do so, otherwise, he gets hit with dispel magic too, which is fine. If it's safe, he will withdraw into the other room on the left or all the way back. The weird blue is all the areas where dispel magic bursts into. Phar should have some cover from the trap because of the wall, based on where he's standing. dispel magic doesn't work on Wall of Force, so it won't be dispelled. What do you want to do? What does Aureus suggest? [ATTACH type="full" width="481px"]342786[/ATTACH] [/QUOTE]
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Kulan: Knightfall's Heroes of Carnell Game [OOC]
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