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<blockquote data-quote="Atanatotatos" data-source="post: 4743702" data-attributes="member: 46957"><p>Uhmmm... well it's not always true, and less and less true, too. For example, weapon/implement expertise help "unoptimized" race/class combinations. </p><p>There are also classes that can go a long way without a very high score in their primary. Like, warlords can rely on their party members' better basic attack with commander's strike. Tiefling get flaming weapons, melee rogues are fine with a 16 most of the time thanks to piercing strike. Also a cleric greatly reduces the need for a high stats thanks to the at-will biffs to attack rolls. Also you'll value anhancement bonus on weapons and implements more than powers.</p><p>There are plenty of ways to rais your chance to hit with a 16, and teamwork is the best way.</p></blockquote><p></p>
[QUOTE="Atanatotatos, post: 4743702, member: 46957"] Uhmmm... well it's not always true, and less and less true, too. For example, weapon/implement expertise help "unoptimized" race/class combinations. There are also classes that can go a long way without a very high score in their primary. Like, warlords can rely on their party members' better basic attack with commander's strike. Tiefling get flaming weapons, melee rogues are fine with a 16 most of the time thanks to piercing strike. Also a cleric greatly reduces the need for a high stats thanks to the at-will biffs to attack rolls. Also you'll value anhancement bonus on weapons and implements more than powers. There are plenty of ways to rais your chance to hit with a 16, and teamwork is the best way. [/QUOTE]
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