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L4W Discussion Thread IV
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<blockquote data-quote="elecgraystone" data-source="post: 5042191" data-attributes="member: 74232"><p>If you'd let people pick the feat that they use every adventure, that could work. Having the feat pick forced on you by vote is another thing all together.</p><p> </p><p>The thing with the 'teamwork' feat is you get a small bonus that gets bigger the more people you have with the feat. Unless 100% of the people need the same bonus, someone is left out. What if 2 people want initiative and 3 want a skill buff? Why not let the two take the feat they want and the three take another? Why make two people have something they don't want/need?</p><p> </p><p>You say 'characters with both range and melee potential or with a wide skill selection might consider it'. So the one with the wide skill base wants the same thing as the combat person? Not likely.</p></blockquote><p></p>
[QUOTE="elecgraystone, post: 5042191, member: 74232"] If you'd let people pick the feat that they use every adventure, that could work. Having the feat pick forced on you by vote is another thing all together. The thing with the 'teamwork' feat is you get a small bonus that gets bigger the more people you have with the feat. Unless 100% of the people need the same bonus, someone is left out. What if 2 people want initiative and 3 want a skill buff? Why not let the two take the feat they want and the three take another? Why make two people have something they don't want/need? You say 'characters with both range and melee potential or with a wide skill selection might consider it'. So the one with the wide skill base wants the same thing as the combat person? Not likely. [/QUOTE]
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