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L&L: The Challenges of High Level Play
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<blockquote data-quote="Sunseeker" data-source="post: 5825612"><p>So, just so I can record my votes here:</p><p><span style="color: white"><strong>It is difficult to play (as a PC) at high level</strong></span></p><p><span style="color: white"><strong></strong>3: depends on the game and other gamers.</span></p><p><span style="color: white"></span><span style="color: white"><strong>It is difficult to run games (as a DM) at high level</strong></span></p><p><span style="color: white"><strong></strong>5: only if you don't know what you're doing(ie: poor planning) or poor players.</span></p><p><span style="color: white"></span><span style="color: white"><strong>High level games require special considerations to run well (as a DM)</strong></span></p><p><span style="color: white"><strong></strong>1: of course they do.</span></p><p><span style="color: white"></span><span style="color: white"><strong>High level games require special considerations to play well (as a PC)</strong></span></p><p>2: less than as DM though.</p><p><span style="color: white"><strong>High level is just low level with bigger numbers</strong></span></p><p>5: absolutely not.</p><p><span style="color: white"><strong>High level play should be no different from low level in feel</strong></span></p><p>3: if the "feel" is "fun", then yes, otherwise, it should certainly be different, but then that also depends on the scale of the campaign.</p><p><span style="color: white"><strong>High level play should be no different from low level in gameplay</strong></span></p><p><span style="color: white"><strong></strong>3: Again this is kinda dependent upon the campaign, but I feel that it should be, based on how I run my games.</span></p><p><span style="color: white"></span><span style="color: white"><strong>I dislike high level play</strong></span></p><p><span style="color: white"><strong></strong>5: I dislike bad games, doesn't matter what level. Level has, in my experience, had almost no bearing on quality of play except when other players or the DM purposefully threw their hands up in the air and made no effort to make the game enjoyable.</span></p><p><span style="color: white"></span><span style="color: white"><strong>I dislike low level play</strong></span></p><p><span style="color: white"><strong></strong>3: I dislike certain types of low-level play. I dislike low-level play that lacks progression(story, level, whatever). I dislike repetition. I dislike grinding kobolds. I dislike mundanity.</span></p><p><span style="color: white"></span></p></blockquote><p></p>
[QUOTE="Sunseeker, post: 5825612"] So, just so I can record my votes here: [COLOR=white][B]It is difficult to play (as a PC) at high level [/B]3: depends on the game and other gamers. [/COLOR][COLOR=white][B]It is difficult to run games (as a DM) at high level [/B]5: only if you don't know what you're doing(ie: poor planning) or poor players. [/COLOR][COLOR=white][B]High level games require special considerations to run well (as a DM) [/B]1: of course they do. [/COLOR][COLOR=white][B]High level games require special considerations to play well (as a PC)[/B][/COLOR] 2: less than as DM though. [COLOR=white][B]High level is just low level with bigger numbers[/B][/COLOR] 5: absolutely not. [COLOR=white][B]High level play should be no different from low level in feel[/B][/COLOR] 3: if the "feel" is "fun", then yes, otherwise, it should certainly be different, but then that also depends on the scale of the campaign. [COLOR=white][B]High level play should be no different from low level in gameplay [/B]3: Again this is kinda dependent upon the campaign, but I feel that it should be, based on how I run my games. [/COLOR][COLOR=white][B]I dislike high level play [/B]5: I dislike bad games, doesn't matter what level. Level has, in my experience, had almost no bearing on quality of play except when other players or the DM purposefully threw their hands up in the air and made no effort to make the game enjoyable. [/COLOR][COLOR=white][B]I dislike low level play [/B]3: I dislike certain types of low-level play. I dislike low-level play that lacks progression(story, level, whatever). I dislike repetition. I dislike grinding kobolds. I dislike mundanity. [/COLOR] [/QUOTE]
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