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L&L 5/21 - Hit Points, Our Old Friend
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<blockquote data-quote="Ridley's Cohort" data-source="post: 5916819" data-attributes="member: 545"><p>It is not 4e players versus non-4e players issue. There is a fundamental design problem in 1e/2e/3e that a party without a cleric plays so differently from a party with a cleric. It is quite possible to trudge through dungeons without a Wizard, but the staying power of the party without a Cleric was too problematic.</p><p></p><p>You may not have had a problem but I can promise you this is a common complaint, one that makes life harder on the DM because otherwise good adventures could just come apart at the seams.</p><p></p><p>Most old time playing groups just conceded that they needed an NPC cleric along, when no one wanted to play the cleric. Well, that kinda of works. But it also kinda sucks.</p><p></p><p>Removing the necessity for a cleric means that players get to play the PCs they want play, rather than someone playing a class they do not enjoy a player or DM running a tagalong NPC when they have plenty on their plate already. Is that not a worthwhile design goal?</p></blockquote><p></p>
[QUOTE="Ridley's Cohort, post: 5916819, member: 545"] It is not 4e players versus non-4e players issue. There is a fundamental design problem in 1e/2e/3e that a party without a cleric plays so differently from a party with a cleric. It is quite possible to trudge through dungeons without a Wizard, but the staying power of the party without a Cleric was too problematic. You may not have had a problem but I can promise you this is a common complaint, one that makes life harder on the DM because otherwise good adventures could just come apart at the seams. Most old time playing groups just conceded that they needed an NPC cleric along, when no one wanted to play the cleric. Well, that kinda of works. But it also kinda sucks. Removing the necessity for a cleric means that players get to play the PCs they want play, rather than someone playing a class they do not enjoy a player or DM running a tagalong NPC when they have plenty on their plate already. Is that not a worthwhile design goal? [/QUOTE]
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L&L 5/21 - Hit Points, Our Old Friend
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