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General Tabletop Discussion
D&D Older Editions
[Kulan] The Lands of Harqual (Updated: Feb 3/2022)
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<blockquote data-quote="Knightfall" data-source="post: 1500596" data-attributes="member: 2012"><p><strong><span style="color: DarkOrange">AND TWO MORE...</span></strong></p><p></p><p><span style="color: DarkOrange"><strong>Ee’aar Clans</strong></span></p><p><strong>Proper Name:</strong> The Ee’aar Clans</p><p><strong>Ruler:</strong> The High Peregrine, Aelthilon Windstorm [CG male ee’aar Rgr12]</p><p><strong>Government:</strong> Clan Structure</p><p><strong>Capital:</strong> NA</p><p><strong>Major Towns:</strong> Six town-sized mountain clan encampments.</p><p><strong>Provinces:</strong> NA</p><p><strong>Resources:</strong> Cinnabar, malachite, textiles (wool), totems, and wood (deadfall only).</p><p><strong>Coinage:</strong> NA</p><p><strong>Population:</strong> 304,786 – Ee’aar 85%, Elf (forest) 5%, Halfling (hairfoot) 4%, Human 2%, Kha 2%, Other Races 2%.</p><p><strong>Languages:</strong> Auran, Common, Denila, Elven, Sidhe.</p><p><strong>Alignments:</strong> NG, N, CG *, CN</p><p><strong>Patron God:</strong> Aerdrie.</p><p><strong>Major Religions:</strong> Brenna, Casiia, Corellon, Dionysus, Draven, Fenmarel, Heward, Rillifane, Sanh, and Tarsellis.</p><p><strong>Minor Religions:</strong> Apollo, Damh, Ehlonna, Erevan, Hendomar, Khonvum, Lokun, Mahridaar, Olidammara, and Uller.</p><p><strong>Cults:</strong> Deltum, Dy’Madra, Euphoria, Nessus, Santè, Seraph, Sialic, Thorn, Zealot, and Zell.</p><p><strong>Alliances:</strong> Tentative alliances with the Barony of Liran, the Free City of Yuln, and the City-state of Chaja.</p><p style="text-align: center">_____________________________________________</p><p></p><p><span style="color: DarkOrange"><strong>Sunus Tribes</strong></span></p><p><strong>Proper Name:</strong> The Tribes of the Sunus Mountains</p><p><strong>Ruler:</strong> King Brulok [CE male bugbear War14]</p><p><strong>Government:</strong> Tribal Structure</p><p><strong>Capital:</strong> NA</p><p><strong>Major Towns:</strong> These tribes mainly live underground in a network of interconnected caves; however, most of the hill giants live aboveground and tend to roan instead of settling in one place.</p><p><strong>Provinces:</strong> NA</p><p><strong>Resources:</strong> Charcoal, gems (bloodstones, mainly), mercenaries/soldiers, metals (copper and iron), and slaves.</p><p><strong>Coinage:</strong> NA</p><p><strong>Population:</strong> 150,250 – Bugbear 83%, Hill Giant 8%, Mountain Orc 6%, Other Races 3%.</p><p><strong>Languages:</strong> Abyssal, Anarchic, Common, Goblin, Infernal, Orc, Undercommon.</p><p><strong>Alignments:</strong> LE, NE, CN, CE *</p><p><strong>Patron God:</strong> None.</p><p><strong>Major Religions:</strong> Angrboda, Bel, Dispater, Druaga, Gruumsh, Hruggek, Karontor, Loviatar, Maglubiyet, Math Mathonwy, Mussin, Nether, Orcus, Vaprak, and Yeenoghu.</p><p><strong>Minor Religions:</strong> Baphomet, Battus, Belinik, Demogorgon, Erythnul, Hansa, Hergund, Hiisi, Konkresh, Kurtulmak, Lokun, Malotoch, Sulerain, Uller, and Xuar.</p><p><strong>Cults:</strong> Amand, Baalzebul, Ces, Dark God, Deltum, Emcey, Enduma, Ibrandul, Karaan, Pazuzu, Queen of Air and Darkness, Shoku, Telchur, Teve, Thera, Turaglas, Vespin, and Zealot.</p><p><strong>Alliances:</strong> The Black Kingdom of the Thunder Orcs (strained).</p></blockquote><p></p>
[QUOTE="Knightfall, post: 1500596, member: 2012"] [B][COLOR=DarkOrange]AND TWO MORE...[/COLOR][/B] [COLOR=DarkOrange][B]Ee’aar Clans[/B][/COLOR] [B]Proper Name:[/B] The Ee’aar Clans [B]Ruler:[/B] The High Peregrine, Aelthilon Windstorm [CG male ee’aar Rgr12] [B]Government:[/B] Clan Structure [B]Capital:[/B] NA [B]Major Towns:[/B] Six town-sized mountain clan encampments. [B]Provinces:[/B] NA [B]Resources:[/B] Cinnabar, malachite, textiles (wool), totems, and wood (deadfall only). [B]Coinage:[/B] NA [B]Population:[/B] 304,786 – Ee’aar 85%, Elf (forest) 5%, Halfling (hairfoot) 4%, Human 2%, Kha 2%, Other Races 2%. [B]Languages:[/B] Auran, Common, Denila, Elven, Sidhe. [B]Alignments:[/B] NG, N, CG *, CN [B]Patron God:[/B] Aerdrie. [B]Major Religions:[/B] Brenna, Casiia, Corellon, Dionysus, Draven, Fenmarel, Heward, Rillifane, Sanh, and Tarsellis. [B]Minor Religions:[/B] Apollo, Damh, Ehlonna, Erevan, Hendomar, Khonvum, Lokun, Mahridaar, Olidammara, and Uller. [B]Cults:[/B] Deltum, Dy’Madra, Euphoria, Nessus, Santè, Seraph, Sialic, Thorn, Zealot, and Zell. [B]Alliances:[/B] Tentative alliances with the Barony of Liran, the Free City of Yuln, and the City-state of Chaja. [CENTER]_____________________________________________[/CENTER] [COLOR=DarkOrange][B]Sunus Tribes[/B][/COLOR] [B]Proper Name:[/B] The Tribes of the Sunus Mountains [B]Ruler:[/B] King Brulok [CE male bugbear War14] [B]Government:[/B] Tribal Structure [B]Capital:[/B] NA [B]Major Towns:[/B] These tribes mainly live underground in a network of interconnected caves; however, most of the hill giants live aboveground and tend to roan instead of settling in one place. [B]Provinces:[/B] NA [B]Resources:[/B] Charcoal, gems (bloodstones, mainly), mercenaries/soldiers, metals (copper and iron), and slaves. [B]Coinage:[/B] NA [B]Population:[/B] 150,250 – Bugbear 83%, Hill Giant 8%, Mountain Orc 6%, Other Races 3%. [B]Languages:[/B] Abyssal, Anarchic, Common, Goblin, Infernal, Orc, Undercommon. [B]Alignments:[/B] LE, NE, CN, CE * [B]Patron God:[/B] None. [B]Major Religions:[/B] Angrboda, Bel, Dispater, Druaga, Gruumsh, Hruggek, Karontor, Loviatar, Maglubiyet, Math Mathonwy, Mussin, Nether, Orcus, Vaprak, and Yeenoghu. [B]Minor Religions:[/B] Baphomet, Battus, Belinik, Demogorgon, Erythnul, Hansa, Hergund, Hiisi, Konkresh, Kurtulmak, Lokun, Malotoch, Sulerain, Uller, and Xuar. [B]Cults:[/B] Amand, Baalzebul, Ces, Dark God, Deltum, Emcey, Enduma, Ibrandul, Karaan, Pazuzu, Queen of Air and Darkness, Shoku, Telchur, Teve, Thera, Turaglas, Vespin, and Zealot. [B]Alliances:[/B] The Black Kingdom of the Thunder Orcs (strained). [/QUOTE]
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[Kulan] The Lands of Harqual (Updated: Feb 3/2022)
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