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L&L: Putting the Vance in Vancian
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<blockquote data-quote="AbdulAlhazred" data-source="post: 5833730" data-attributes="member: 82106"><p>The problem of course is you then make your system into an unmaintainable mess that lacks expressive power. If there are 42 different things that are basically SPELLS but heaven forbid we offend someone by calling an at-will a 'spell' then out the window goes any other thing (modules anyone) that wants to refer to spells as a whole and apply some rule to them.</p><p></p><p> This was the fundamental basic thing that killed 2e and turned it into a giant mess. There were all sorts of options, but there was no rational organization to them whatsoever.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 5833730, member: 82106"] The problem of course is you then make your system into an unmaintainable mess that lacks expressive power. If there are 42 different things that are basically SPELLS but heaven forbid we offend someone by calling an at-will a 'spell' then out the window goes any other thing (modules anyone) that wants to refer to spells as a whole and apply some rule to them. This was the fundamental basic thing that killed 2e and turned it into a giant mess. There were all sorts of options, but there was no rational organization to them whatsoever. [/QUOTE]
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L&L: Putting the Vance in Vancian
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