Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
L&L 5/21 - Hit Points, Our Old Friend
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="CleverNickName" data-source="post: 5916528" data-attributes="member: 50987"><p>I am trying to be really optimistic about the new edition. I like what they are doing with the themes and classes, for example, and the spellcasting mechanics look interesting. I can't wait to test it out with my group.</p><p></p><p>But man. This article really bummed me out.</p><p></p><p>There were many things that I liked about 4E, and many things that I didn't. But the one thing that really damaged my opinion of it was the way they changed hit points. I didn't like the way that healing surges worked, I didn't like the way the second wind ability worked, and I especially didn't like the way that they defined hit points. "Hit points represent damage. Except when they don't, in which case they represent fatigue. Unless you aren't tired, in which case they represent luck. Except..." Blah.</p><p></p><p>I had hoped they would have gone a different direction in the new edition. But, alas.</p><p></p><p>I'm still choosing to be optimistic, though. I will continue to hold out hope that non-magical healing will be very slow, and that magical healing will be the standard battlefield healing mechanic, and that combat will focus less on "how do I get healed?" and more on "not getting hurt in the first place." And who knows? Maybe the other mechanics are so awesome that they will somehow overshadow the hit point mechanics, and I'll still play it anyway. It's possible.</p><p></p><p>I'm just not looking forward to it as much as I was yesterday. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" /></p><p></p><p>That said, I like the natural healing mechanic. I had houseruled this a long time ago into my 3.5E games: characters recover hit points at the rate of their Hit Dice + their Con mod per day (twice this amount if they are tended by a healer, or spend the whole day confined to bed.)</p></blockquote><p></p>
[QUOTE="CleverNickName, post: 5916528, member: 50987"] I am trying to be really optimistic about the new edition. I like what they are doing with the themes and classes, for example, and the spellcasting mechanics look interesting. I can't wait to test it out with my group. But man. This article really bummed me out. There were many things that I liked about 4E, and many things that I didn't. But the one thing that really damaged my opinion of it was the way they changed hit points. I didn't like the way that healing surges worked, I didn't like the way the second wind ability worked, and I especially didn't like the way that they defined hit points. "Hit points represent damage. Except when they don't, in which case they represent fatigue. Unless you aren't tired, in which case they represent luck. Except..." Blah. I had hoped they would have gone a different direction in the new edition. But, alas. I'm still choosing to be optimistic, though. I will continue to hold out hope that non-magical healing will be very slow, and that magical healing will be the standard battlefield healing mechanic, and that combat will focus less on "how do I get healed?" and more on "not getting hurt in the first place." And who knows? Maybe the other mechanics are so awesome that they will somehow overshadow the hit point mechanics, and I'll still play it anyway. It's possible. I'm just not looking forward to it as much as I was yesterday. :( That said, I like the natural healing mechanic. I had houseruled this a long time ago into my 3.5E games: characters recover hit points at the rate of their Hit Dice + their Con mod per day (twice this amount if they are tended by a healer, or spend the whole day confined to bed.) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
L&L 5/21 - Hit Points, Our Old Friend
Top