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<blockquote data-quote="Toric_Arthendain" data-source="post: 1913753" data-attributes="member: 9833"><p>Sorry folks, gotta buck the trend of coding the character sheet as I am not good at doing that. I simply used a format I am comfortable with. I am still working on the equipment list and character background and deciding on the favored enemy.</p><p></p><p>Character Name : Selanil</p><p>Character Race : Elf</p><p>Character Class(es) : Ranger 4</p><p>Alignment : Chaotic Good</p><p></p><p>Gender : Male</p><p>Age : 142</p><p>Height : 5’ 4”</p><p>Weight : 118 lb.</p><p>Eyes : Green</p><p>Hair : Black</p><p></p><p>Character Level : 4</p><p>EXP Points Gained : 6675</p><p>EXP Needed For Next Level : 10000</p><p></p><p>Known Languages (speak only): Sylvan, Common (Tradespeech), Dark Tongue</p><p></p><p>-------------------------------------------------------</p><p></p><p>Strength : 16 (+3) </p><p>Dexterity : 18 (+4)</p><p>Constitution : 12 (+1)</p><p>Intelligence : 12 (+1)</p><p>Wisdom : 12 (+1)</p><p>Charisma : 8 (-1)</p><p></p><p>-------------------------------------------------------</p><p></p><p>Armor Class : 18 (Chain Shirt +4, Dexterity +4)</p><p></p><p>Flatfooted Armor Class : 14</p><p>Touch Armor Class : 14</p><p></p><p>Special Armor Class Notes : </p><p></p><p>-------------------------------------------------------</p><p></p><p>Hit Points : 30</p><p></p><p>-------------------------------------------------------</p><p></p><p>Save vs. Fortitude : +5</p><p>Save vs. Reflex : +5</p><p>Save vs. Will : +2</p><p></p><p>Special Save Notes : +2 racial saving throw bonus against Enchantment spells or effects</p><p></p><p>-------------------------------------------------------</p><p></p><p>Initiative Modifier : +4 </p><p></p><p>Base Attack Bonus : +4</p><p></p><p>Melee Attack Bonus : +7</p><p></p><p>Ranged Attack Bonus : +8 (+9 within 30 feet)</p><p></p><p>Special Combat Notes : Doesn’t suffer -4 penalty shooting into melee due to Precise Shot feat</p><p></p><p>-------------------------------------------------------</p><p></p><p>Weapons : </p><p></p><p>Masterwork Mighty (+3) Composite Long Bow +8 (+9 within 30 feet), 1d8+3 damage (1d8+4 within 30 feet)</p><p>Masterwork Longsword +7, 1d8+3 damage</p><p>Masterwork Shortsword +7, 1d6+3 damage</p><p>**when fighting two-handed with the Longsword and Shortsword, total attack bonuses are +5/+5</p><p></p><p>-------------------------------------------------------</p><p></p><p>Skills (Total=Ranks+Ability+Misc) : </p><p></p><p>Animal Empathy 4 = 5 - 1 + 0</p><p>Climb 5 = 2 + 3 + 0</p><p>Handle Animal 4 = 5 – 1 + 0</p><p>Heal 3 = 2 + 1 + 0</p><p>Hide 5 = 1 + 4 + 0</p><p>Intuit Direction 2 = 1 + 1 + 0</p><p>Knowledge (Nature) 6 = 5 + 1 + 0</p><p>Listen 2 = 1 + 1 + 0</p><p>Move Silently 6 = 2 + 4 + 0</p><p>Ride 5 = 1 + 4 + 0</p><p>Search 2 = 1 + 1 + 0 </p><p>Spot 3 = 2 + 1 + 0</p><p>Use Rope 5 = 1 + 4 + 0</p><p>Wilderness Lore 7 = 6 + 1 + 0</p><p> </p><p>-------------------------------------------------------</p><p></p><p>Feats : </p><p>Track (bonus Ranger feat at 1st level)</p><p>Point Blank Shot</p><p>Precise Shot</p><p>-------------------------------------------------------</p><p></p><p>Racial Features :</p><p></p><p>+2 Dexterity, -2 Constitution. </p><p></p><p>Medium size. </p><p></p><p>Elven base speed is 30 feet. </p><p></p><p>Immunity to magic sleep spells and effects. </p><p></p><p>+2 racial saving throw bonus against Enchantment spells or effects. </p><p></p><p>Low-light Vision: Elves can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. They retain the ability to distinguish color and detail under these conditions. </p><p></p><p>Proficient with either longsword or rapier; proficient with shortbow, longbow, composite longbow, and composite shortbow. </p><p></p><p>+2 racial bonus on Listen, Search, and Spot checks. An elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to </p><p>notice it as if she were actively looking for the door. </p><p></p><p>Automatic Languages: Common and Elven. </p><p></p><p>Bonus Languages: Draconic, Gnoll, Gnome, Goblin, Orc, and Sylvan. </p><p></p><p>Favored Class: Wizard.</p><p></p><p>Class Features :</p><p></p><p>Favored Enemy (Magical Beasts)</p><p>Track (1st level bonus feat)</p><p></p><p>-------------------------------------------------------</p><p></p><p>Equipment & Gear (include weight of individual items and total weight) : </p><p></p><p>Masterwork Mighty (+3) Composite Long Bow (500 gp)</p><p>Masterwork Longsword (315 gp)</p><p>Masterwork Shortsword (310 gp)</p><p>Chain Shirt (100 gp)</p><p>60 Arrows (3 gp)</p><p> </p><p>Total Weight of Equipment: </p><p></p><p>Total Weight Carried: </p><p></p><p>-------------------------------------------------------</p><p></p><p>Money : </p><p></p><p>-------------------------------------------------------</p><p></p><p>Base Speed : 30 ft.</p><p></p><p>Normal Speed (including penalty for armor or encumbrance load) : 30 ft.</p><p></p><p>AC Check Penalty (for armor or encumbrance load, whichever figure is worse) : 0</p><p></p><p>Maximum DEX Bonus (for armor or encumbrance load, whichever figure is worse) : +4</p><p></p><p>-------------------------------------------------------</p><p></p><p>Character History :</p><p>Forthcoming</p></blockquote><p></p>
[QUOTE="Toric_Arthendain, post: 1913753, member: 9833"] Sorry folks, gotta buck the trend of coding the character sheet as I am not good at doing that. I simply used a format I am comfortable with. I am still working on the equipment list and character background and deciding on the favored enemy. Character Name : Selanil Character Race : Elf Character Class(es) : Ranger 4 Alignment : Chaotic Good Gender : Male Age : 142 Height : 5’ 4” Weight : 118 lb. Eyes : Green Hair : Black Character Level : 4 EXP Points Gained : 6675 EXP Needed For Next Level : 10000 Known Languages (speak only): Sylvan, Common (Tradespeech), Dark Tongue ------------------------------------------------------- Strength : 16 (+3) Dexterity : 18 (+4) Constitution : 12 (+1) Intelligence : 12 (+1) Wisdom : 12 (+1) Charisma : 8 (-1) ------------------------------------------------------- Armor Class : 18 (Chain Shirt +4, Dexterity +4) Flatfooted Armor Class : 14 Touch Armor Class : 14 Special Armor Class Notes : ------------------------------------------------------- Hit Points : 30 ------------------------------------------------------- Save vs. Fortitude : +5 Save vs. Reflex : +5 Save vs. Will : +2 Special Save Notes : +2 racial saving throw bonus against Enchantment spells or effects ------------------------------------------------------- Initiative Modifier : +4 Base Attack Bonus : +4 Melee Attack Bonus : +7 Ranged Attack Bonus : +8 (+9 within 30 feet) Special Combat Notes : Doesn’t suffer -4 penalty shooting into melee due to Precise Shot feat ------------------------------------------------------- Weapons : Masterwork Mighty (+3) Composite Long Bow +8 (+9 within 30 feet), 1d8+3 damage (1d8+4 within 30 feet) Masterwork Longsword +7, 1d8+3 damage Masterwork Shortsword +7, 1d6+3 damage **when fighting two-handed with the Longsword and Shortsword, total attack bonuses are +5/+5 ------------------------------------------------------- Skills (Total=Ranks+Ability+Misc) : Animal Empathy 4 = 5 - 1 + 0 Climb 5 = 2 + 3 + 0 Handle Animal 4 = 5 – 1 + 0 Heal 3 = 2 + 1 + 0 Hide 5 = 1 + 4 + 0 Intuit Direction 2 = 1 + 1 + 0 Knowledge (Nature) 6 = 5 + 1 + 0 Listen 2 = 1 + 1 + 0 Move Silently 6 = 2 + 4 + 0 Ride 5 = 1 + 4 + 0 Search 2 = 1 + 1 + 0 Spot 3 = 2 + 1 + 0 Use Rope 5 = 1 + 4 + 0 Wilderness Lore 7 = 6 + 1 + 0 ------------------------------------------------------- Feats : Track (bonus Ranger feat at 1st level) Point Blank Shot Precise Shot ------------------------------------------------------- Racial Features : +2 Dexterity, -2 Constitution. Medium size. Elven base speed is 30 feet. Immunity to magic sleep spells and effects. +2 racial saving throw bonus against Enchantment spells or effects. Low-light Vision: Elves can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. They retain the ability to distinguish color and detail under these conditions. Proficient with either longsword or rapier; proficient with shortbow, longbow, composite longbow, and composite shortbow. +2 racial bonus on Listen, Search, and Spot checks. An elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for the door. Automatic Languages: Common and Elven. Bonus Languages: Draconic, Gnoll, Gnome, Goblin, Orc, and Sylvan. Favored Class: Wizard. Class Features : Favored Enemy (Magical Beasts) Track (1st level bonus feat) ------------------------------------------------------- Equipment & Gear (include weight of individual items and total weight) : Masterwork Mighty (+3) Composite Long Bow (500 gp) Masterwork Longsword (315 gp) Masterwork Shortsword (310 gp) Chain Shirt (100 gp) 60 Arrows (3 gp) Total Weight of Equipment: Total Weight Carried: ------------------------------------------------------- Money : ------------------------------------------------------- Base Speed : 30 ft. Normal Speed (including penalty for armor or encumbrance load) : 30 ft. AC Check Penalty (for armor or encumbrance load, whichever figure is worse) : 0 Maximum DEX Bonus (for armor or encumbrance load, whichever figure is worse) : +4 ------------------------------------------------------- Character History : Forthcoming [/QUOTE]
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