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L&L: The Challenges of High Level Play
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<blockquote data-quote="UngeheuerLich" data-source="post: 5825352" data-attributes="member: 59057"><p>ADnD 2nd edition did not break down due to some facts:</p><p></p><p>AC was no function of level. So while you most probably had better AC at level 10 than at level 1, AC varied from +4 to -4 on level 10... (or something about that) so some monsters had AC worse than some monsters of level 2 or 3.</p><p></p><p>A fighter´s attack bonus (or rather thaco) was the best by far. And usually increased faster than monster AC. So he got ahead and did not only stay on par as in 4e.</p><p></p><p>Monster and fighter magic saves increased and target numbers did not increase with caster´s ability to cast spells.</p><p></p><p>Some monsters had magic resistance 80% and more, so effectively you could not kill a dragon with magic if you were not lucky (and did not have those rare spells that lower resistance)</p><p></p><p>Fighter weapon speed factors got lower, Wizards spell speed factors were usually a function of the spell level. Which usually means, that a fighter in front of you prevented you from casting any spell.</p><p></p><p>And by all those facts i listed, the gameplay experience chanced drastically. And made fighters not meaningless.</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 5825352, member: 59057"] ADnD 2nd edition did not break down due to some facts: AC was no function of level. So while you most probably had better AC at level 10 than at level 1, AC varied from +4 to -4 on level 10... (or something about that) so some monsters had AC worse than some monsters of level 2 or 3. A fighter´s attack bonus (or rather thaco) was the best by far. And usually increased faster than monster AC. So he got ahead and did not only stay on par as in 4e. Monster and fighter magic saves increased and target numbers did not increase with caster´s ability to cast spells. Some monsters had magic resistance 80% and more, so effectively you could not kill a dragon with magic if you were not lucky (and did not have those rare spells that lower resistance) Fighter weapon speed factors got lower, Wizards spell speed factors were usually a function of the spell level. Which usually means, that a fighter in front of you prevented you from casting any spell. And by all those facts i listed, the gameplay experience chanced drastically. And made fighters not meaningless. [/QUOTE]
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L&L: The Challenges of High Level Play
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