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L4W Discussion Thread III
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<blockquote data-quote="Lord Sessadore" data-source="post: 4702342" data-attributes="member: 57255"><p>The thing with PvP in 4e is that it really (<em>really</em>) isn't built for it. Especially at low level, A PvP match will essentially come down to "whoever wins initiative goes nova with an AP and wins". Ata ran a little <a href="http://www.enworld.org/forum/talking-talk/250318-closed-now-d-d-4th-edition-pvp-arena-tournament.html" target="_blank">PvP tournament</a> for fun here on the boards, and the first couple of fights were over in the first or second round, with little to no chance for retaliation. PvP will also heavily favour certain classes. </p><p></p><p>I did have an idea a while back to set up a sort of sparring ring for characters waiting in the tavern, but it would have been explicitly non-lethal. I don't like the idea of PCs actually killing other PCs; even if people say that they're OK with it, they might not be if it happens in reality. PvP that doesn't have an explicit penalty should be fine, but I agree with Dunamin - if losing means you're either dead or forced to retire, I'd be very much against it.</p></blockquote><p></p>
[QUOTE="Lord Sessadore, post: 4702342, member: 57255"] The thing with PvP in 4e is that it really ([I]really[/I]) isn't built for it. Especially at low level, A PvP match will essentially come down to "whoever wins initiative goes nova with an AP and wins". Ata ran a little [URL="http://www.enworld.org/forum/talking-talk/250318-closed-now-d-d-4th-edition-pvp-arena-tournament.html"]PvP tournament[/URL] for fun here on the boards, and the first couple of fights were over in the first or second round, with little to no chance for retaliation. PvP will also heavily favour certain classes. I did have an idea a while back to set up a sort of sparring ring for characters waiting in the tavern, but it would have been explicitly non-lethal. I don't like the idea of PCs actually killing other PCs; even if people say that they're OK with it, they might not be if it happens in reality. PvP that doesn't have an explicit penalty should be fine, but I agree with Dunamin - if losing means you're either dead or forced to retire, I'd be very much against it. [/QUOTE]
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